Lave Radio Episode 110

squeezingAtLave

More Engineers Chat, and announcement on Xbox Horizons release date!

Aired 24th May 2016
Audio versions


Download the episode directly from here.


Crew Members

Station Commander : Allen Stroud : Cmdr Heldaban Kel
Head of Entertainments : Chris Jarvis : Cmdr thane
Chief Bar Steward : Grant Woolcott : Cmdr Psykokow
Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss


Show Notes:

        • On June 3, Elite Dangerous: Horizons comes to Xbox One featuring both Planetary Landings and The Engineers at launch.
          • £19.99 ($29.99, €24.99, 1,489 RUB) for the expansion
          • £39.99 ($59.99, €49.99, 2,999 RUB). Deluxe edition
        • We’re very pleased to announce that we’re planning to release The Engineers 2.1 update on Thursday May 26th for all those who own the Elite Dangerous: Horizons expansion pass on PC.
          • With the launch of The Engineers on Tuesday, we wanted to celebrate with a launch livestream. We’ll be inviting a number of Elite Dangerous developers to come and chat on the stream during the expected server down time on the day. Join us from 1PM BST on May 26 on our official YouTube channel.
        • Get specific mods by ‘Calling in Favours’ with Engineers – Quote from Sandy

 

  • “Hello Commanders!
    For the clarity!
    When you call in a favour – YOU GUARANTEE THE EXPERIMENTAL EFFECT YOU WANT *and* YOU GUARANTEE THAT THIS EFFECT IS GENERATED FOR THE UPGRADE . Nothing in this procedure is random .

    This is regardless of what the crafting process initially resulted in.

    For example, if you did not get an experimental effect – calling in a favour gives you the one you want.

    On the other hand, if you generated an experimental effect that you did not want – calling in a favour gives you the one you want.

    Also, this option is available AFTER you have generated an upgrade, so you can decide whether you want to call in a favour after you have seen what the primary and side effect results were.”

 

  • Main Discussion
    • Rise To Power: Dangerous Games, WILDCARD CORRECTION
    • From ZAC
      • Basically EG pilots aren’t through to the final. The top 5 from the votes will have a mini CG tournament and the winner will go through to the final.
      • – EG Pilots – 25.5
      • – Wolves of Jonai – 15.5%
      • – Adle’s Armada Coalition – 15.3%
      • – Black Birds Squadron – 10.7%
      • – United German Commanders Coalition – 9%
      • – The Imperial Inquisition – 8.5%
      • – Achenar Immortals Coalition – 7.3%
      • – Planet Express – 3.6%
      • – Black Omega – 2.3%
      • – Pileus Libertas – 1.6%
      • – Battle Vortex – 0.7%
    • Truckers and Pirates beta CG Snafu
    • Elite Dangerous due this week RPS Article
  • Community Corner

McLave Radio McEpisode 109

Engineers Base

Beta 2.1 updates continue and McColin Ford leads a McScottish episode with McPsykokow and McDave McHughes for chat about beta and the RPG Elite Encounters…

Aired 17th May 2016
Audio versions


Download the episode directly from here.


Crew Members

Chief Archivist : Colin Ford : Cmdr PheonixDFire
Chief Bar Steward : Grant Woolcott : Cmdr Psykokow
Special Guest: Dave Hughes


Show Notes:

  • Development News
    • Beta 2.1.4 Patch Notes
    • Beta 2.1.5 Patch Notes
      • LOTS OF BUG FIXES
        • Grants picks
        • Comms chat history no longer disappears
        • For piracy flag targets, if the target is not a mission target, check if it has a leader and whether that leader is a mission target
        • Add a faction government test so the pesky democracies don’t make my greedy corporation shout “For Democracy!”
        • Fix the method that determines whether we can see planetary missions
        • Added popup explaining where pinned recipes can be found
        • Recipes should now be referred to as blueprints
        • Stop hitmen being sent after the player for no reason
        • Rebalance the tutorials to be reasonable with the new AI
        • Adjusted the shield-down flee behaviour to be less frustrating
        • Everybody docked at Jaques Station has retreated to a safer distance
        • – Fixed issues with recalled ships boosting when trying to land
        • Everybody docked at Jaques Station has retreated to a safer distance
  • – Feedback tweaks to torpedos:
    • – Torpedos now have a 2.5 second arming time rather than their previous 0.5 second. When hitting a target before arming they will deal no damage and self destruct in a small puff
    • – Torpedos now inherit the speed of their launching ship for the first few seconds of flight, before dropping to a 250m/s cruising speed. These two changes give them an effective minimum range of about 700m+ depending on ship speeds, and also means that you won’t be running into the back of your own torpedos!
    • Halve firing heat from missiles
      • Could this mean stealth missile boats?
    • – Added ship voice notification when a mission specific USS has spawned
      • Nice to get an audio cue for it
  • Newsletter 124
    • “From the desk of lead designer Sandro Sammarco”:  is very interesting
  • Main Discussion
    • Rise To Power: Dangerous Games, WILDCARD vote is over
  • URGENT CORRECTION TO SHOW (from the desk of Zac Antonaci)
    • EG pilots aren’t straight through to the final. The top 5 from the votes will have a mini CG tournament and the winner of that will go through to the final.

