Overhaul Feedback Cascade: Now rather than breaking the shields, will inhibit the shield cell to only heal 10% of what it otherwise would do, and will deal direct damage to the shield cell bank equal to half the weapon damage
Hyperspace is now much bigger to accommodate large ships —- WTF?!
What about moving to an already owned ship in the shipyard?
Need to look for this….
Makes scooping the stuff that drops ‘interesting’ since of course it’s falling to the ground!
New features in 2.1
Is loot the ‘materials’ that drop when you kill someone?
Data Materials and ‘Physical’ Materials
New Mission Board
“If there are no missions, give text which tells players what other things they could do to help”
New Outfitting Screen
Stuff to do in Ice Rings
Various Resource Zones
Updates to the Galaxy Map
(Known?) Engineer bases
Huge Beam Laser
Huge Pulse Laser
Huge Multi Cannon
Large Mult Cannon
New art for our guns
So far Elite ships seem to want to run away when their shields go down, then come back in when they are back up. — Ben
Lots of complaints on the Forums that the AI has become too hard. I got a shock when my A rated FDL got owned by a Expert Python. Going to make the grind getting to Combat Elite a lot more difficult because only pilots above your rank and one below count towards your Pilot rating. – C.
Can now get skins from the store
“NPC encounters can occur near planet surfaces”
“Shipping lanes are created between the primary star, stations, and planets with settlements.”
Can scan nav beacons now – (Already done this – Very useful – C)
“Allow cargo to be transferred to a newly bought ship, if it has adequate cargo space”
What is “Fix Goliath crime component crash”?
“Change the default number of items per page in Exploration selling from 20 to 50 following from server-side optimisations that make this plausible”
“Added suspension travel prediction to SRV physics” — No idea what this means but it sounds awesome!
Needed because lots of experimental effects that do crazy stuff… FD just can’t test EVERY combination. Need us to game the system and try to break things 🙂
How Does this benefit exploration
Better armor, hull so less damage etc
Can we see the Stats of a crafted upgrade
It’s in the list
Should Pirates be so interested in Limpets
Pin > 1 recipe / engineer
Not for now
Reputer (spelling!) Laser (Heat through shields laser)
It should be working now!
Seem some ships going to 8000% heat which is a ‘bit op’ 🙂 Adding in Diminishing Returns from heat by multiple weapons but they don’t want to instantly boil you up if you avoid heat / use heat syncs etc.
AI Running away
Been fixed but not in yet
Why no enhanced thrusters in space
Engineers for Horizons only – 😛
Sorting? Better sorting and filtering in the future…
Are all mods 1-5
Not ALL modules have ALL grades
Will be added to
Get off the fence and make a decision to buy or not buy!
In general higher ranks better modules
What works to improve your rep with engineers?
FD are looking into it, maybe using combat / bounty vouchers etc….
What does major fac rep have?
It acts as a modifier to all associated factions
Why no class 4 lasers
Coming ‘soon’ – hopefully!!!
Can we get large / huge missile racks?
Not at the moment – FD don’t want to give missiles LOADS more ammo
Please test missiles
Point Defence vs ECM
Point defence is where they want it
ECM needs work but they’re working on it no eta etc…
Will we give cannons a look?
YES Cannons will be getting a buff
Increased damage at distance
Increase ‘hardness’ i.e better vs large ships
Increase penetration – i.e. more dps to modules
More info on planet scans and stuff
Really cool ideas will be revisited later but Sandy can’t say 🙂
Why does the System map take so long to open?
Because it’s having to work out all the stars and planets
It’s a bug bear of Sandy’s too
Increase the speeds of mission boards? (I.E. pre load when you land)
Sandy will try to find out
Please give Single Skin for all types rather than multiple skins / ship
Not Sandy’s remit but valid question
Bookmarks infinite plotting bug
Sandy isn’t sure but will look into
Why can we enter any hanger in our SRV and then teleport to OUR hanger?
Because finding the right hanger is hard and NOT fun.
Sandy is a cat person 🙂
Will materials be added to commodity markets?
