Position Crew Member CMDR Name Guest SRV DRiver Alec Turner Alec Turner Staff Liaison Officer Clare Good Psykit Chief Archivist Colin Ford Phoenix_Dfire (in)Human Resources Director Shan Shan Tech Gibbon Chris Mk IV Newell Turner Download the episode directly from here. Development News – what have the devs…
Crew Members Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise Chief Archivist : Colin Ford – Cmdr phoenix_dfire Chief Bar Steward : Grant Woolcott – Cmdr Psykokow (In)Human Resources Director : Shan – Cmdr Shanaeri Distant Worlds Miner : Cmdr Polish Dan Distant Worlds Miner : Cmdr Will T Riker
Crew Members Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise Chief Archivist : Colin Ford – Cmdr phoenix_dfire Chief Bar Steward : Grant Woolcott – Cmdr Psykokow (In)Human Resources Director : Shan – Cmdr Shanaeri Deputy Trade Attaché : Cmdr Souverine
Editor: Director of Pest Control : Ashley Devine – Cmdr DrToxic
AXI – People are flagging because the number of thargoid kills needing to discourage a station attack is now over 7000-8000 per system. So to save three systems you’re looking at approximately 24,000 kills? Player Fatigue is beginning to set in.
Operation IDA – Liman Legacy is still the target is still the repair target. However, Due to more successful thargoid attacks.Number of stations requiring repair is up to 26 with the vast majority of them being in the Bubble.
Crew Members Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise Chief Archivist : Colin Ford – Cmdr phoenix_dfire Chief Bar Steward : Grant Woolcott – Cmdr Psykokow (In)Human Resources Director : Shan – Cmdr Shanaeri Deputy Trade Attaché : Cmdr Souverine Troll : Jon Lunn – Shocken-Orr
Crew Members Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise Chief Archivist : Colin Ford – Cmdr phoenix_dfire Chief Bar Steward : Grant Woolcott – Cmdr Psykokow (In)Human Resources Director : Shan – Cmdr Shanaeri Lavian Space Program Director : Andy Barnes – Cmdr Kurgol Intrepid Journalist : Cmdr Souvarine
Operation IDA – Has almost finished Kipling Orbital , Will be selecting a new target next week.
AXI – With HIP 9141 was hit last week, the targets are Wayutabal – Kaiser Terminal, Negrito – Steakley Station and Iota Pictoris A – Barmin Dock. Hydra’s can be found in Celaeno and Merope. The Ageis Mega ships are in the Ngaiawang and Opet for some high paying scout killing missions. Rumours are that the thargoid kill count is still 5000 in order to save a system.
The Hutton Truckers are hosting one of their Hutton Races again, and it’s on a planet named…. Teide! In the Magec System (It’s actually Teide A). Up a mountain on a volcanic planet as a race for single players and teams,
Magec System, planet – Teide A
Supported by Alec Turner. From the Buckyball Racing club
Please join Privateers Alliance in November as they raise awareness and money for epilepsy organizations in the US and UK. There are a number of members in PA and across the wider Elite community who are directly affected by epilepsy, either themselves, or their loved ones.
To that end, this November, they are supporting the charities Epilepsy Action and Epilepsy Foundation.
Crew Members Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise Chief Archivist : Colin Ford – Cmdr phoenix_dfire Chief Bar Steward : Grant Woolcott – Cmdr Psykokow (In)Human Resources Director : Shan – Cmdr Shanaeri It’s a Streaming Ant : Obsidian Ant
A comment / no comment from Paige Hello everyone, First off, the news of this cross-platform beta for Fortnite is really exciting. As it’s just announced, we’ll be watching with interest to see how it goes! Though we’re excited, we’ve nothing to announce on how this could effect Elite Dangerous in the future. However, you’ll find all the information here on our forums, across our newsletters and social pages should that change. Thanks
There was Top Shift 110 where Phoenix_Dfire (Me) manages to fly in a Vive and compares it to the cheaper solutions that he’s tested before. https://youtu.be/Du5FfvKuLlQ
Lost Souls Expedition.
This expedition is organized by The Fatherhood. We’re an Elite Dangerous community for dads, moms, or anyone with a life outside of ED that limits our game time. Our motto is, “When the kids go to bed, we go to space.”
This particular expedition is significant because we aren’t traveling across the galaxy at a pace that would leave someone like me in the dust. I can only put in a few hours a week (when I’m lucky).
We’ll be traveling 3kly a week, about an hour and a half of traveling—doable with my schedule. For the first time, I’m actually excited about exploring!
Granted, there are commanders in our community who are seasoned explorers. (CMDR Leviticus78 recently completed a circumnavigation of the galaxy that took him out for a year or so). But for many more like me, this is a chance to get my feet wet.
Perhaps you could interview some of our expedition organizers on one of your broadcasts.