For the past week player factions have been campaigning for your votes in the first stage of the Dangerous Games to decide which five groups will battle it out in a mini-series of CGs in their bid to become an official Power in the game.

      • The results have been counted and checked and they are as follows:
      • – EG Pilots – 25.5
      • – Wolves of Jonai – 15.5%
      • – Adle’s Armada Coalition – 15.3%
      • – Black Birds Squadron – 10.7%
      • – United German Commanders Coalition – 9%
      • – The Imperial Inquisition – 8.5%
      • – Achenar Immortals Coalition – 7.3%
      • – Planet Express – 3.6%
      • – Black Omega – 2.3%
      • – Pileus Libertas – 1.6%
      • – Battle Vortex – 0.7%

We would like to take this opportunity to thank everyone for voting, and all of the groups for their amazing effort! We will have more news on the next phase of the games shortly where the qualified groups will be looking for your help to complete the Community Goals and help their campaign.

Lave Radio Episode 105

Starting Line 2

 

Chris is back with Zac Antonaci to go through the amazing amount of information regarding the upcoming updates and reveals from the last week.

Aired 20th April 2016
Audio versions


Download the episode directly from here.


Crew Members

2nd Technician : Chris Forrester : Cmdr Fozza
Head of Health and safety : Ben Moss Woodwood : Cmdr Eid LeWeise
Head of operations Lave Station : John Stabler : Cmd Glyndwrr
Chief Barsteward : Grant Woolcott : Cmdr Psykokow
Station Guest : Zac Antonaci


Show Notes:

  • Development News
    • I am delighted to announce The Engineers (Elite Dangerous 2.1) will be available to players with beta access in the week ending 8th May.”
    • Is this a hint at an engineer’s location? – In the Galnet Press Release on the well renown Unknown Artifact researcher Ishmael Palin??
      (Play clip)
    • “I fully intend to continue researching the Unknown Artefacts and meta-alloys, albeit in a more inconspicuous fashion, at my personal research centre on Maia A 3 a. Those who wish to visit me there are very welcome to do so. There is nothing I enjoy more than spending time with those who share my interests!”
    • THE ENGINEERS BETA RELEASE DATE AND ELITE DANGEROUS 1.6
    • Elite Dangerous Xbox One News
      • Localisation (French, German and Russian)
      • Private Groups using your Gamer Tag.
        • I have to ‘follow’ Ed and once I am following him I can ask to join his group.
        • Both open and closed PGs
      • Extras i.e. skins etc.
        • You purchase Frontier Points and then spend them.
      • XB1 Stream with Gary Richards Summary by ‘The Sisko’
        • XB1 planet textures have been improved for 1.6
          • GR: “A great summary, but to be clear I said that XB1 planet textures have been improved for 1.6, and we have improved the PC quality as well. “
        • XB1 Dev. build shown had new ED logo on game start-up AND Horizons background on menu screen!
        • CQC Arena (standalone) is coming to Xbox
        • Major announcement on the Horizon(s) incoming for XB1 version.
        • Players who purchased ED on XB1 as part of the Game Preview Program will have free access to a free GPP Decal.
        • Paint jobs, Private Groups and Custom Controls coming in XB1 in 1.6
        • Paint jobs are purchased using Frontier points and purchased from the Frontier store (via Microsoft Edge browser in dev. build).
        • For private groups to work on XB1, you have to follow/be-friend someone (like Twitter).
        • FD monitor the custom controls thread on the ED XB1 forum and have already made enhancements based on suggestions in that thread.
        • From 1.6 onwards, the plan is that PC and XB1 code builds will be in-sync -easier for FD to build and deploy, and results in potentially quicker feature deployment for XB1 players.
        • Balancing huge weapons was straightforward.
          • All weapon balances were worked out months ago. ‘All’ that needed to be done was have the larger weapons implemented.
        • One of the reasons for the delay for 1.6 was that the game was restructured, in part due to bringing Horizons on XB1.
        • Changes to the bulletin board in 1.6 will make finding wide variety of missions easier.
        • Cross play – FD want everyone to play together in same galaxy, some of that is in the same now (CG goals, First Discovered).
        • XB1 Elite Controller – paddles will be partially re-mappable. Ditto chatpad buttons – but there are default MS binding restrictions to consider.
        • New achievements on the way for XB1.
        • Bulletin board avatars on the way for XB1/1.6, as per PC.
        • Debug Camera in super-cruise is one of the features on the to-do list.
        • Community factions might be able to become a power (look for Rise to Power threads on the ED Forums). This is open to XB1 players as well as PC.
        • FD wants players to think of ED as one game, not “PC version” and “XB1 version”.
        • Gary says that you guys are a nice bunch of people.
      • The Dangerous Games: The Rise to Power!
        • Player Factions Becoming POWERS
        • The top five factions based on a mix of factors such as their expansion and influence will be competing against each other for the incredible honour of becoming the first ever player-created power in game! We’ve taken the top five player factions as they currently stand and these groups have already qualified for the event.
        • The five factions who have qualified for this event are as follows (In no perticular order)
          • Border Coalition [BC] (qualified faction – Dukes of Mikunn)
          • Social Eleu Progressive Party [SEPP]
          • Interstellar Communist Union [ICU]
          • Alliance Elite Diplomatic Corp [AEDC]
          • GalCop (qualified faction – Diamond Frogs)
        • Also included a Wildcard entry – People’s Choice
          • this faction will have earned their place in The Dangerous Games through their ability to rally Commanders to their cause.
          • Wildcard games to take place before the main Dangerous Games
          • There will be a CG for each competing group and their task is to ensure that the CG is completed or at a high tier than their competitors. Groups will be ranked each week and given points based on where they were placed for each CG. At the end of the four weeks one group will emerge victorious.
          • Everyone can get involved by either supporting or competing against any individual group or CG they wish. This means that every faction should be looking to gain support and favour with other Elite Dangerous Commanders and forge alliances to support their Rise to Power.
          • The Rise to Power four-week-long event is due to start on the 30th June 2016
      • Screenshot Competition
        • To submit your screenshots simply send them to community@frontier.co.uk with the subject title ‘Galaxy In Frame Screenshot Competition’.
        • The competition closes on May 26th, with the initial 10 images being put to a community vote the following w/c May 30th.
    • Newsletter 120
      • Enhanced Starport Outfitting
        • New Weapons and Drives
          • Huge Beam Laser
          • Huge Pulse Laser
          • Huge Multi-Cannon
          • Large Multi-Cannon
          • Faulcon de Lacey have introduced performance enhanced size 2 and 3 drives
        • Enhanced System States Feed on Galaxy Map
        • More Surface Encounters
        • Enhanced NPCs
        • Engineer Archive – Experimental Modifications 2
          • Overheating ships? Good anti stealth measure?
          • Could this by a nudge a ship out of a supercruise set up? Is it just a little nudge or does the pilot loose complete control?
          • This one could be the start of implementing the Holy trinity of Tank, DPS and Healer to Elite
    • Community Corner
      • Update on the Barnacles giving noises
      • Retraction – Cmdr Salome actually made it to Beagle Point under her own steam with no ‘rifts’ or ‘wormholes’ assisting her. (though Drew’s kids might have done some of the flying :D)
      • Final RPG/Miniatures playtest being Broadcast on Wednesday 20th April. This will be the last one until the RPG is published in July.
      • Sneak Peak Surface Navigation
        • Surface Racing overlay with checkpoints and navigation
    • Questions
      • Peter Wotherspoon asks I’d be interested to hear whether Sarah Jane Avory’s tweets about unleashing upgraded minions mean we’re going to need to treat solid squares on the radar with a bit more respect.
        • @SarahJaneAvory
          @LaveRadio My advice: if you see an Elite AI… I’d run… and run fast…
        • @SarahJaneAvory
          @ericlundgren5 @LaveRadio The new combat AI is better at everything… at the high ranks. Low ranks are much easier.
    • Shoutouts
      • On the Horizon – Countdown to The Engineers Beta Livestream: Part 1
      • UNCLE ART – THE FILM  currently needing £1,742  with 9 days to go
      • Shout out to Colin and Selezen Lake (aka Dave Hughes) who are play testing the ship to ship Combat Rules. https://www.twitch.tv/selezen for his live stream and they will be available on https://www.youtube.com/user/Hughesd73 after the show.