You can also get them from missions
Why is it called Recipes?
They will be renamed with something more appropriate!
Has the heat gen from firing weapons made it into CQC too?
Yes – but FD are watching it
Less Heat Sync makes it harder to use SCBs
Yes that’s deliberate
There is some method as to where you can find materials.
FD will add the ability to ‘interrogate’ materials to HELP find out where you can find them.
FD will ‘munge’ some of the lower resources to there’s not so many of them makes lower recipes easier
Not at the moment
NPCs using SRVs
Big work but not at the moment
Hope ppl think it’s better
Lower should be about same as b4
Higher should be harder
Should stop running away so much
FD are adding alternative behaviour to make it more fun
Drop out distance is based on how far from a grav well you are
Can we get smart collector limpets to discard some stuff
NO but it’s a good idea
Engineers further out
More syntheses recipes
Yes – chaff, heat sync etc
Collapse Mechanic in PP?
Sandy doesn’t know but it’s being looked at.
Engineer Qualifications are retroactive so we’ll have a bunch to look at when 2.1 hits. But rem some engineers invite you to others.
Station Commander : Chris Jarvis : Cmdr Thane Head of Health and safety : Ben Moss Woodwood : Cmdr Eid LeWeise Chief Archivist : Colin Ford : Cmdr PheonixDFire Chief Barsteward: Grant Woolcott : Cmdr Psykokow
Elite Dangerous: Horizons for Xbox One will launch in quarter two of 2016, featuring both 2.0: Planetary Landings and the forthcoming 2.1: The Engineers expansions.
Descriptions of Engineers
Where to find Engineers
Engineers each have their own surface bases. These are quite different from surface starports. Many began as secret bases, embedded deep in the rock, but as their bases grew they became bigger and bolder, in some cases smelting their own ore – something very hard to hide from space!
How to ‘use’ an engineer
Make them like you.
The ore the like you the more stuff they offer to make. (Called Blueprints)
Get the Reagents
Make it – Actual attributes are random within a range.
Accept or Reject it and try again (assuming you have the resources)
As well as crafting upgrades, some have their own stock of specialist equipment, such as Professor Palin and his recent development of the corrosion resistant cargo racks that can safely carry the elusive alien artefact
More Engineer Mods
Modulating Burst Fire System designed to defeat shielding. A small amount of thermal damage is able to bleed through shields and attack the target’s hull directly.
Modified Warheads capable of enveloping a target with energetic particles. Successful strikes to shield or hull dramatically increase the target vessels signature. Example Video
2 Team Name: Redliners Player Group: Elite: Racers (ERF) Team member 1: [CMDR Deftin] Team member 2: [CMDR BlackMaze] Team member 3: [CMDR FierceFalcon] Team member 4: [CMDR Terrorsidic] Team member 5: [CMDR AlexRusich] Team member 6: [CMDR Rafi Long]
3 Team Name: Cross Court Team member 1: Arsen Cross Team member 2: Jay See
4 Team name: The Buckyball Racing Club Team member 1: Alec Turner Team member 2: Seneh Team member 3: Kliggish Team member 4: Ozric Team member 5: Furrycat
Station Commander (Presenter): Allen Stroud : Cmdr Helaban Kel Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss Head of station Archives: Colin Ford : Cmdr PhoniexDFire Chief Barsteward : Grant Woolcott : Cmdr Psykokow
Planet Coaster Alpha launches today – Released today
Advertise Lave Radio special stream for PC? – Alt Lave New Ad Hoc Show from the crew of the Orange Sidewinder that will focus on Movies, Video Games, Tv Shows, and Fiction. Indeed anything really that members of the crew feel is worthy of discussion outside the ED Universe. The first of these shows will focus around Planet Coast from Frontier Developments.
Community Goals will be available on the galaxy map.
Tracks on planets – Are they limited to your client, instance or are they permanent (probably not). How long until someone does a big tyre track penis and shares it on facebook? Grant Woolcott I am looking at you after last night!!!
