Host & 2nd Technician : Chris Forrester : Cmdr Fozza Head of Station Archives : Colin Ford : Cmdr PheonixDFire Chief Bar Steward : Grant Woolcott : Cmdr Psykokow Head of Entertainments : Chris Jarvis : Cmdr Elias Thane
Crew Members Head of Station Archives : Colin Ford : Cmdr PheonixDFire Chief Bar Steward : Grant Woolcott : Cmdr Psykokow Head of Entertainments : Chris Jarvis : Cmdr Elias Thane Head of Security : Lisa Voo : Cmdr Vooness Test Pilot : John Virgo : Cmdr Kerrashlanding
Crew Members Head of Health and safety : Ben Moss-Woodward : Cmdr Eid LeWeise Head of Entertainment : Chris Jarvis : Cmdr Thane Head of Station Archives : Colin Ford : Cmdr PheonixDFire Test Pilot : Andre Marshall : Cmdr M.A.R.S.H.A.L.L. (Paladin Consortium)
Marko Yelich (Facebook) Just listened to Ep122 and Chris asked for feedback on the plot reveals in ED. I concur, that how they are being done are largely for the benefit for the 1% of players while the rest of us just hear about it afterwards and at best get to visit the wreckages after the fact. And the notion that Frontier have to so heavy-handely almost lead us by the nose to these sites is poor game design. Frontier could really do way better with allowing us to discover such things on our own accord, if we were given adequate discovery tools. The “Detailed Surface Scanner” is hardly that, if it can’t report that there are alien structures or signals on a planet! Surely Frontier have watched Star Trek and can recall Lt. Ohura telling Cpt. Kirk she is picking up a “strange signal” from below? Or Spock giving detailed account of what planetary civilisations he just scanned. Right now, I am in the black. I honk when I get into a new system, Scan the star (to get my name tagged on it), I go to the System Map and check for planets that kind of look “Earthy” to fly to and do a detailed scan. Why: because I get more money and get my name on them. Really? Money (ranking) is my primary driver? Shouldn’t it be discovering new civilisations or artefacts? But in reality, how would I do this? Well with current tools i would need to low fly the entire surface of every airless planet in the hope a blue circle comes up on my radar, land, drive around in my buggy and maybe discover something more than some abandoned tea canisters. Just ridiculous! Frontier needs to quickly improve the feedback one gets from both the discovery scanner and from the detailed surface scanner. The former should highlight any planets that have “items of interest” on them. The latter giving coordinates of any artificial/biological matter on the surface so we can fly directly to it. Because without those coordinates… I tell you even with them, the first time I went to a barnacle site it was TOUGH to spot the things from the air!! Anyway, enough ranting from me… Love your show and apart from the pretty poor sound quality of 122, well produced too. And please keep the GalNet News being read at the end of them.
Crew Members Station Commander: Allen Stroud Head of Health and safety : Ben Moss-Woodward : Cmdr Eid LeWeise Head of Station Archives : Colin Ford : Cmdr PheonixDFire Chief Bar Steward : Grant Woolcott : Cmdr Psykokow Special Guest : Richard Price
From Ben to Cmdr Sticks @Frontier_Help for Fixing up my ship after a bug threw me in the air and hurt me 11kly from home.