 

 

Lave Radio Episode 103

New LR iTunes Cover

 

Allen Stroud conjures up a Re-animation spell to revive the DDF, but is it too late for this decrepit zombie to be of any use?

Aired 22nd March 2016
Audio versions


Download the episode directly from here.


Crew Members

Station Commander (Presenter): Allen Stroud : Cmdr Helaban Kel
Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss
Head of station Archives : Colin Ford : Cmdr PhoniexDFire
Chief Barsteward : Grant Woolcott : Cmdr Psykokow


Show Notes:

Development News

  • Planet Coaster Alpha launches today – Released today
    • Advertise Lave Radio special stream for PC? – Alt Lave New Ad Hoc Show from the crew of the Orange Sidewinder that will focus on Movies, Video Games, Tv Shows, and Fiction. Indeed anything really that members of the crew feel is worthy of discussion outside the ED Universe. The first of these shows will focus around Planet Coast from Frontier Developments.

Newsletter 116

  • Community Goals will be available on the galaxy map.
  • Tracks on planets – Are they limited to your client, instance or are they permanent (probably not). How long until someone does a big tyre track penis and shares it on facebook? Grant Woolcott I am looking at you after last night!!!
  • New Utility slot type in Peek of the week?!
  • The Join the Elite Stream
    • Where Ed and Michael Brookes took people through how to do exploring, the necessary and helpful equipment required with hints and tips on how to explore showing there is more to exploring than HSJ (Honk, Scoop and Jump).
    • This thursdays’ stream is all about trading tips.
  • In game news
    • Poor  Ishmael Palin (the prominent Barnicle expert) so far has been attacked by pirates, kidnapped and finally rescued. However his bad luck has continued as he’s now contracted the  Cerberus Plague. You’d think someone has it in for him, he’s having so much bad luck. 😉
    • The campaign from the Canonn Interstellar Research Group to establish a new research outpost in the Col 285 Sector IX-T d3-43 system has been successful. A new outpost will be constructed ‘soon’ which will help with more research into the UA.
    • A rogue Farragut Battle Cruiser somewhere? There were reports last week of a Federal Battle Cruiser with Pirate markings in the LHS 3447.
    • Speaking of Farragut Battle Cruisers, the construction of the Latest Cruiser in the Beti Hydri system has the Empire worried. If more cruisers are constructed, sources close to Admiral Denton Patreus say that the empire might have to respond in kind.
    • In response to the New Battle Cruiser and rhetoric coming from the Empire; the Alliance has held a diplomatic summit at the Alliance Capital looking at possible responses.

Main Discussion – DDF Lazerus

  • Default In-game choices to be made by the DDF
  • “It’s been a long time, but we are finally able to move towards some of the things we discussed during the Kickstarter with respect to the DDF and the ability of members to decide together on significant actions within the game. There are some big events coming to the game later this year (in relation to an alien species – trying to minimise spoilers here!), and members will decide where these events first take place, and how the process moves on down the line. This will be by voting on the DDF forum with a choice of possible locations. As the events unfold, there will be further such choices going forwards.”

Community Corner

  • Allen’s Stroud AMA. –  A lot of questions about a possible sequel to Lave Revolution.
  • Mobius AMA – Erm… started off ok but then became a slagging match between people of the opinion that solo or private groups ruin community goals, powerplay etc and those that don’t.
  • Elite Racers who have their subreddit if you want to get along
    • Really impressed with the Imperial couriers’ canyon run. (Beggers Canyon anyone). Someone will have to do on in the fastest ship (Isn’t that a viper?) and see what’s that like.