Where Ed and Michael Brookes took people through how to do exploring, the necessary and helpful equipment required with hints and tips on how to explore showing there is more to exploring than HSJ (Honk, Scoop and Jump).
This thursdays’ stream is all about trading tips.
In game news
Poor Ishmael Palin (the prominent Barnicle expert) so far has been attacked by pirates, kidnapped and finally rescued. However his bad luck has continued as he’s now contracted the Cerberus Plague. You’d think someone has it in for him, he’s having so much bad luck. 😉
The campaign from the Canonn Interstellar Research Group to establish a new research outpost in the Col 285 Sector IX-T d3-43 system has been successful. A new outpost will be constructed ‘soon’ which will help with more research into the UA.
A rogue Farragut Battle Cruiser somewhere? There were reports last week of a Federal Battle Cruiser with Pirate markings in the LHS 3447.
Speaking of Farragut Battle Cruisers, the construction of the Latest Cruiser in the Beti Hydri system has the Empire worried. If more cruisers are constructed, sources close to Admiral Denton Patreus say that the empire might have to respond in kind.
In response to the New Battle Cruiser and rhetoric coming from the Empire; the Alliance has held a diplomatic summit at the Alliance Capital looking at possible responses.
Main Discussion – DDF Lazerus
Default In-game choices to be made by the DDF
“It’s been a long time, but we are finally able to move towards some of the things we discussed during the Kickstarter with respect to the DDF and the ability of members to decide together on significant actions within the game. There are some big events coming to the game later this year (in relation to an alien species – trying to minimise spoilers here!), and members will decide where these events first take place, and how the process moves on down the line. This will be by voting on the DDF forum with a choice of possible locations. As the events unfold, there will be further such choices going forwards.”
Head of Entertainments : Chris Jarvis : Cmdr thane Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss Head of station Archives: Colin Ford : Cmdr PhoniexDFire VR Expert and all round ‘nice guy’ : Cmdr Snuffler
Wants to introduce effects to degrade Collusion Piracy (current options)
Creating a voting system to allow Commanders, by the act of majority will, to withdraw from poor control systems, ensuring mechanisms are in place to prevent profitable systems from being voted out.
Utilising an UP / DOWN vote feature, which would exist primarily to be a channel of communication within the game for pledged Commanders) to also provide veto functionality at the preparation stage, allowing, by the act of majority will, poor control system candidates from being purchased as expansion targets.
Introducing a combo mechanism for fortification allotments, limiting the purchase of rushed allotments based on successful deliveries – the more you deliver the more you can pay to rush – whilst adding temporary fortification disbarring for losing fortification commodities.
Sandro – “And since I’m in the mood for pulling hand grenades , here’s another thing to chew on: I’m currently rather taken by the concept of a success multiplier for Commanders in Open Play. this modifier would not improve personal gains from power play activities, but it would magnify the effectiveness of a power’s actions (expand, oppose, fortify, undermine). And the effect would probably be significant.
Power Play by design encourages player interaction and FD want to encourage that. “Powerplay will always be at its best when opposing Commanders interact directly”
consumers will be able to test out the HTC Vive within the next week at Currys PC World flagship stores in Leeds, Tottenham Court Road, and Reading.
Ian Honcharenko — “Question for the team: With the rise in popularity of 24hr charity streams and the advertising in the newsletter last week of a race requiring approximately 38 hours commuted flight time in a 2 day period, I put the question to you should frontier be promoting such events despite the inherent health risks and chance of negative press (such as the numerous game addiction articles in both professional medical journals and less professional tabloid newspapers).I’d just add that last year’s Voyager winner did it in 40 hours with a 2 hr nap.”
From the newsletter— Probably one of the craziest endurance challenges in the galaxy, the 2nd Annual Voyager Challenge kicks off on March 24, 2016. Head over to the original forum post to find out how you can get involved. Can you make 60,000 light years in under 40 hours? According to event organisers, last year’s record was an incredible 38 hours, 44 minutes! It’ll take some doing, but we know that there must be some Commanders out there with the tenacity to get this done! Remember, fly safe Commanders! Make sure you take regular breaks, look after yourselves and be sensible with any long play sessions.
