The Dark Wheel have expanded out of Anyanwu into LTT5455.
Immediately upon that expansion cool down dropping HR 4979 expanded as well as it had been above 75% the whole time. TDW landed in 5455 and immediately won Our invasion in a sweep 4 to nothing.
The Dark Wheel has a game plan in place to take control of 5455 within a week (with the obvious four day delay for the war) and will look to expand one more time which should take us to our target system to test capital Sol!!! Kai Zen keeps coming back to the fact that there’s only six factions in that Sol and who the hell is supposed to fill the seventh slot if not TDW.
They are currently shaping the 4979 expansion to make sure that it’s in the direction of Lave. IIRC the NEXT jump after this puts us in the neighborhood so to speak.
Development News – what have the devs said this week?
All Interviews were released 18th Aug with Gareth Hughes, Principal Designer of Elite Dangerous: Odyssey: and Jonathan Bottone, Art Director of Elite Dangerous: Odyssey:
“Planet ports are ports, as you see in the game already, they are a big sort of draw for a lot of players.
A lot of commerce happens there… trading. This is where you buy your new gear, it’s where you’ll upgrade that gear. It creates a social space where for the first time players will be able to get out on foot and socialize”
Sc𝐵𝑒𝓃: So ON PLANETS We can get out and walk about, interact etc? What about Star Ports?
“Then, on the slightly smaller scale, we have what we call settlements but actually these are quite big. They range from fairly large industrial kind of endeavors, down to military bases, and to small outposts, almost like little villages right on the frontiers of space.
Within those settlements, there will obviously be a human population that you will be able to engage with and do missions for. There’s also additional emergent gameplay that is supported there. If you want to raid these settlements as a pirate you can do that. If you want to take stuff that they need and trade with them you can do that.”
𝐵𝑒𝓃: Settlements give missions and can be killed??? Reminds me of Raids in WoW where we’d go off and kill all the quest givers 🙂
Survival Features “We have navigation…but you might go too far and the journey back can be really intense! Am I going to make it? Or am I going to suffocate in my suit a hundred meters away? So there are some really cool, intimate, and intense moments that come from the foot gameplay”
𝐵𝑒𝓃: YAY! So long as you have enough time to do what’s needed and replenishing is easy! I.E. I get back to my ship / Enclosed SRV and my O2 quickly replenish… On the other hand if we get set a speeder bike, maybe it doesn’t? Or maybe the suit has connectors in it and the bike can make O2…
Developers are also considering allowing them to walk around inside starships, exploring the vessels they’ve owned for years for the first time. The feature won’t be available at launch when Elite Dangerous: Odyssey comes to PlayStation 4, Windows PC, and Xbox One sometime in early 2021.
Also undecided is how players will transition from ships or wheeled vehicles to walking on foot. The team wants players to have their own “Neil Armstrong moment” Hughes said, of being the first person to step on a distant world. Trouble is that they’re just not settled on what that moment will actually feel like.
Clarification from polygon. They got the bit about animals wrong but the lack of walking around ships they’re standing by.
Well worth a listen, and Al makes some interesting comments on his take on Lore and Story in Elite Dangerous. Community Setting the Narrative. And FD are “working on (story) things behind closed doors” — “Excite the community very very soon”
Due to an issue found during testing, the date of this patch has been moved to Monday 3 August. It can still be expected at 11:00 UTC with an estimated 15 minutes downtime.
Fixed issues related to diminishing returns for commodities in overlapping hotspots
In-Game Events – what’s happened this week?
AXI – Thargoid hearts total stand at 9368.
Turning the Wheel
TDW has expanded into the Anyanwu system, and is trying to solidify its position. To improve TDW’s influence, they need to do a variety of work out of Delbruck Outpost in Anyanwu. Profitable trade is probably the most beneficial, but they also need Bounty Hunting, missions for TDW and cartography drops where possible.
Unknown parties are actively working against TDW so they are calling all friends to come help the cause!
Letter from Last week from Cmdr Cliff? Hi Guys,
I’ve been playing since beta, I am an infrequent player, I don’t do multi-player stuff, I don’t have many credits.