Lave Radio Episode 101

New LR iTunes Cover

We’re on a mission from Chalker Landing to Lave to deliver blood crystals and help Lave Radio Network complete their Community goal… fancy coming along?

A Special Convoy episode to tickle your fancy with sprinklings of Dev News, newsletters and discussion on the announced Delay to Horizons 2.1

Aired 8th March 2016
Audio versions


Download the episode directly from here.


Crew Members

Host & 2nd Technician : Chris Forrester : Cmdr Fozza
Head of Entertainments : Chris Jarvis : Cmdr thane
Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss
Head of station Archives : Colin Ford : Cmdr PhoniexDFire
Chief Bar steward : Grant Woolcott : Cmdr Psykokow


Show Notes:

  • Development News
    • Newsletter 114
      • Galaxy Map Bookmarks
        We can rename them, plot routes to them
      • ED 2.1 Delayed (see main topic)
      • Elite Dangerous 3D Printed Models
        • Eucl3D have created full-colour, 3D-printed sandstone models of some of your favourite Elite Dangerous ships. Prices for the models start at $29.99 – head over to Eucl3D’s website to get a glimpse of the Viper, the Anaconda and the Cobra.

          Eucl3D are going to be taking part in an AMA on the Elite Dangerous subreddit on Friday 11 March at 7PM GMT. So get your 3D printing-related questions ready!
      • Join the Elite
    • Dev Update
      • Consequences and Rewards
        • Improve BGS Communication
          • “With minor faction states we’re intending making their effects more noticeable on available missions, ship traffic and composition, and markets. At the moment these can be quite subtle, so beefing them up with add more drama to a star system.”
          • “authority response if they are attacked will be sharper.”
        • Wider range of rewards than just credits
          • Treasure Locations
          • Materials
          • Hard to find commodities / salvage items
            • Some may be mission rewards only and could tie into story events
        • Rewards will be more appropriate to the risk.
        • Rewards will also increase the more a faction likes you.
      • Cockpit gets a clock!
    • New paint job packs for the Imperial Courier and the Type 6
    • Naming ‘things’ in game being added to the Store
      • This week we want to share with you something we’ve been thinking about for some time, in response to the many requests we’ve had since the Kickstarter.

        Naming NPCs, renaming planets and even having a named surface marker to commemorate a special person, thing or event, are all things you’ve been asking for. We are considering adding these items and more to the Frontier Store, including star system naming and creation and naming of new surface starports. We would love to know your opinion on this, and gauge interest.

        In order to keep these items special we would limit the availability of each, and if it works well, we would have a batch in each future expansion too.
      • Arubeto – “Really? This is open to discussion? Guess we won’t be visiting “Sagittarius A*” anymore…”
      • Zac“Allow me to clarify. Everyone is very conscious about making sure that the naming of things are done in a way that does not ruin existing names. What I mean to say is that we want your feedback here to make sure that we consider everything, so even if things seem obvious, let us know your thoughts on what you would like or wouldn’t like as part of this process. We’ve seen some really great feedback already”
    • Trailer Competition – The winner has been announced for the trailer competition. Commander NOTONLYHERE came up with a blinder including timed delay shots of cities, coordinated ship launches, SRV races etc. The trailer can be found at :- https://www.youtube.com/watch?v=cF4qln6-qUw
    • Main story “The furor surrounding FD’s delay of 2.1 and recent stock exchange news”
      • 2nd March Press Release http://www.londonstockexchange.com/exchange/news/market-news/market-news-detail/FDEV/12719733.html
      • Translation from Finance Speak to Real Speak from Cmdr GTuk
        • 2.1 Engineers is was scheduled for release in April. “Release date?” “Not that we’re talking about just yet.”
        • Accounting-wise, Horizons will now “leave early access” and be considered “released” after 31st May.
        • Accounting-wise, revenue from the sales of Horizons will be deferred to FY2016-2017’s financials (starting June 1st), instead of being included in FY2015-2016’s financials (which ends May 31st).
        • FDev will pay less tax in FY2015-2016, choosing instead to pay more the following year.
      • Comment from DB
        “What it means is that 2.1 is pushed out by around 6 weeks. This is to push the quality up, which is a good thing for the game. It’s ready when it’s ready. It does mean you’ll have to wait a bit longer, but it will be worth the wait.”
      • Post by Zac
        Hey guys,
        This morning we released a trading update that we wanted to share with you.
        The update explains that our next instalment of the Horizons season of expansions (2.1 – The Engineers) which was previously planned for April will now move into the beginning of our next financial year. We’re aiming for to release the beta in May.
        We’re sorry to keep you waiting, but the Engineers is a truly colossal update and this additional time is being used to ensure that the new content is of the highest quality possible. We take great pride in all of the content we produce and we firmly believe that giving this additional development time is the right thing to do for the game, the studio and the fantastic community of players.
        You can read the update here: http://www.frontier.co.uk/investor_r…l=edit&blk=275
        Thanks,
        Zac