Lavecon Sponsors
ED Tracker
“EDTracker is proud to be sponsoring Lavecon this year; Lavecon and the Elite Dangerous community have been a pivotal part in EDTracker’s success so it seems all the more fitting that we can put something back in for the people who’ve helped get the project off the ground. Toggle that headlook and fly dangerous, commanders!” – http://edtracker.org.uk/
Crew Members 2nd Technician : Chris Forrester : Cmdr Fozza Chief Bar Steward : Grant Woolcott : Cmdr Psykokow Head of Health and safety : Ben Moss-Woodwood : Cmdr Eid LeWeiss Head of Station Archives : Colin Ford : Cmdr PheonixDFire
Store relationship values on mission avatars so they don’t change into their cool pirate jackets anymore
Players can now spend favours (reputation levels) to control experimental effects on blueprints
When determining the rank of NPC ships for interdiction, use the player’s combat rank, rather than their highest PF rank, although add 1 rank if their trade or exploration rank is higher than their combat rank
alter the changes in allowed interdiction ranks based on security, so that the biggest rank disparities are reserved for very low security and anarchy systems
Reduced the percentage interdiction chance of power play ships by 10%, and altered the ship type chances and combat ranks to be more mid range, dropping a lot of the top range down
Adjust tracking rates for turreted weapons. Large+ are unchanged, medium are slightly faster, small are a lot faster
Improvements to turret tracking: When evaluating confusion the turret will now take into account the apparently linear acceleration of the target actually caused by angular acceleration of the firing vehicle. Overall this should make turrets confused less of the time, and emphasises the skill element a bit more – the better you match your target’s acceleration to keep them stationary in view, the better your turrets will track
All shields now regenerate at double rate when in supercruise
First UA found planetside…
Not actually the 1st found, but still… “This crash site was found as a result of a mission tip-off. According to a Cannon source, this is the first reported UA sighting planet-side. The mission’s goal was to scan the wreckage, and when scanned, a data packet with what looks like a log entry was uncovered. The contents spoke of the survivors of the crash dying slowly, while one crew member “didn’t have to watch” it. I assume this means a crew member died during the incident. A POI nearby had 12 escape pods, organized into six groups of two, with each group’s pods stacked perfectly on top of each other. May be a bug, took screenshots for tin-foil.”
Winning the Space Race: The Future of Elite Dangerous “they have to choose one, and stop treading water in the middle, or games like Star Citizen and No Man’s Sky will turn Elite into an amusement park in Chernobyl: desolate, sad, and abandoned.
ED Tracker
“EDTracker is proud to be sponsoring Lavecon this year; Lavecon and the Elite Dangerous community have been a pivotal part in EDTracker’s success so it seems all the more fitting that we can put something back in for the people who’ve helped get the project off the ground. Toggle that headlook and fly dangerous, commanders!” – http://edtracker.org.uk/
Old One Productions by Michael Brookes
Quality art prints, t-shirts, and chess sets for horror and sci-fi fans https://oldonesproductions.com
Crew Members Station Commander : Allen Stroud : Cmdr Heldaban Kel Chief Bar Steward : Grant Woolcott : Cmdr Psykokow Head of Health and safety : Ben Moss-Woodwood : Cmdr Eid LeWeiss Head of Station Archives : Colin Ford : Cmdr PheonixDFire
Vingtetun: @everyone Ladies and gentlemen, the Hutton Truckers are delighted to announce that after 5 months of battling the BGS, of blocking states and bugs and uneccesary wars we are the proud owners of a space station with a large pad. With CB gaining 8 percent a day it has taken a superhuman effort to keep them down. Some of those superhumans are Paladins. You have our thanks. https://www.youtube.com/watch?v=yS-rbMo9Qds Some audio we can maybe play?
HCS Voicepacks and Hutton Truckers are hopeful to bring a passenger pack for your voice attack (ask Grant)
James Beaumont on Facebook This folks, is our known Galaxy. Every white dot is a system that has been found. The purple dot at the bottom is Sol, Sag A* in the middle. The yellow dot to the left is my current position, 15000Ly from Sol. That same dot on the seond picture, taken from the horizontal centre shows the height/depth of the ‘known’ systems. My dot is a mere 900Ly above the horizontal. So for all those that say there is nothing to do in ED, I’d say there is plenty to be done! Generated using EDDiscovery
Colin will be doing the usual X-Box Horizons Stream on a friday at 11:00 pm.
Questions
Snuffler: with the recent recanting of Elite lore, does this mean the Krait Never existed?
Steph: The Betel Free, based at Amphipolis in the Betel system, have largely been a “one commander band”. Recently it looks as though there may be new recruits to the cause. If you are one such CMDR, please can you get in touch with CMDR Xena via the Lave Radio Discord Channel because the faction may become “player run” and it would be good to include everyone who has an interest.