Having spent most of my in-game time exploring, I have recently decided to try to up my combat rank (and thoroughly enjoying it). What credits I have made from exploration make kitting out a ship for basic combat nice and easy, and makes getting blown up less of a concern.
I think the progression problem is not a problem with the game, but a problem with the players, and probably with how the game is sold to new players.
What many “new” players, coming from games with well defined goals, don’t seem to understand is;
1. ED is not a game you win 2. Progression is entirely subjective; • Ships • Credits • Ranks • Tags • Distance • Permits • Kills (players, npcs or Thargiods) • Something you make up yourself
This can be mitigated with better advertising, more “realistic” trailers, etc, but may not meet with FDev’s need to sell many copies of the game.
What do I think the real problem is? FDev are chasing the players who loudly complain about the lack of traditional progression mechanics and with how long it takes to progress in their chosen manner (usually ships and credits). In doing this, actual gameplay gets less attention than it needs.
Cambridge’s Centre for Computing History harbours the largest documented collection of video games in the UK – real, physical copies along with the computers, consoles, and peripherals needed to experience them…Frontier Developments, the games maker led by Elite creator and Raspberry Pi co-founder David Braben, has stepped in to sponsor the project
Development News – what have the devs said this week?
Free tritium for all carriers.
Patch has been delayed until the 3rd of August. Does this mean another free tritium refill in the meantime?
I’ve been playing Elite for 6 months now. I love the game, but after about 3 months I started getting bored with it. Then I started flying FAOFF, and fell in love with it all over again, having been reminded that Elite is, first and foremost, a piloting game. That said, I would like to hear you guys talk more about the ships you have and what you like about piloting them.
Development News – what have the devs said this week?
Patch 3 Known Issues – Patch 3 was released. It has led to a huge amount of salt on both reddit and the forums. LTD values have been severely affected (apparently intended) but so has Tritium (apparently unintended).
Turning the Wheel – The Dark Wheel. managed at the last instant to save their expansion effort and arrive at the intended system HR 4979. They have also got our conflict for control in Anyanwu (this is pending at time of recording) The Dark Wheel’s influence levels have stabilised in LFT 926 and Shinrarta saw a small increase in influence.
Kai Zen would like to point out, that despite Cmdr Wotherspoon’s allegations, Elite Week is NOT using The Dark Wheel to take over Lave or Alpha Centauri
Should VR players have to pay for a VR upgrade to Odyssey?
With the amount of Salt regarding the LTD fix, do you think the community can take the changes which would be required to ‘Fix’ the economy?
Congrats to the Bur Pit for reaching 10,000 Subs on youtube.
Congratulation to Obsidian Ant for reaching 200,000 Subs on YouTube
If anyone wants to visit the Gnosis as it does it’s Autotour; Cmdr Darvin is offering a shuttle service on his fleet carrier. For details go to here on Inara.
Buckyballer Rejoice! The “Keys to the Carrier Race” is on at the moment and runs till the 26th of July. There is a new race planned in November. Speedball 4 is in the planning stage and the usual Ne’er-Do-Well Cmdr Alex Turner and PrimetimeCasual will supply the details closer to the time. However, we would recommend starting to strip down your ships and work out your racing builds now because these guys are fast.
An issue which allowed launching a fighter to restore sub-surface deposits on asteroids was fixed.
A bug with material distribution in overlapping hotspots was fixed and hotspost themselves we rebalanced. Now, the effect that each hotspot has on the base rarity of a commodity has been doubled. To counter this, hotspots of the same type which overlap will be less effective. The aim of thsese changes is to reduce the massive impact of overlapping hotspots while still ensuring they provide a higher yield than non-overlapping hotspots.
Fix Bug about the demand not working properly if there is a BGS State.
In-Game Events – what’s happened this week?
Turning the wheel
The Dark Wheel won the invasion war in Anyanwu and organized a war of all the other factions in that system which enabled them to leapfrog right into 2nd place. They will be challenging for first (most likely an election this time) by the weekend and are shaping the second expansion (out of 926) now to make sure they end up aiming THAT one toward Lave for phase3. The project is continuing to grow at an almost scary rate (1400+ discord joiners and more in forum thread who are working it from outside the discord) and not slowing down. The forum thread is now on PAGE 51… this thing is a MONSTER.