Lave Radio Episode 100

laveradio-cover

Join us on an amazing celebration of 100 episodes of the Lave Radio podcast, tonight we are going to recall our favourite moments from the last 3 years, take a look at all the things that have happened and also recall some of the features that have yet to make it to the game.  Then we turn our gaze forward to bring you the very best in speculation on what the future holds.

It’s a bumper episode so make sure you have your kettle handy, or that you have indeed been to the loo before hand.

Did I mention the interview with David Braben?

Aired 1st March 2016
Audio versions


Download the episode directly from here.


Crew Members

Host & 2nd Technician : Chris Forrester : Cmdr Fozza
Station Commander : Allen Stroud : Cmdr Heldaban Kel
Head of Security : Lisa Trott : Cmdr Voo
Head of Entertainments : Chris Jarvis : Cmdr thane
Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss
Head of station Archives : Colin Ford : Cmdr PhoniexDFire
Chief Bar steward : Grant Woolcott : Cmdr Psykokow
Head of operations Lave Station : John Stabler : Cmd Glyndwrr)
Head of Station Security : Lisa Voo : Cmdr Voo


Show Notes:

Announce Minor Faction, big thank you to Frontier
Lave Radio Network is now an in game faction in the Lave System
lave minor factions

Quick Natter

  • Each crew member’s stand out moment from the history of Lave Radio
  • First David Braben Interview segment (15 mins)

Discussion 1 – The Present Horizons so far and current community Buzz

  • Current state of ED/LR.
  • Minor Faction
  • CG (starts Thursday!)
  • Favourite stuff to do in-game
  • Community events
  • Elitemeet 2016
  • LaveCon 2016
  • Play Runes of Anarchy in the LAN competition
  • All attendees get a link to John’s latest game to play. Help stress test it over the weekend.
  • Second David Braben Interview segment (18 mins)

 

Discussion 2 – The Past Kickstarter, Alpha, Beta, Launch Party, Season 1

  • What did ED get right, straight off the bat?
  • What is still a Work in progress?
  • Ideas we had that didn’t work for us?
  • Favourite memories from LaveCon?
  • Elitemeet 2016
  • Past of ED/LR? Some nostalgia and looking back
  • LaveCon 2016
  • Play Runes of Anarchy in the LAN competition at Lavecon 2016
  • Final David Braben Interview segment (10 mins)

 

Discussion 3 – The Future – Wild Speculation and wrap up

  • The future of ED/Lave Radio/Lavecon?
  • The Real Orange Sidewinder! – An in game asset that spams local chat with quotes from the podcast.
  • Major shoutouts for those who have helped us:
  • Thank all those that took the time to record and send in a message
  • Thank everybody that has supported the show from behind the scenes Karen for all the extra work she does with Lavecon but also all our better halfs, Hannah, Suzi , Mel, Amy, Claire  and Alison and James !
  • Community Shoutouts

 

Special 100th Show tonight – How Do I Listen?

Great question.
There are a number of listening choices for tonight,
Watch it:
http://twitch.tv/laveradio
Hear It:
http://laveradio.com/live (range of client choices)

OR
https://laveradio.airtime.pro/

Get Involved by joining our chat #lave-radio on Quakenet IRC (can get to this on the chat tab at Laveradio.com/live)
OR
The twitch Chat Channel..

Send messages via our facebook page https://www.facebook.com/Laveradio/
or via Twitter
@LaveRadio

We very much look forward to tonight and having you join us, we will be in game in open around Lave… Join us there

If you want to join our Discord chat then please follow this link https://discord.gg/0nRsNB8ZvEYjpKJI
Or join us on teamspeak laveradio.teamspeak3.com

And remember fly safe, and if you can’t do that… fly dangerous

Lave Radio Episode 98

elite arena

 

The Speculation Engine is in full gear, what do we think we will see in 2.4?