Also worth working in the Hutton Orbital Gimp run with the race to Sag A
Also arguably FD’s original race to Elite and what the guy to get the Triple did to win that
First, in addition to natively supporting cross-platform play between Xbox One and Windows 10 games that use Xbox Live, we’re enabling developers to support cross-network play as well. This means players on Xbox One and Windows 10 using Xbox Live will be able to play with players on different online multiplayer networks – including other console and PC networks. Of course, it’s up to game developers to support this feature, and Xbox Live players will always have the option of choosing to play only with other Xbox Live players.
You can also join us on INARA The Council of Trid signed the following declaration: http://imgur.com/jRzAKVr That’s right, we use old timey paper.
Join us and be a part of real change in our systems! The Tridicate Collective is a group of factions, CMDRS, and more people just like you! Striving for a higher order in the galaxy. To achieve prosperity we must have order. Order will set us free in the chaos of the black.
The Tridicate Collective shall be henceforth dedicated to the goal of establishing a coalition with the intent of bringing peace, prosperity, and order to the Milky Way.
Dave Hughes and the Elite: Encounters has confirmed that the RPG release is scheduled for July (Just in time for Lavecon!)
AMA with Allen Stroud this Friday on eliteOne and Elite Dangerous this Friday.
On the X-Box One :- The Tridicate Collective is now at war with the Church of the Space Cat. It’s time we rid these systems of this felinemenace which chooses to terrorize us.To those who wish to join the fight, please sign up at elite.tridicate.com
MonkeyBones asks – Which is a more valuable asset, an A5+ fuel scoop or a REALLY BIG GAS TANK? (For the record, after a year or so with a RBGT I have finally switched to a B6 Fuel Scoop. It is SO fast, but it still makes me nervous that I will get stuck out of fuel in a brown dwarf desert.) Shameless Plug for the REALLY BIG GAS TANK Methinks
CMDR Smugallo – Id love to hear the cast each try an impression of someone not a discussion i know hahaj.
Host & 2nd Technician : Chris Forrester : Cmdr Fozza Head of Entertainments : Chris Jarvis : Cmdr thane Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss Head of station Archives: Colin Ford : Cmdr PhoniexDFire Chief Bar steward : Grant Woolcott : Cmdr Psykokow
Galaxy Map Bookmarks We can rename them, plot routes to them
ED 2.1 Delayed (see main topic)
Elite Dangerous 3D Printed Models
Eucl3D have created full-colour, 3D-printed sandstone models of some of your favourite Elite Dangerous ships. Prices for the models start at $29.99 – head over to Eucl3D’s website to get a glimpse of the Viper, the Anaconda and the Cobra. Eucl3D are going to be taking part in an AMA on the Elite Dangerous subreddit on Friday 11 March at 7PM GMT. So get your 3D printing-related questions ready!
“With minor faction states we’re intending making their effects more noticeable on available missions, ship traffic and composition, and markets. At the moment these can be quite subtle, so beefing them up with add more drama to a star system.”
“authority response if they are attacked will be sharper.”
Wider range of rewards than just credits
Hard to find commodities / salvage items
Some may be mission rewards only and could tie into story events
Rewards will be more appropriate to the risk.
Rewards will also increase the more a faction likes you.
Cockpit gets a clock!
New paint job packs for the Imperial Courier and the Type 6
This week we want to share with you something we’ve been thinking about for some time, in response to the many requests we’ve had since the Kickstarter. Naming NPCs, renaming planets and even having a named surface marker to commemorate a special person, thing or event, are all things you’ve been asking for. We are considering adding these items and more to the Frontier Store, including star system naming and creation and naming of new surface starports. We would love to know your opinion on this, and gauge interest. In order to keep these items special we would limit the availability of each, and if it works well, we would have a batch in each future expansion too.