Within 10 days the Dark Wheel is hoping to expand from Anyanwu and if they get the target system they are working towards that system should be just inside the maximum theoretical range of Sol. They plan to expand once more to get within 10 Ly of Sol and then trigger one more expansion to see if being within 10 Ly and expanding yet again will go INTO Sol. Kai Zen is not banking on it but after it is checked off the list they will be taking The Dark Wheel from Sol to LFT 509 and THAT is where Kai and others believe magic will happen!
12h update for Rennie Dock – HIP 2843
AXI – Art of War Update.
Mack takes over from Souv as Chief Ed of SagI – @souv and Mack to take it
I was going to ask what your impressions are of the last year in elite and then the good but salt mountain ideas?
Comment from : CMDR SquirrellyPEZ
Greetings from Texas, USA.
Here’s my idea for the salt mine, credit problem and increase the danger. Have the pilots federation take a cut of income as insurance costs. For a triple elite pilot, say 50% for a fully engineered ship and 25% for an unmodified ship. 5% for a new pilot. Make the insurance policy adjustable only after ship destruction to avoid abuse, this will probably lead to credit laundering via a carrier. Not sure how to get around that. If you choose a less costly policy the pilots federation will pay for less of the rebuy, and engineered modules will only be replaced with full coverage. Or maybe require material cost to cover engineered modules. Hope I got a chuckle and some sodium.
Anti-Xeno Initiative – The Anti-Xeno Initiative has announced its intention to provide its flagship fleet carrier – The Astras, with an experimental paint designed to hide it from the Thargoids. The carrier is to be a spearhead for anti-xeno operations and will act as a safe haven for pilots to restock and repair. The AXI Science Division issued the following statement:
“It was recently discovered that a sufficiently thick coating of Thargoid blood, combined with a mixture of various Thargoid materials, can provide effective camouflage for capital-class structures. Our experts believe that a combination of factors can cause the bio-mechanical systems of Thargoid ships to mistake a human-made vessel for one their own, and ignore it. We intend to test this using our flagship. If our hypothesis is true it will have a secure platform for offensive operations in hostile space. Unfortunately, our existing supplies of Thargoid Hearts and Meta-Alloys are tied up in other projects, so we do not have enough to effectively cover the entire vessel. We are also out of some other commodities that would allow us to further experiment with the formula.”
Cannon are running an open competition to create a video based on or around the Gnosis. The topic is completely up to you. It could be a documentary of the megaship’s history, It could be a completely fictional drama, a megastructures style documentary of all the technical features. How about a mockumentary or a music video? Perhaps you could do a better job of creating a commercial advertising the tour guide than we did?. You decide.
Closes 3rd of September 3306
Winner announced 10th September 3306
Prize: The winning filmmaker will receive one of the fabulous water flasks shown in the picture. You will also be able nominate up to two other people for a flask so you can reward any commanders who assisted you with the video.
Anti-Xeno Initiative – Still no new thargoid attacks apart from the pleiades and witch head nebula.
Powerplay – The top three powers remain unchanged this with Mahon, Arrisa and Princess Blue Haired still in the top spots. Arrisa appears to be under quite a heavy attack this week and could have some turmoil systems by the end of this cycle.
CQC – Having talked to folks on the CQC discord, it appears that since the new option to launch CQC from the Comms Panel has appeared, it’s now a lot easier to find matches. CQC wait times are down from half an hour (worst case example) to a couple of minutes.However, there does appear to be the occasional issue with the CQC lobby. If you get this, please report it to the issue tracker.
The Dark Wheel is now about 69% in LFT 926. They had a bit of a loss when the BGS shenanigans caused us to lose a minor faction in 926 (Fong Wang) and that was replaced by a new faction who cost us 5% by popping in (as that’s how BGS does). There is a Player Faction in LFT 926 who are sympathetic of the Dark Wheel’s experiment and are graciously staying at the bottom in that system whilst TDW expands. Hopefully – Despite the setback TDW will expand again this week essentially beginning their quest! The Initiative was mentioned on Thursday’s live Stream and encouraged people to get onboard. As ever – no official comments on anything – but YAY for community driven content! Incase you didn’t see it here is a clip qued up to the spot: https://www.twitch.tv/videos/654579657?t=00h12m46s
Newsletter (every second show)
Frontier Releases some nice ship skins! (Black Osiris)
By Boonlabs, Featuring Alec Turner (SRV) and the Buurs on Video
1 ship (to be shot)
1 ship containing a Cannon with the “Force Shell” Experimental Effect on it
1 SRV (or other Object I.E. Biowaste
Place the Target Ship on the Edge of the Cliff
“Park” the shooting ship underneath the target ship. So that it’s shots will hit the underside of the target vessel.