Lavecon 2016 – 16/17th July, Sedgebrook Hall Hotel, Northamptonshire, UK
Lavecon Sponsors
“EDTracker is proud to be sponsoring Lavecon this year; Lavecon and the Elite Dangerous community have been a pivotal part in EDTracker’s success so it seems all the more fitting that we can put something back in for the people who’ve helped get the project off the ground. Toggle that headlook and fly dangerous, commanders!” – http://edtracker.org.uk/
Head of Entertainments : Chris Jarvis : Cmdr thane Chief Bar Steward : Grant Woolcott : Cmdr Psykokow Head of Health and safety : Ben Moss-Woodwood : Cmdr EidLeWeiss Head of Station Archives : Colin Ford : Cmdr PheonixDFire
Soontill relics apparently provide this picture. and it matches to the Soontill system (might be a hoax) Though how any space faring civ could develop here is beyond me. 18 LS from the sun, means this High metal content worlds with silicate vapors is tidally locked. Not really a good place to develop live.
12.6 Earth masses 12170 km radius (twice that of earth) 3.4 G (Would explain their massive strength) 8256 K temp Silicate vapor geysers producing same atmo. 98.5% Silicates, 1.5% Iron Orbit 2.1 days tidally locked. NOT a vacation spot.
Shoutouts
Cmdr Bapsta got married on Saturday
Lavecon 2016 Sponsors
ED Tracker “EDTracker is proud to be sponsoring Lavecon this year; Lavecon and the Elite Dangerous community have been a pivotal part in EDTracker’s success so it seems all the more fitting that we can put something back in for the people who’ve helped get the project off the ground. Toggle that headlook and fly dangerous, commanders!” – http://edtracker.org.uk/
Station Commander : Allen Stroud : Cmdr Heldaban Kel Head of Entertainments : Chris Jarvis : Cmdr thane Chief Bar Steward : Grant Woolcott : Cmdr Psykokow Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss
Show Notes:
On June 3, Elite Dangerous: Horizons comes to Xbox One featuring both Planetary Landings and The Engineers at launch.
£19.99 ($29.99, €24.99, 1,489 RUB) for the expansion
We’re very pleased to announce that we’re planning to release The Engineers 2.1 update on Thursday May 26th for all those who own the Elite Dangerous: Horizons expansion pass on PC.
With the launch of The Engineers on Tuesday, we wanted to celebrate with a launch livestream. We’ll be inviting a number of Elite Dangerous developers to come and chat on the stream during the expected server down time on the day. Join us from 1PM BST on May 26 on our official YouTube channel.
Get specific mods by ‘Calling in Favours’ with Engineers – Quote from Sandy
“Hello Commanders!
For the clarity!
When you call in a favour – YOU GUARANTEE THE EXPERIMENTAL EFFECT YOU WANT *and* YOU GUARANTEE THAT THIS EFFECT IS GENERATED FOR THE UPGRADE . Nothing in this procedure is random .
This is regardless of what the crafting process initially resulted in.
For example, if you did not get an experimental effect – calling in a favour gives you the one you want.
On the other hand, if you generated an experimental effect that you did not want – calling in a favour gives you the one you want.
Also, this option is available AFTER you have generated an upgrade, so you can decide whether you want to call in a favour after you have seen what the primary and side effect results were.”
Main Discussion
Rise To Power: Dangerous Games, WILDCARD CORRECTION
From ZAC
Basically EG pilots aren’t through to the final. The top 5 from the votes will have a mini CG tournament and the winner will go through to the final.
Beta 2.1 updates continue and McColin Ford leads a McScottish episode with McPsykokow and McDave McHughes for chat about beta and the RPG Elite Encounters…
For piracy flag targets, if the target is not a mission target, check if it has a leader and whether that leader is a mission target
Add a faction government test so the pesky democracies don’t make my greedy corporation shout “For Democracy!”
