Lave Radio Not an Episode 249b

Head of Health and SafetyBen Moss-WoodwardCMDR Eid LeWeise
(in)Human Resources DirectorShanCMDR Shan
Semi Trained MonkeyCmdr Ventura
EIC XI CMDR Ventura
XI Rustler CMDR Yanick

Download the episode directly from here.

‘Main Topic’

Galnet News Digest

Lave Radio Episode 249: Coalescing the Coalition

Head of Health and SafetyBen Moss-WoodwardCMDR Eid LeWeise
(in)Human Resources DirectorShanCMDR Shan
Deputy Trade AttachéSouvCmdr Souvarine
Tech MonkeyCmdr Ventura
KSP Bureaucrat Third ClassCmdr Walt Kerman

Download the episode directly from here.

Development News

  • Will did a new commander stream but that’s about it

In Game Events

  • None but new paint jobs for the keelback.

Main Discussion

  • Questions for the Coalition:
    • Why didn’t Communism Interstellar join?
    • What’s the status of the Border Coalition?
    • What’s the purpose of the Coalition?
    • Is the Coalition a ‘threat’ to the Alliance? I.E. the Alliance is supposedly the Alliance of Independent Systems, so is the Coalition ‘stealing’ those systems from them?
  • Game improvements from Cmdr Nash
    • I’ve got a few suggestions on things frontier could do to improve the game with  minimal work before the next big content drop in 2093 or whatever it is.

      I’m assuming their software design is something reasonable (despite evidence to the contrary) and we want to get most bang for the buck.

      Generally Frontier’s big problems are their lack of (useful) communication and a tendency to do something half-arsed then let it sit without an update for too long (the engineering/mining/exploration updates were all great, but they took way too long).    
    • Idea 1: CQC Materials
      • Add material drops.  Give each player who finishes a game a random material drop.  Give anyone who scored a kill another. Give the winners (top half  players or top team) a drop. Totally random material. Suddenly even seasoned players have a reason to play.

        Also increase the credit payouts by 10 times (or more).  With a single courier mission paying a few thousand, and mining paying up to a billion, a few thousand for CQC ain’t going to break anything. (still only useful for new players, but they probably don’t care about engineering yet) Code wise this should be trivial.
      • Other improvements:
        • Add Guardian fighters to the mix (should also be easy)
        • Add NPCs (maybe easy, maybe hard)
        • Make the arena’s smaller (more contact = faster games) (not sure)
        • Buff all CQC weapons to make TTK (time to kill) smaller (should be easy)
        • In game queueing (probably the hardest)
    • Idea 2: SLF Engineer(s)
      • Add a new engineer or 2 who only does fighters.  Fighter’s are a single module so can only be engineered with a single modification.
      • 4 mods:
        • Increase damage by 20% per level
        • Increase shields by 20% per level
        • Increase speed/maneuverability by 20% per level
        • Increase all three by 10% per level.
        • (multiply those numbers as appropriate).
      • Shouldn’t be too hard to add.  Makes fighters more useful in a post-engineering world.
      • If they are too powerful, it just moves the game meta to have more fighters, and fighters are fun to fly, so it’s all good.  Fighters vs Fer-der-lances FTW.
      • Potential to add experimental effects later if they wish.
    • Idea 3: A Small SLF Carrier Ship
      • So a little more work, but a small ship (size of a sidewinder) that is essentially just a strapped on FSD for a fighter.
      • Need some special module slots and the like, but the only new real asset would be the ship itself.  May have limited re-builds of the fighter. Super cool if combined with Idea 2 as well.
    • Others – Some other things they could do to look after their community:
      • Cross-platform save support (see Fortnite and other games)
      • PSVR support (who am I kidding, they can’t even update the FAQ https://support.frontier.co.uk/kb/faq.php?id=365 )(Yeah, you asked Wil about it for me in Feb 2018 😉  
      • Publish something about what they are working on!  I know, insane right

Community Corner

Shoutouts

  • Paige raising money for Special Effect
    • I’m 25 now, and nearly 16 stone. With my disabilities, this is dangerous, and I’m finally ready to see myself for who I truly am. This time, I lose the weight, and see it, because I’m ready to love myself.