Arubeto – “Really? This is open to discussion? Guess we won’t be visiting “Sagittarius A*” anymore…”
Zac – “Allow me to clarify. Everyone is very conscious about making sure that the naming of things are done in a way that does not ruin existing names. What I mean to say is that we want your feedback here to make sure that we consider everything, so even if things seem obvious, let us know your thoughts on what you would like or wouldn’t like as part of this process. We’ve seen some really great feedback already”
Trailer Competition – The winner has been announced for the trailer competition. Commander NOTONLYHERE came up with a blinder including timed delay shots of cities, coordinated ship launches, SRV races etc. The trailer can be found at :- https://www.youtube.com/watch?v=cF4qln6-qUw
Main story “The furor surrounding FD’s delay of 2.1 and recent stock exchange news”
Accounting-wise, Horizons will now “leave early access” and be considered “released” after 31st May.
Accounting-wise, revenue from the sales of Horizons will be deferred to FY2016-2017’s financials (starting June 1st), instead of being included in FY2015-2016’s financials (which ends May 31st).
FDev will pay less tax in FY2015-2016, choosing instead to pay more the following year.
Comment from DB “What it means is that 2.1 is pushed out by around 6 weeks. This is to push the quality up, which is a good thing for the game. It’s ready when it’s ready. It does mean you’ll have to wait a bit longer, but it will be worth the wait.”
Post by Zac Hey guys,
This morning we released a trading update that we wanted to share with you.
The update explains that our next instalment of the Horizons season of expansions (2.1 – The Engineers) which was previously planned for April will now move into the beginning of our next financial year. We’re aiming for to release the beta in May.
We’re sorry to keep you waiting, but the Engineers is a truly colossal update and this additional time is being used to ensure that the new content is of the highest quality possible. We take great pride in all of the content we produce and we firmly believe that giving this additional development time is the right thing to do for the game, the studio and the fantastic community of players.
You can read the update here: http://www.frontier.co.uk/investor_r…l=edit&blk=275 Thanks,
Join us on an amazing celebration of 100 episodes of the Lave Radio podcast, tonight we are going to recall our favourite moments from the last 3 years, take a look at all the things that have happened and also recall some of the features that have yet to make it to the game. Then we turn our gaze forward to bring you the very best in speculation on what the future holds.
It’s a bumper episode so make sure you have your kettle handy, or that you have indeed been to the loo before hand.
Host & 2nd Technician : Chris Forrester : Cmdr Fozza Station Commander : Allen Stroud : Cmdr Heldaban Kel Head of Security: Lisa Trott : Cmdr Voo Head of Entertainments : Chris Jarvis : Cmdr thane Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss Head of station Archives: Colin Ford : Cmdr PhoniexDFire Chief Bar steward : Grant Woolcott : Cmdr Psykokow Head of operations Lave Station: John Stabler : Cmd Glyndwrr) Head of Station Security : Lisa Voo : Cmdr Voo
Announce Minor Faction, big thank you to Frontier
Lave Radio Network is now an in game faction in the Lave System
Each crew member’s stand out moment from the history of Lave Radio
First David Braben Interview segment (15 mins)
Discussion 1 – The Present Horizons so far and current community Buzz
Current state of ED/LR.
CG (starts Thursday!)
Favourite stuff to do in-game
Play Runes of Anarchy in the LAN competition
All attendees get a link to John’s latest game to play. Help stress test it over the weekend.
Second David Braben Interview segment (18 mins)
Discussion 2 –The Past Kickstarter, Alpha, Beta, Launch Party, Season 1
What did ED get right, straight off the bat?
What is still a Work in progress?
Ideas we had that didn’t work for us?
Favourite memories from LaveCon?
Past of ED/LR? Some nostalgia and looking back
Play Runes of Anarchy in the LAN competition at Lavecon 2016
Final David Braben Interview segment (10 mins)
Discussion 3 – The Future – Wild Speculation and wrap up
The future of ED/Lave Radio/Lavecon?
The Real Orange Sidewinder! – An in game asset that spams local chat with quotes from the podcast.
Major shoutouts for those who have helped us:
Thank all those that took the time to record and send in a message
Thank everybody that has supported the show from behind the scenes Karen for all the extra work she does with Lavecon but also all our better halfs, Hannah, Suzi , Mel, Amy, Claire and Alison and James !