Fix the method that determines whether we can see planetary missions
Added popup explaining where pinned recipes can be found
Recipes should now be referred to as blueprints
Stop hitmen being sent after the player for no reason
Rebalance the tutorials to be reasonable with the new AI
Adjusted the shield-down flee behaviour to be less frustrating
Everybody docked at Jaques Station has retreated to a safer distance
– Fixed issues with recalled ships boosting when trying to land
Everybody docked at Jaques Station has retreated to a safer distance
– Feedback tweaks to torpedos:
– Torpedos now have a 2.5 second arming time rather than their previous 0.5 second. When hitting a target before arming they will deal no damage and self destruct in a small puff
– Torpedos now inherit the speed of their launching ship for the first few seconds of flight, before dropping to a 250m/s cruising speed. These two changes give them an effective minimum range of about 700m+ depending on ship speeds, and also means that you won’t be running into the back of your own torpedos!
Halve firing heat from missiles
Could this mean stealth missile boats?
– Added ship voice notification when a mission specific USS has spawned
“From the desk of lead designer Sandro Sammarco”: is very interesting
Main Discussion
Rise To Power: Dangerous Games, WILDCARD vote is over
URGENT CORRECTION TO SHOW (from the desk of Zac Antonaci)
EG pilots aren’t straight through to the final. The top 5 from the votes will have a mini CG tournament and the winner of that will go through to the final.
For the past week player factions have been campaigning for your votes in the first stage of the Dangerous Games to decide which five groups will battle it out in a mini-series of CGs in their bid to become an official Power in the game.
The results have been counted and checked and they are as follows:
– EG Pilots – 25.5
– Wolves of Jonai – 15.5%
– Adle’s Armada Coalition – 15.3%
– Black Birds Squadron – 10.7%
– United German Commanders Coalition – 9%
– The Imperial Inquisition – 8.5%
– Achenar Immortals Coalition – 7.3%
– Planet Express – 3.6%
– Black Omega – 2.3%
– Pileus Libertas – 1.6%
– Battle Vortex – 0.7%
We would like to take this opportunity to thank everyone for voting, and all of the groups for their amazing effort! We will have more news on the next phase of the games shortly where the qualified groups will be looking for your help to complete the Community Goals and help their campaign.
Head of Health and safety : Ben Moss Woodwood : Cmdr Eid LeWeise Head of entertainment/strong> : Chris Jarvis : Cmdr Thane Chief Barsteward : Grant Woolcott : Cmdr Psykokow
Show Notes:
Development News
Frontier keeping mum’s the word…. Still in their 6 week ‘nothing to see here’ mode… (2.1 ETA ‘May’)
Engineers Concept Art – looks like outposts for planets – be nice too see more concrete info though
Lost Winds Bobbleheads £5 each, Toku, Deo and Notea
Orion HCS voice pack (featuring william shatner)
Winners in the Gladiator Challenge
The 2 x Premium Elite Dangerous goodie bags, including a cap, a beanie, three faction mugs, and signed artwork went to CMDR Mad Anthony Wayne and Gabriel Case.
The 2 x Elite Dangerous: Horizons Season passes were snapped up by Wayne Youngblood and Bozakir
And the 1 x Every paint job in the Elite Dangerous store went to the extremely lucky CMDR Nollywood.
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Next week, the newsletter will be hosted on the Elite Dangerous Community Site rather than sent directly into your email inboxes
Join the Elite on the Background Sim Thursday 14th April 19:00 BST
2 Team Name: Redliners Player Group: Elite: Racers (ERF) Team member 1: [CMDR Deftin] Team member 2: [CMDR BlackMaze] Team member 3: [CMDR FierceFalcon] Team member 4: [CMDR Terrorsidic] Team member 5: [CMDR AlexRusich] Team member 6: [CMDR Rafi Long]
3 Team Name: Cross Court Team member 1: Arsen Cross Team member 2: Jay See
4 Team name: The Buckyball Racing Club Team member 1: Alec Turner Team member 2: Seneh Team member 3: Kliggish Team member 4: Ozric Team member 5: Furrycat