      I need to lose a minimum of 6 stone. For every pound I lose, I will be donating £1 to SpecialEffect to help keep disabled gamers in the game. If you would like to 1) support disabled gamers, 2) help motivate me to get healthy, please do feel free to make a donation of your own.

      https://www.justgiving.com/fundraising/paige-harvey-weight-loss
  • Fozza has managed to dig up some new iTunes reviews!!! <3 you guys
    • Jaybird
    • Cmdr Macwa de Linn
    • Cmdr Valaryc
    • Cmdr Harass B Dragon
    • Ki
    • Jrohrer1010
    • Cmdr Tomacco
  • Lavecon 2019 is 5th – 7th July at the Sedgebrook Hall Hotel, and is sponsored by Spidermind Games!
    • On Friday Karen is planning to take all the silver/gold camping and Ambassadors reception tickets off the website to allow the hotel to plan food numbers. So, if you want one of these, do get it soon!
    • Bronze tickets will be on sale up to and on the day itself.
    • Cmdr Beetlejude is going to be doing a Blind Auction of her Signed by Frontier Artwork at Lavecon

Lavecon 2019 Timetable

Please note, all times are subject to change up to and including on the day! The ‘Official’ Schedule can be found here: https://www.hwsevents.co.uk/laveconoverview

Saturday General Information

09:30Doors Open!
12:00 – 14:00Lunch served
19:30 – 21:00Dinner served

Sunday General Information

08:00 – 10:00Breakfast served
09:30Doors open
12:00 – 14:00Lunch served
18:00 6pm Event Close

Saturday Main Room

Ongoing Activities Competition: Raffle Cosplay
10:00Welcome from Lave Radio Team,
Highlights for the Day/Weekend
Completion Launch: Abraka Drabble
11:00 Presentation: Spidermind Games
12:30Panel: Streamers panel
14:00Panel: Frontier Developments Q&A
3.30pm (or end of Q&A) Photo of Everyone outside!
16:30Lave Radio: Veterans
18:00Sagittarius Eye: New Project
20:00The Big Quiz.
22:00 Hutton Truckers
23:00 Dockers / Late night podcast

Sunday Main Room

Ongoing Activities Traders Competition: Raffle Cosplay Competition
10:30Welcome back – Today’s Highlights (11am Competition: Abraka Drabble – deadline for entries)
11:00Presentation: Phoenix Point
13:00 1pm Abraka Drabble readings
14:30 2.30pm Podcast: Lave Radio Live
16:30 4.30pm Prizes, Awards and Raffle Closing speeches Hard drive handover.

Saturday Panels

12:30Talk: Future Civilisations
16:30Workshop: The Dev-prentice

Sunday Panels

09:30Workshop: Creative Writing
11:00Planning an Elite: Dangerous expedition

Saturday Lounge, Artemis, Games Room & VR Room

Ongoing Activities Planetary landings: Lego Asmodeus Games ED: Battle Cards
11:0011am ED:RPG
12:00 – 18:00Artemis
13:00 – 18:00 VR Games
20:30RPG: Call of Cthulhu
21:00 9pm ED:RPG

Sunday Lounge, Artemis, Games Room & VR Room

Ongoing Activities Boardgame lounge
11:00 11am ED:RPG
11:00 – 15:00 Artemis

Saturday Lan Room

10:00 10am LAN Room Opens
10:15 Star Sovereign Tutorial
10:30Totally Accurate Battle Simulator: Demo
11:15Star Sovereign Tutorial
11:30 Totally Accurate Battle Simulator: Demo
13:00 1pm Star Sovereign – LAVECON 2019 Game Begins
14:00 2pm Totally Accurate Battle Simulator: Competition 1
16:00 4pm Totally Accurate Battle Simulator: Competition 2
18:00 6pm Fantasy Strike Competition
20:00Battletrax: Network Multiplayer
22:00Local Multiplayer games.
00:00Star Sovereign – LAVECON 2019 Game Ends

Sunday Lan Room

10:00 10 am LAN Room Opens
10:15Totally Accurate Battle Simulator: Competition 3
14:00Totally Accurate Battle Simulator: Competition 4
17:00Games end

Lave Radio Episode 247: Fozza and the Foggy Forecasts

Head of Health and SafetyBen Moss-WoodwardCMDR Eid LeWeise
2nd TechnicianChris ForresterCMDR Fozza
Chief ArchivistColin FordCMDR Phoenix_Dfire
(in)Human Resources DirectorShanCMDR Shan
Deputy Trade AttachéSouvCmdr Souvarine
Tech MonkeyCmdr Ventura
Lavecon Minty GoodnessKarenMinty Polo


Download the episode directly from here.

Tonight’s Lave Radio Network activity in game

Development News

Main Discussion

  • We have five to maybe seven smaller updates until 2020. Speculation on what they could be.

Community Corner

  • Sarah Cmdr Symyoulater has a plan  to raise awareness for Trans issues through participation in iRacing Leagues. This is the most respected Simulation for motorsports and includes drivers such as Max Verstappen and Lando Norris. She needs your donations to help her to bring her story to a wider audience and break some stereotypes along the way.
    • Your donations will be used to pay the fees to enter these Leagues.
    • If you can spare a pound or so please send her your support https://paypal.me/pools/c/8fhbiwkdoF
    • Also support her twitch channel https://www.twitch.tv/symyoulater where you should be able to see these races.
    • Hmm Pound it out for Trans Issues? <- is that an ok slogan?  – Psykokow
  • Hacking Protest at Jameson Memorial
  • Full Stream
    • On Sunday 2nd June Cmdr Nick Naylor in a Beluga called “The Community of Elite” protested cheats in Elite Dangerous, and the lack of apparent action by Frontier. By… cheating.
    • Protest Started about 20:00 BST
    • ~ 21:45 he was pushed out of the mailslot by a determined Commander in an Imperial Cutter
    • 21:49 he did a cheat, insta-high-wake from right next to the mailslot to another system (Nuenets)
    • At no point did he take offensive action against players.
    • He has turned on invulnerability and other things and is wedged  inside the mailslot of Jameson Memorial in Shinrata Dhezra. He’s getting shot by players AND the station with no effect…
    • After the protest, he agreed to voice comms with Cmdr Plater
      • Sounds very humble
      • Fully accepts the loss of his Cmdr in to which he’s invested > 2000 hrs of game play
    • Aftermath… CMDR Exigeous & CelticSpartan01
      • UPDATE: Nick will be joining CMDR Exigeous on stream Tuesday June 4th at 8 PM GMT (Midnight GMT)

        For those that didn’t see yesterday CMDR Nick Naylor, a vetran player of 2000+ hours put his account on the line by staging a protest yesterday.  CMDR Plater streamed this – he used the hacks to block the mail slot of a station with a Beluga. Frontier has, appropriately, banned him – yet his first action resulted in a permanent where others get 3 days first, 1 month second and then permanent.  The inconsistency should infuriate ALL players – WELL DONE TO NICK FOR TAKING THIS STEP!
  • Cannon Does some Science on the Advanced Multi Cannons
    • A two-component damage model was used to estimate the damage partitioning of the newly developed AMCs.  It was found that, when configured with AX ammunition, the AMCs deal 100% AX damage. That fact was leveraged to get a handle on the AX resistance of human technology. It was found that human shields have an AX resistance of 95% and human armor plating has a resistance of 90%.  By corollary, other facts about about the AMC were confirmed, such as damage per shot and Armor Piercing.
  • Elite Dangerous – Sidewinder full interior – walk inside my ship concept

Shoutouts

Lave Radio Episode 244: Return to Zender

PositionCrew MemberCMDR Name
Head of Health and SafetyBen Moss-WoodwardCMDR Eid LeWeise
Chief ArchivistColin FordCMDR Phoenix_Dfire
Chief Bar StewardGrant WoolcottCMDR Psykokow
(in)Human Resources DirectorShanCMDR Shan
Deputy Trade AttachéSouvCmdr Souvarine


Download the episode directly from here.

Development News

  • Bridging the Gap – Overview of Phases
    • New Weapons
    • Update to the scientific installation in the guardian system. You can now steal guardian artifacts from it.
    • People complaining that they can’t take big ships over there. although they can dock with the megaship, it doesn’t have the same facilities as the outpost,
    • Do you think they should have revealed the phases (even under spoiler tags)
  • April Update Patch 2

In Game Events

  • Cmdr Alec Turner has given us an update on the First Great Planetary Expedition
    • As we hit day 46 …. of the 72 commanders who originally signed the expedition fleet rosta we have ..
      5 flagged as “non participant” (i.e. people who never intended to circumnavigate Kumay, bystanders just joining us for the launch, filming meet-ups, etc)
      6 who’ve knowingly dropped out for various reasons
      26 missing in action (i.e. who haven’t updated their position since launch)
      14 who’ve now successfully completed their circumnavigation of Kumay
      21 who’s circumnavigation is (as far as we can tell), still ongoing

      Commander Turner went on to say …

      “Personally, I’m in the latter group, currently half-way between Zig Zag point and geological site #23, which means I’ve completed something like 84% of the journey. I remain immensely positive about the expedition and, without meaning to sound patronising, am incredibly proud of the group of commanders who’ve taken part. Many of these people were relative novices in the SRV when we started this thing but those who’ve now completed the journey have become genuine experts who can easily maintain a cruising speed of over 100m/s, bound effortlessly  across canyons which they would have considered major hurdles at the outset and, above all else, are all members of what I call the “family” of the First Great Planetary Expedition, true explorers, determined and charismatic souls, and above all else … friends.”
  • Interstellar initiatives
    • Phase 1 was introduction of the factions and the megabus
    • Phase 2 Community goal for guardian artefacts.
    • Phase 3 community goal will determine which weapons are unlocked. Fixed class 1,2 multi cannon or dumbfile missiles. The USP is that status effects (such as AX effects) are applied via ammo synth not engineering mod. Bypasses AX weapon limit
  • Elite Dangerous hacks are back…
  • DW2 Route Booklet
  • Ways home from DW2
    • LRH 3305 Expedition (Beagle –> Bubble via Sagittarius-Carina Arm)
      • Travelling home by going clockwise around the galaxy
    • The Voyager Trail
      • Commanders currently in the vicinity of Beagle Point who want to use this guide home will first need to travel through the Solitude Void and out to the Silentium Region to begin the Voyager Trail. The journey from Beagle Point to Voyager’s Reach itself is no easy task, it is a journey of approximately 22,000 Light Years between the two, and through some of the most remote sectors of the galaxy. Therefore this guide home should only be undertaken by those who are in no rush to return to civilisation and who plan to explore some of the more distant regions of the galaxy before returning home.

Questions

  • From CMDR Simonghetti

    Hi guys,

    I have a question relating to elite and was wondering if you had discussed it in a previous podcast. To my knowledge, you haven’t but I apologise if I’m wrong!

    I’m an xboxer and was wondering what will happen when the next generation of consoles come out? I imagine this may be before the end of development on elite so was wondering if the game would move to the new consoles? And if so, would old accounts, progress and rankings be transferable?

    Again, sorry if frontier have commented on this but I am no good going through the forums. I also thought that I may not be the only CMDR wondering what will happen with console switch overs and you guys are very good at speculating and generating interesting discussion around these issues.

    Thanks for your time and keep up the great work with the show!
    Kind regards,
    CMDR Simonghetti

Shoutouts

Lave Radio Episode 241: Surprise Thumbs Up!

PositionCrew MemberCMDR Name
Head of Health and SafetyBen Moss-WoodwardCMDR Eid LeWeise
Chief ArchivistColin FordCMDR Phoenix_Dfire
(in)Human Resources DirectorShanCMDR Shan
This weeks TECH: Ventura


Download the episode directly from here.

Development News

In Game Events

  • DW 2 – 0.0364% of the galaxy discovered as of 23/04/19
  • Waypoint 12 Route Map and Itinerary is now available here: https://tinyurl.com/yah9wgkj
    The departure from WP11 see’s the beginning of DW2 Stage 4 – A journey across the Abyss… and beyond.

    There is no specific arrival date for Beagle Point as the fleet is now so spread out, with many latecomers still en-route, several WPs behind.  It is expected (as was the case on DW1) that many participants will be arriving at WP12 over a prolonged period of time.

    As was the case on DW1, Stage 4 is the longest and loneliest stretch by design, and unlike the earlier part of the journey that encouraged social interaction and meetups along the way, this final part is something we try to encourage commanders to do at their own pace and with no pressure to meet a WP deadline. The expedition officially ends for you, the participant, the moment you reach WP12.

    There will be a full route guide home from Beagle Point posted within the next couple of weeks, this is for those who prefer to visit known POIs during their return journey home rather than the free-for-all return trip we used on DW1, but it will not be classed as a continuation of DW2 and there will be no structured schedule or official WP events along the route as the DW2 organisation team will be winding down their roles and responsibility from this weekend onward.

    For those who make it all the way to Beagle Point, your successful completion of the journey will eventually be highlighted on the fleet roster, and you will also be eligible for a DW2 decal (this has yet to be officially confirmed by FDev).

    In around two weeks time I will post a DW2 ‘Epilogue’ thread, with information on stats & facts, and personal comments and acknowledgements etc, along with the guide home for those that wish to have a more structured journey back to the bubble.
  • Registering your completion of the DW2 Expedition:

    To do this you will need to log in at Beagle Point at least once between April 22nd and June 13th. This is something FDev will use to check that you reached WP12.
    (Some exceptions can be made for those who cannot make it by June 13th).

    You will also need to post your CMDR name and roster number to the arrivals thread. This is the info we will collate and pass on to FDev to check against your WP12 log in.
    You can find your roster number here: https://tinyurl.com/y43glxmf
    (Use CTRL+F) to search for your entry.

    The arrivals thread will be posted this week and will be announced here.

    Please note that the issuing of any rewards that FDev have planned may be something that does not happen right away.  On DW1 the decal award for that journey only became available 8 weeks after the end of that expedition, so please be patient.

    The organizaton team wishes to thank everyone who attempted DW2, with a special congratulations to those who made it this far!

Main Discussion

  • Patch Notes April Update
    • Drag Munitions…
      • They are experimental munitions that disrupt engine exhaust flow on the target, temporarily preventing ENG power distribution from increasing thrust.
      • As of the 2019 April Update, Drag Munitions also disables the victim’s boost function whilst it is active.
      • OA on Drag Munitions
    • Live Stream
      • Community Videos and Pics
      • ED:Battlecards
      • Quiz
      • Blind Launching

Community Corner

Shoutouts

Lave Radio Episode 240: The Strain for Spidermind is over!

By Cmdr CT Funny
PositionCrew MemberCMDR Name
Head of Health and SafetyBen Moss-WoodwardCMDR Eid LeWeise
Chief ArchivistColin FordCMDR Phoenix_Dfire
Chief Bar StewardGrant WoolcottCMDR Psykokow
(in)Human Resources DirectorShanCMDR Shan
Deputy Trade AttachéSouvCmdr Souvarine
Water Cabinet MinisterJon LunnShocken-Orr
Pan PolisherOliver HulmeSithrak


Download the episode directly from here.

Development News

  • New Launcher???
    • What’s changed??!
    • Caused Mayhem with ppl not seeing horizons
  • April update live stream on Thursday 18th April 18:00 GMT
    • Will, will be showing the new training wheels and starter area
  • April Update will be on Tuesday 23rd April

In Game Events

  • DW2
    • Continuing to WP 11
  • Operation IDA
    • Zayn Till wants to say that the reception by the community and their enthusiasm in helping us with the repair cause has been overwhelming. With our friends and allies, groups and independent CMDRs both old and new, the past 2 weeks have been incredible. Repairing 2 stations and hauling 1.2 million tons of cargo in one day alone …it’s a testament to what the community can accomplish when we do it TOGETHER.
  • Planetary Navigation
    • Will be having a meetup near O’Donnell Settlement over the weekend
    • Two ideas for the meetup –
      • 1) the O’Donnell Leap, basically using the ramp to jump across the base and land on the crane and
      • 2) “hide and seek” – basically the nominated “seeker” parks in the middle of the base, turns off their sensors, closes their eyes and counts to 100 while everyone else drives off to find a hiding place within the base. The “seeker” then goes looking for them, recruiting other “seekers” as they are found. Last to be found is the winner.
    • Need to be careful of someone “accidentally” turning the base hostile (as has happened every single other time a few of us have spent much time there) – it will almost certainly be carnage!