The Blood is in the air tonight as we play host to both the Mobius Group and The Smiling Dog Crew. We try to get the facts about the recent storm in a teacup between the two groups and hear about if you’re going to be the bad guy, then BE the bad guy.
Remove the rank requirement, Rank now implies the difficulty of the mission
State of the minor faction
Type(s) of market for that port
Better feedback for what that mission will do to the BGS
Galactic Academy “It’s a frontier thing, but not possible without the incredible community. We have a group of mentors that have signed up (volunteers) and they are on Teamspeak and Discord and we will be emailing all our players with low play time and then all new players every week with details about the academy. It’s a landing page with user guides, videos and most importantly ways to connect straight up with our volunteer mentors. They consist of ambassadors, mods, group representatives and other specialists. It’s about teaching players and hand holding them where needs into basic things like the galaxy map, making a credit or two, etc”
Reduce the barrier for entry for ‘alternative mission flows’ I.E. you won’t have to drop out of supercruise to get an alternative.
USS for missions will generally be at a specific body in a system rather than random
Nav Beacons can be scanned to give system information!
Systems will now have traffic lanes and hubs and these affect the creation of USS. Also USS are created spatially not temporally, so you can’t just sit there and wait for them,
USS can be scanned to reveal information about them.
“This week’s dev update is the penultimate update “ Hmmm so 25/2 for last 2.1 update. Can we speculate Alpha early March?
New Sets of Anaconda skins. The empire people are very happy with the white one. 😉
Announcement via Zac:
“It’s a frontier thing, but not possible without the incredible community. We have a group of mentors that have signed up (volunteers) and they are on Teamspeak and Discord and we will be emailing all our players with low play time and then all new players every week with details about the academy. It’s a landing page with user guides, videos and most importantly ways to connect straight up with our volunteer mentors. They consist of ambassadors, mods, group representatives and other specialists. It’s about teaching players and hand holding them where needs into basic things like the galaxy map, making a credit or two, etc”
We are a small player faction, known as NULL, here to help others with donations for lost ships due to lack of insurance as well as new players getting their footing, and an escort service for traders and returning explorers. And we are now under threat of being steam rollered by Winters PP faction. We need help, as our currently limited resources are running low. Any Alliance commanders listening in please ship prep agreements to DR Crucis. Any NON-Winters aligned players, please undermine them to assist us staying independent, and here to help others. NULL needs your help, to ensure our BANK deposits here for others remains available and open for business. Thank you CMDR NULL
Massive thank you to those people that have already sent us message of congratulations to play out on next week’s 100th episode. If you would like to send us a message to play out on the show please record a short mp3 and send it to firstname.lastname@example.org with the subject 100th.
Everybody that does gets a little thank you in the post from the crew.Hi guys, any chance of a shoutout on tomorrow nights show for the Wasat Cup, a
50km, point-to-point SRV race from Elwood Camp to Ferguson Prospect on Wasat A2
E organised by the Buckyball Racing Club. You can run it any time you like (and
as many times as you like) from 23rd-25th February using screenshots to capture
your start and end times.Takes around 30mins … if you’re fast. Well? Are you fast?? Come along and
prove it then!
CQC Mayhem will run for four weeks, beginning on Tuesday February 16 and ending on Tuesday March 15 . Take part in intense PVP action in custom-built arenas set within the Elite Dangerous galaxy. Equip a unique loadout on your craft and earn XP to unlock new weapons, modules and abilities. Simply select Start and then CQC from the main menu in Elite Dangerous or Elite Dangerous: Horizons to get started.
Fly agile fighters and go head-to-head against the galaxy’s greatest pilots in PVP dogfights – easy to pick up controls reward your skills with more to master for the ultimate combat edge. Choose your ship, customise your loadout and prepare for instant Arena-based action to earn the right to be called Elite.
Please note: All customers who buy Elite Dangerous: Arena from the Frontier Store will receive a discount equal to their original purchase price, when upgrading to either Elite Dangerous or the Elite Dangerous: Deluxe Edition.