Aired 16th February 2016
Audio versions


Download the episode directly from here.

Show Notes:

    • Introductions Fozza / Jarvis hit Frontier Towers
    • Development News
      • Newsletter #111
      • Elite Horizons 2.0.0.6 released today – Lot of CQC fixes, a couple of smaller fixes to the main game – https://forums.frontier.co.uk/showthread.php?t=232819
        • Although this item does stand out –  i Sola Prospect in the Brestla star system now always stocks all ships and modules
        • Sadly does not fix forming Squads for CQC – it’s still a large unsorted list!

 

  • CQC Mayhem will run for four weeks, beginning on Tuesday February 16 and ending on Tuesday March 15 . Take part in intense PVP action in custom-built arenas set within the Elite Dangerous galaxy. Equip a unique loadout on your craft and earn XP to unlock new weapons, modules and abilities. Simply select Start and then CQC from the main menu in Elite Dangerous or Elite Dangerous: Horizons to get started.

 

Quick Overview

Fly agile fighters and go head-to-head against the galaxy’s greatest pilots in PVP dogfights – easy to pick up controls reward your skills with more to master for the ultimate combat edge. Choose your ship, customise your loadout and prepare for instant Arena-based action to earn the right to be called Elite.

 

Please note: All customers who buy Elite Dangerous: Arena from the Frontier Store will receive a discount equal to their original purchase price, when upgrading to either Elite Dangerous or the Elite Dangerous: Deluxe Edition.

 

    • David Braben talks to PC Gamer about Elite : Arena
      • http://www.pcgamer.com/david-braben-on-arena-and-the-future-of-elite-dangerous/
  • Dev Update Michael Brookes – Leading on from last week’s “Personalisation” with this week’s “Progression” –
    • 5 Levels of rep with minor faction Hated, Disliked, Neutral, Liked, Allied with a new one being added between Neutral and Liked
    • Rewarded with in game rewards but also within the narrative, Maybe your contact saying well done your rep has increased with us.
    • Mission givers change as you progress up or down the ranks.
    • Mission givers express what affects the success or failure of that mission has on their minor faction.
    • Last week I mentioned that we had some more huge weapons coming, but without providing any details, so we have huge beam and pulse laser and multi-cannons being added. There will also be a new large multi-cannon.
    • Topic of the week – Wild Speculation – What is 2.4 Update ?
      • Jason Carthes (facebook) this is what 2.4 gonna be about (walking fpv)  but just in our ships as a teaser for the new season 3.0. My guess
      • Invasion?

 

  • Community Corner
    • OOgie Boogie PvP League Advert – In Episode 98 Folder
    • Emperors Disgrace? Chased out of home system, challenged with 1 month to regain control.
      • https://www.reddit.com/r/EliteDangerous/comments/45x2nt/triple_elite_group_emperors_grace_no_longer/
        • Have contact EG for a reaction.
        • EG – Triple Elite Status Player Group (means they have the ear of the devs)
        • Home system Novas flipped by Diamond Frogs
        • Large population therefore took a month to flip
        • one or two wings of three doing activity daily for a month to flip, no response at any point from EG
        • Kermit “Big Frog” Laphroaig reporting on Reddit gives EG a month unhindered access to reset the system because EG and the Frogs go way back.
    • https://www.youtube.com/watch?v=XE7WPstMzsM – Proper gravity exists. An orbit of Enceladus with engines off. (Thanks for Kerash for that one)
    • Latest Update on the RPG and the Tabletop game – https://www.youtube.com/watch?v=On_wmRhGCR0

Lave Radio Episode 97

 

golden asp

Zac Antonaci joins us to discuss the latest changes in the frontier store and the future road map for the horizons season.

Aired 9th February 2016
Audio versions


Download the episode directly from here.