Newsletter 265

Main Discussion

Community Corner

  • Dear All,
    Due to the ongoing hiatus of the Kickstarter Campaign, Frontier Developments have recently offered to help fund the manufacture of the Battle Cards outside of the Kickstarter platform and we have accepted their kind offer.

    The help has been offered as long as we can prove to them that there is a demand for this game and that the community wants to see it made. To get the backing of Frontier means the game can move to manufacturing as soon as the few final elements for the game are completed.

    What we will need to do is re-open the pre-order on the www.edbattlecards.com website and collect as many of you backers as we can. If we get enough to transfer across, then Frontier can see that there is a customer base for the game and we can get cracking.

    Whilst the game will be offered at retail for £60 / €70 / $80, as original backers, we will be offering you the opportunity to pick up a Season Box for the same price as offered through the Kickstarter Campaign. If you wish to be part of this discount offer, please head over to www.edbattlecards.com and make your pre-order purchase.

    We have posted a longer and more detailed explanation for our reasons on the ed battle cards blog but you can keep up to date on the progression of the manufacturing on the blog page at www.edbattlecards.com & social channels https://www.facebook.com/edbattlecards/ or https://twitter.com/edbattlecards

    Please help us make this game a reality,
    Thank you very much,
    Jon & Oliver
    (Spidermind Games)
  • Remind all that as well as the pre-order discount for ED Battle Cards there is also an ongoing 25% off all EDRPG products for the duration of Distant Worlds 2.  To benefit from this 25% discount, enter the code DW2-9642-1171-8348 at checkout on the EDRPG website. Expiration date is 13th May 2019, so get it while you can.

Shoutouts

Some more images by CT Funny because I think they look awesome!

Cmdr CT Funny
Cmdr CT Funny

Lave Radio Episode 231: Buffe…..ring for Lav…..econ!


Sacaqawea Space Port

Crew Members

Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise
Chief Archivist : Colin Ford – Cmdr phoenix_dfire
(In)Human Resources Director : Shan – Cmdr Shanaeri
Lavian Space Program Director : Andy Barnes – Cmdr Kurgol
Deputy Trade Attaché : Souv – Cmdr Souvarine
Tech Monkey: Cmdr Ventura
The Minty Hole : Karen Fishwick
Mr Plow : Cmdr Ray Tracer


Download the episode directly from here.

Development News

In Game Events

  • RayTracer to talk about being a “King Fisher” in DW2

Main Discussion

  • Rampant Speculation – What is the one small thing that you like to see in the game?
    • Looking For Wing.
    • Cmdrs with Notoriety visible on the Galaxy Map (Like your friends are).
    • The Free Anaconda Bar.
    • NPC and player ships look the same on the scanner
    • Required Toilet Breaks (So Commanders can decorate their own Bathroom in less than 12 months)
    • Cockpit kits
    • Elite Version 2.

Community Corner


Elite Dangerous: Machines 4 Hire – Ep 1 Wedding Bilge

Shoutouts


Galnet News Digest, 12th February 3305

Lave Radio Episode 230: Gone Butt Not Forgotten

Skaude AA-A h294

Crew Members
Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise
Chief Bar Steward : Grant Woolcott – Cmdr Psykokow
(In)Human Resources Director : Shan – Cmdr Shanaeri
Deputy Trade Attaché : Souv – Cmdr Souvarine
Tech Monkey: Cmdr Ventura
Distant Crow: Cmdr All Crows Are Black
Distant Cousin : Cmdr Jon Burnage

Download the episode directly from here.

Development News

In Game Events

Main Discussion

  • Dropped / Not Implemented Features from Elite
    • Proper orrery map..
    • Stealth lasers/different weapons..
    • hula girl bobble heads..
    • Off line mode…
    • Mac support
    • Open only powerplay
    • Carriers
    • Modules used to have 10% deprecation
    • Comets
    • Elite Dangerous’ Economy

Shoutouts