Frontier Close EEE “I wanted to take this opportunity to give you an update on what is happening with EEE; as you all know, we’ve not been able to provide much support to the EEE system since the start of the year. Originally, our vision for EEE was to have a server set up to bring groups together with Frontier to support your events and activities. After I took over, its original focus shifted slightly. And toward the start of this year, when I announced that we will not be able to carry on the monthly meetings, I spoke of revamping and redesigning EEE. As a team, we’re taking a wider look at all of projects, and as we manage multiple projects, I want to ensure that anything we run is given the care and attention it deserves. As this is not something I’m able to promise with EEE at the current time, rather than continue to keep it open, I will be closing EEE. It’s worth mentioning that supporting our player groups (and Squadrons) is something we obviously still care very strongly about and the community team are available. You can still contact us if you need our support, have an awesome ideas to share or need assistance. I’d like to also take the opportunity to thank each and every one of you who contributed here, be that in the form of our monthly meetings, discussions with the devs, feedback sharing sessions or when we just had randomly chatted about something. While EEE will be closed, we’re still contactable, and I implore you to reach out to myself, Paige (PaigeHarveyFDEV#9598) and Stephen (TheBenedetti#0835) whenever you wish!”
Shoutout for the new Buckyball Race. “Lava Loop” starts this Saturday (Nov 16th) and runs until the following Sunday (Nov 24th). Race starts and finishes at Conway City in LTT 4961 and requires competitors to visit five outposts, all in close orbit around lava worlds.
Paige is Back on Monday. It was implied that there are more than one Interstellar Initiative planned for the future
Do we need something to Aspire to?
What things in game can we (do we) aspire to?
What other things should we aspire to?
Some people aspire to have 100% “Achievements”. Should these be a thing (for the PC version) What would we like to see? Why do we think they’ve not been added, since they’re already there for PS4 and XB1
Multivex [AEDC]: I’d be fine with generic stuff. Kill 10 players, reach beagle point. I’d like some bgs ones but i don’t really see how they would do that since there aren’t any direct links between a player and faction…maybe do X amount of missions or hand in 100 million in bounties
Looks like we finally have a new store web front at https://dlc.elitedangerous.com. Nothing official has been announced by Frontier yet, so I’m guessing it’s in a Beta stage. But your ARXs are available there. If you what to know how much things cost, remember £1 gets you between 1672 and 2222 ARX and $1 gets you between 1250 and 1667 dependant on the package you buy. (Thanks to Ben)
A coherent Buildup and Plot, including a story from 3 years ago.
Four CGs over three and a half weeks.
No Unique Event Gameplay.
Overall I would have given this a C+ / B-. The initial slow build up using Galnet News and the BGS was good. However, there were people who would have supported the Onion Headers, due the Federation’s tactics in the previous storyline, so a competitive community goal might have spiced things up a bit and there was a lack of a dynamic event (like the evacuation of Palin’s Base and defence of his mega ship) which would probably deflected a lot of the criticism.
In-Game Events – what’s happened this week?
Truckers Rescued from the Devilish Don, despite the loss of Will Flanigan. 😉
CMDR Ventura_: Hi everyone , had a thought while catching up with the CQC episode of lave Radio… If Fdev put the high ranked players on a scoreboard, would that not entice more ppl to play CQC to beat the top player? Your thoughts?
CMDR Cortex-Vertex answered the community question on CQC. He suggests that CQC should be like a holographic video game (According to Premonition, it already is), which is available from the Station Dock Menu (or it might be a cabinet in the bar when space legs come in). Thanks Andy Spen
Kirk Marshal wants to know why we don’t have Gankers on as Guests. CMDR Spawnsworth. He wasn’t to know why they do it, How they do it, Do they target certain people, if so , why?