David Braben talks to PC Gamer about Elite : Arena
5 Levels of rep with minor faction Hated, Disliked, Neutral, Liked, Allied with a new one being added between Neutral and Liked
Rewarded with in game rewards but also within the narrative, Maybe your contact saying well done your rep has increased with us.
Mission givers change as you progress up or down the ranks.
Mission givers express what affects the success or failure of that mission has on their minor faction.
Last week I mentioned that we had some more huge weapons coming, but without providing any details, so we have huge beam and pulse laser and multi-cannons being added. There will also be a new large multi-cannon.
Topic of the week – Wild Speculation – What is 2.4 Update ?
Jason Carthes (facebook) this is what 2.4 gonna be about (walking fpv) but just in our ships as a teaser for the new season 3.0. My guess
OOgie Boogie PvP League Advert – In Episode 98 Folder
Emperors Disgrace? Chased out of home system, challenged with 1 month to regain control.
“SAY IT AINT SO! Was reading an article that really disturbed me. http://www.mmorpg.com/gamelist.cfm/g…After-All.html We’ll be collecting rocks on planets etc to be able to upgrade your ship“These won’t be vertical upgrades – you won’t get better lasers, for instance – but rather cosmetic upgrades, like different colors for your lasers. Can I get mine in plaid?”
You have to be joking. So we are going to continue with the trend of “lack of substance” and “all flash no meat”??? So crafting won’t allow us to increase damage on our weapons? It won’t allow us to boost our shields? Add different effects to our missiles?I thought they finally “got it” and were going to start putting effort back into substance and the core mechanics of the game? More cosmetics?Please tell me this guy is not fully informed..”
“Just to let you folk know: Loot and crafting is not cosmetic – modules will obtain real benefits (and potentially drawbacks).”
2.0 – Planetary Landings
A whole new angle on the galaxy. Journey from the stars to the surfaces of strange worlds, and hit the ground running in the new Scarab Surface Recon Vehicle.2.1 – The Engineers
Coming Spring 2016
Everything changes. Introducing an expanded mission system and game-changing loot. Craft exotic weapons and modules for your spacecraft and build a ship unlike any other.2.2 – Guardians
Coming Summer 2016
Take what comes and strike back with double. Bring a second ship to every combat encounter with Ship-Launched Fighters and defend your passengers against the deadliest threats in the galaxy.2.3 – The Commanders
Coming Fall 2016
Team up and stand together. Forge your own identity with the new Commander Creator, then share your bridge with Multi-Crew and fly with friends.
2.4 – ????
A secret revealed in Elite Dangerous: Horizons’ final expansion.
Federal President Zachary Hudson has announced his intention to resume the search for Starship One, which disappeared en route to the Azaleach system in May 3301. A previous investigation into the ship’s disappearance was conducted, but the fate of the vessel and her crew, which included then-president Jasmina Halsey, could not be conclusively determined. The president made the following statement during a fundraising event held by Sirius Corp:“Like many others, I was heartened by the Sirius Corporation’s success, and I found myself thinking that if the remains of a ship lost fifty years ago could be found, surely a ship lost less than a year ago could also be recovered. I am therefore offering generous reimbursements to pilots who deliver wreckage components to the Federal research outpost at Leoniceno Orbital in the Azaleach system. Once we have gathered enough material, we will analyse the debris to determine if any of it is from Starship One.”But it appears President Hudson is not the only person eager to find the ship. In a strange turn of events, an organisation by the name of Daurtu Jet Comms PLC has also announced its intention to search for the missing presidential vessel. Virtually nothing is known about the organisation, but the fact that it is offering even larger rewards than the Federation may convince pilots to lend the company their support.
Lavecon – Hotel sold out. Any ideas on what we can expect this year?
Allen to come in for this bit around 21:45 — Ben
Pixels Bandits, XBox One Player group
Jon here from PBSF. We’re a well sized Xbox One group (~180 members currently) playing Elite, as well as other games,and have our own minor faction etc. in game.