You can visit our discord channel for more information. We can add you as a guest or even as an ambassador for Lave Radio. We even have a channel open to commanders who are just joining us for the expedition.
Crew Members Station Commander : Allen Stroud – Heldaban Kel Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise Chief Bar Steward : Grant Woolcott – Cmdr Psykokow (In)Human Resources Director : Shan – Cmdr Shanaeri Lavian Space Program Director : Andy Barnes – Cmdr Kurgol
In theory I had all day at EGX again, however I might have lost a couple of hours to Sunless Skies in the morning before I set off! I interviewed them last year and it’s come on leaps and bounds since then, and is a very easy game to get lost in!
However I did make it to two panels. The audio for these are not available yet, but hopefully will be out “soon”
The 1st was on the power of gaming and creation vs bullying where 2 You Tubers chaired a discussion with the audience about how gaming and online communities have improved lives whilst acknowledging that cyber bullying is a thing. It was a nice and mostly positive discussion that touched on many aspects, from being bullied at school or online, having a teacher recognise your you tube channel through to how gaming and streaming can help with mental health issues for example depression.
The second panel I went to was on the Future of VR I enjoyed it but I didn’t find it particularly enlightening. For example anyone who’s tried VR knows that the goggles need to improve, made more comfortable and breathable, lighter, not being tethered etc. We also need better ways to move around in VR, but equally does anyone really want to run on an omni-directional treadmill for 10 miles to get to their next way point! Of course costs need to get more consumer friendly and haptics need to be improved. There are some truly amazing VR experiences that have been set up but these are obviously things you go and see as opposed to something you have at home. They also felt that VR needs to move away from “a gaming thing” to a tool that we all can use in our day to day lives. Teaching for example would be a great use of VR if done right.
Following on from this panel I went to play Skyfront VR which (as far as I know) is one of the 1st VR multiplayer shooters and I was able to get an interview with one of their community management team after the game.
I really enjoyed Skyfront, I wish I’d been able to play it “un-tethered” Although I know that technology is in its infancy. The game is a zero g shooter, where you use your gun to get around. This is a nice way to solve the movement issue that some VR games have, whilst not “planting” you in one spot, and jumping… The controls felt very natural, although I wasn’t a fan of where the grappling hook button was, though this is more a fault of the vive controller rather than the game! I am probably bias, but I found the environment being a castle but a zero g environment is a bit of a missed opportunity, since obviously one of the key benefits of being in zero G is that there’s no limitation of “up or down” and you could be incredibly creative with your maps. However their next map will be set in space, it will be very interesting to see how the game develops. It certainly has a lot of potential.
Finally I’d like to take this opportunity to thank Euro Gamer for allowing me to come to their event. As ever their support has been amazing. So that wraps up our coverage of EGX 2018 I hope you enjoyed it and until next time, fly safe and if you can’t do that, fly dangerous.
I tried to wheedle out some information out of Bethesda about Vault 76, but sadly all they had was the Vault Door, with an opportunity to hug Vault Boy, who enjoyed knocking my hat off and a Fallout themed van service Blanco Mac and Cheese!
The 1st Developer Session I went to was about the next Generation of NVIDIA Cards, the RTX series hosted by the guys from Digital Foundry. It was a good interview although they seemed to feel that without Ray-tracing making it into the next generation of consoles, that technology might fall by the wayside or at least be little used by “prosumer” PC Master Race gamers.
The 2nd Developer Session was with Paul Arendt who is Failbetter Games’ CEO and Art Director who gave a nice bit of history and update on the Game Sunless Skies as well as announcing their (Spoiler) Free Pen And Paper RPG set in that Universe! I love how their going more for a Victorian, Steam Punk take on what the universe is like, with living suns and rich moons with plenty of life on them as opposed to the more Scientifically Accurate version of what is actually there!
Finally I had a chance to watch a demo of Just Cause 4 where the walked through some of the crazy stuff you can do in that game – For example they made a FLOATING TANK!, but also how the game maintains a realistic(ish) physics engine.
I also interviewed the developer behind a new Flight Simulator called Deadstick, and I bumped into our friends from Snapshot Games who were there showing off a very busy Pheonix Point Booth.
Deadstick actually reminds me a little of Elite Dangerous if it were set on Earth, and you were a small independent pilot! In that it’s an open world and wont force you to do anything BUT you can run missions, upgrade you ship. It’s modelling much simpler planes than DCS, so instead of taking 30 minutes to take off you only need to flick a couple of switches. HOWEVER the depth to tinker is there if you want to and you can adjust your fuel mixture, and flick all the dials and switches in your cockpit to your hearts content. Also it matters where you place your cargo since its mass can effect how your plane handles. http://deadsticksimulator.com/
Most of us know about Phoenix Point, but it was great to hear that they have a provisional release date as well as why the game no longer shows you hit percentages.