CMDR Bolloxim on Discord says: Interesting podcast this week. The announcement that frontier is spending time on bug fixes is likely a smoke filled cloud of misdirection. Usually when running a policy of bug fixes the cadence should be push them live as soon as possible or, if the beta servers are up, continually pushing weekly bug fixes. That they announced a 3-4 month release of bug fixes feels really wrong on this score, especially with an active beta community, if it’s in full swing. Something else that @Shan touched on. There is a new massive release coming in a year. Usual development practices would mean that branch of code should sit off of master. Bug fixes usually on fix branches integrated into master. Releases would be tagged/branched from master. I wonder though if all this activity on master will impact current 2020 development. Or if as some of you guys mentioned that its a new refactored codebase then this would be more pr stunts, that these fixes are bandaids for a year. There is one other alternative. The underlying code has been refactored and updated and it integrated the arx. That September release was more than just arx but foundational changes preparing the way for 2020. However I doubt this is the case, but, considering how much was touched some even not involving arx it’s a possibility.
Loose Screws Podcast claimed to have trucked out all of our Biowaste from Lave. Can we just say, never underestimate the amount of poo we can create. We are the third highest producer of quality waste products in the Galaxy behind whatever is in Cubical 3 at Hutton Orbital and Slough! (Taking cover from the Hammers of Slough now!!)
From BooTheHampster1: Hey guys, wanted to send you a huuuuge thank you for the shout out in last week’s episode about the upcoming Elite Aid 24 hour livestream to support the QLD Rural Fire Brigade. I live in Brisvegas (aka Brisbane), but have friends that have been impacted by the fires. You guys rock!
Cmdr Alec Turner has given us an update on the First Great Planetary Expedition
As we hit day 46 …. of the 72 commanders who originally signed the expedition fleet rosta we have .. 5 flagged as “non participant” (i.e. people who never intended to circumnavigate Kumay, bystanders just joining us for the launch, filming meet-ups, etc) 6 who’ve knowingly dropped out for various reasons 26 missing in action (i.e. who haven’t updated their position since launch) 14 who’ve now successfully completed their circumnavigation of Kumay 21 who’s circumnavigation is (as far as we can tell), still ongoing
Commander Turner went on to say …
“Personally, I’m in the latter group, currently half-way between Zig Zag point and geological site #23, which means I’ve completed something like 84% of the journey. I remain immensely positive about the expedition and, without meaning to sound patronising, am incredibly proud of the group of commanders who’ve taken part. Many of these people were relative novices in the SRV when we started this thing but those who’ve now completed the journey have become genuine experts who can easily maintain a cruising speed of over 100m/s, bound effortlessly across canyons which they would have considered major hurdles at the outset and, above all else, are all members of what I call the “family” of the First Great Planetary Expedition, true explorers, determined and charismatic souls, and above all else … friends.”
Phase 1 was introduction of the factions and the megabus
Phase 2 Community goal for guardian artefacts.
Phase 3 community goal will determine which weapons are unlocked. Fixed class 1,2 multi cannon or dumbfile missiles. The USP is that status effects (such as AX effects) are applied via ammo synth not engineering mod. Bypasses AX weapon limit
Commanders currently in the vicinity of Beagle Point who want to use this guide home will first need to travel through the Solitude Void and out to the Silentium Region to begin the Voyager Trail. The journey from Beagle Point to Voyager’s Reach itself is no easy task, it is a journey of approximately 22,000 Light Years between the two, and through some of the most remote sectors of the galaxy. Therefore this guide home should only be undertaken by those who are in no rush to return to civilisation and who plan to explore some of the more distant regions of the galaxy before returning home.
From CMDR Simonghetti
I have a question relating to elite and was wondering if you had discussed it in a previous podcast. To my knowledge, you haven’t but I apologise if I’m wrong!
I’m an xboxer and was wondering what will happen when the next generation of consoles come out? I imagine this may be before the end of development on elite so was wondering if the game would move to the new consoles? And if so, would old accounts, progress and rankings be transferable?
Again, sorry if frontier have commented on this but I am no good going through the forums. I also thought that I may not be the only CMDR wondering what will happen with console switch overs and you guys are very good at speculating and generating interesting discussion around these issues.
Thanks for your time and keep up the great work with the show! Kind regards, CMDR Simonghetti