Show Notes:

  • “SAY IT AINT SO! Was reading an article that really disturbed me.
    http://www.mmorpg.com/gamelist.cfm/g…After-All.html
    We’ll be collecting rocks on planets etc to be able to upgrade your ship
    “These won’t be vertical upgrades – you won’t get better lasers, for instance – but rather cosmetic upgrades, like different colors for your lasers. Can I get mine in plaid?”
    You have to be joking. So we are going to continue with the trend of “lack of substance” and “all flash no meat”??? So crafting won’t allow us to increase damage on our weapons? It won’t allow us to boost our shields? Add different effects to our missiles?I thought they finally “got it” and were going to start putting effort back into substance and the core mechanics of the game? More cosmetics?Please tell me this guy is not fully informed..”
        • Sandro
  • “Just to let you folk know: Loot and crafting is not cosmetic – modules will obtain real benefits (and potentially drawbacks).”
  • Eagle Tactical Paint Job Pack
  • Male Pilot Bobblehead
      • Can also get the Pilot Starter pack stand alone for £10 https://www.frontierstore.net/game-extras/elite-dangerous-game-extras/pilot-starter-pack.html
      • People who bought ED: Horizons on steam will have their steam playtime wiped
      • Everyone who already has ED: Horizons gets a Golden Asp
      • https://www.frontierstore.net/games/elite-dangerous-cat/elite-dangerous-horizons-dlc.html
      • 2.0 – Planetary Landings
        Available Now
        A whole new angle on the galaxy. Journey from the stars to the surfaces of strange worlds, and hit the ground running in the new Scarab Surface Recon Vehicle.2.1 – The Engineers
        Coming Spring 2016
        Everything changes. Introducing an expanded mission system and game-changing loot. Craft exotic weapons and modules for your spacecraft and build a ship unlike any other.2.2 – Guardians
        Coming Summer 2016
        Take what comes and strike back with double. Bring a second ship to every combat encounter with Ship-Launched Fighters and defend your passengers against the deadliest threats in the galaxy.2.3 – The Commanders
        Coming Fall 2016
        Team up and stand together. Forge your own identity with the new Commander Creator, then share your bridge with Multi-Crew and fly with friends.

        2.4 – ????
        Coming Soon
        A secret revealed in Elite Dangerous: Horizons’ final expansion.

  • Community Corner
    • The Latest Version of the Elite: Dangerous Miniatures game. – Next week maybe.
    • An open email to FDEV from a hardened PVP Veteran…
    • The search for Starship One
      • Federal President Zachary Hudson has announced his intention to resume the search for Starship One, which disappeared en route to the Azaleach system in May 3301. A previous investigation into the ship’s disappearance was conducted, but the fate of the vessel and her crew, which included then-president Jasmina Halsey, could not be conclusively determined. The president made the following statement during a fundraising event held by Sirius Corp:“Like many others, I was heartened by the Sirius Corporation’s success, and I found myself thinking that if the remains of a ship lost fifty years ago could be found, surely a ship lost less than a year ago could also be recovered. I am therefore offering generous reimbursements to pilots who deliver wreckage components to the Federal research outpost at Leoniceno Orbital in the Azaleach system. Once we have gathered enough material, we will analyse the debris to determine if any of it is from Starship One.”But it appears President Hudson is not the only person eager to find the ship. In a strange turn of events, an organisation by the name of Daurtu Jet Comms PLC has also announced its intention to search for the missing presidential vessel. Virtually nothing is known about the organisation, but the fact that it is offering even larger rewards than the Federation may convince pilots to lend the company their support.
    • Lavecon – Hotel sold out. Any ideas on what we can expect this year?
      • Allen to come in for this bit around 21:45 — Ben
  • Questions
  • Shoutouts
    • Pixels Bandits, XBox One Player group
      • Jon here from PBSF. We’re a well sized Xbox One group (~180 members currently) playing Elite, as well as other games,and have our own minor faction etc. in game.
      • info@pixelbandits.org
      • http://tinyurl.com/laveradio – Discord Channel Please Stress Test
      • 100th Episode – Send us your memories things you have enjoyed about the show / lavecon etc that we could play out on the show send them on .
      • ELITE MEET!!
        • Tickets on sale now, 2nd of April 2016 at the Redhurst Hotel in Glasgow, http://tinyurl.com/elitemeet

Thank you for listening and more next week.

Lave Radio – The Conclave – Episode 9

Conclave Cover
Join Fozza as he discusses the hits and misses of Elite: Horizons and the season 2 of updates.
Cmdr Snuffler, Cmdr Vingtetun, Goose4192, Nexus Reject & Colin Ford

Aired 2nd February 2016
Audio versions


Download the episode directly from here.

Please feel free to send in your feedback and thoughts on this episode, info@laveradio.com

Thanks for tuning in.