Shoot the Target ship “storing up enough force shell charge” until you have reached the desired power levels
Jump the SRV on to the roof of the Target Vessel
Sagi Issue 27!
Parallel Worlds 10 has been released.
Flight Assist, a new fan-made weekly podcast hosted by CMDRs psykit and Mal For The Win went live on Monday! We’ll be interviewing CMDRs from across the EliteDangerous Community. Head to flightassistpodcast.com for more info, and start listening Jun 22nd!
On 3 June 2020 we unveiled Elite Dangerous: Odyssey, which is our major new paid-for update for Elite Dangerous, coming in Q1 calendar 2021 (in FY21). Elite Dangerous: Odyssey marks the birth of a highly anticipated new era for the long running definitive space simulation, allowing players to touch down on countless new planets powered by stunning new tech, and explore with unrestricted freedom from a first person, feet-on-the-ground perspective, something we know many players are keen to see.
Steam player numbers break all records. Since the Fleet Carrier launch and the Odyssey trailer, Steam charts have recorded a record number of concurrent players – 21, 535, which is higher than launch numbers of 18,000 + at launch.
Operation IDA is currently repairing Hennepin Prospect in Assinda with plenty of things to haul.
AXI – Even though there is no new Thargoid activity to report, the AXI have still been busy;-
The official AXI carrier will be arriving in HR-1185 soon. There are official AXI Carriers elsewhere in the pleiades with the prefix [AXI].
The founder of the AXI (Glutteny Fang) has announced his retirement. He has made the decision to step back to concentrate on School Work, So we all at Lave Radio wish him the best with that and thank him for setting up and running the major anti-thargoid faction in the game.
The notorious multi-player thargoid heart bug appears to be better than the previous version but there have been a few reports of it still happening. If you are in a wing, fighting thargoids and come across this bug, please report it to Frontier with a network log.
New Borann – A new triple LTD hotspot has been found at Col 285 Sector CC-K a38-2. The system is presently swamped with Fleet Carriers and there seems to be a debate whether it’s more profitable than Borran.
Odyssey items confirmed so far, thanks to the short PC Gamer Interview;-
New planet side tech.
Space Legs on planets and all the bits that comes with that.
Missions that could involve all three methods of transport legs, srvs and ships. Does this mean that we can have SRVs in Multi-crew now?
Some atmospheric planets, i.e. similar to Mars and Venus but no Earth Like Worlds.
Nothing about Space Legs on ships or stations
Clarifications about VR?
Standard game and Horizons will still Support VR.
There is a debate about where the VR ‘Cut Off’ would be. Will it be cut when the Cmdr gets out of the seat or not in at all.
We know no Base Building (which was in the leak) but we could still have player owned Bases similar to Fleet Carriers.
Cmdr Alec Turner tells us that there’s a new Buckyball Race called Engineers Canyon Mayhem starting next Saturday! It’s details are shrouded in almost as much mystery as The Dark Wheel. It’s co-hosted with the Elite Racers and has something to do with the engineers. Theoretically it will start this Saturday and runs until Sunday 28th.
TLDR – Something maybe happening – have a look on the forums and avoid the Sodium Chloride.
CMDR Roe Laren [ISF]: Hey Commanders, hope it is ok for me to post this here! After the success of my last charity game stream where I raised money for Macmillan Cancer Support I am going to be running another charity stream on the 19th. During the last stream my aunt was fighting breast cancer, sadly she passed away last week and I feel the need to do something in her memory. ISF were already planning to be part of the DSSA, now we plan to deploy the fleet carrier Mandy’s Rest to the Mare Somnia region of the galaxy in an epic 2 day livestream. If you want to take part please see more details on the links below: