Join the Lave Radio Crew as they embark on a dangerous adventure with Olive Hume of Spidermind Games, as he as our chief guide and games master runs us through an experience powered by his amazing Tabletop Role Play Game.
Host & 2nd Technician : Chris Forrester : Cmdr Fozza Head of Station Archives : Colin Ford : Cmdr PheonixDFire Chief Bar Steward : Grant Woolcott : Cmdr Psykokow Head of Entertainments : Chris Jarvis : Cmdr Elias Thane
Crew Members Head of Station Archives : Colin Ford : Cmdr PheonixDFire Chief Bar Steward : Grant Woolcott : Cmdr Psykokow Head of Entertainments : Chris Jarvis : Cmdr Elias Thane Head of Security : Lisa Voo : Cmdr Vooness Test Pilot : John Virgo : Cmdr Kerrashlanding
Crew Members 2nd Technician : Chris Forrester : Cmdr Fozza Chief Bar Steward : Grant Woolcott : Cmdr Psykokow Head of Health and safety : Ben Moss-Woodwood : Cmdr Eid LeWeiss Head of Station Archives : Colin Ford : Cmdr PheonixDFire
Store relationship values on mission avatars so they don’t change into their cool pirate jackets anymore
Players can now spend favours (reputation levels) to control experimental effects on blueprints
When determining the rank of NPC ships for interdiction, use the player’s combat rank, rather than their highest PF rank, although add 1 rank if their trade or exploration rank is higher than their combat rank
alter the changes in allowed interdiction ranks based on security, so that the biggest rank disparities are reserved for very low security and anarchy systems
Reduced the percentage interdiction chance of power play ships by 10%, and altered the ship type chances and combat ranks to be more mid range, dropping a lot of the top range down
Adjust tracking rates for turreted weapons. Large+ are unchanged, medium are slightly faster, small are a lot faster
Improvements to turret tracking: When evaluating confusion the turret will now take into account the apparently linear acceleration of the target actually caused by angular acceleration of the firing vehicle. Overall this should make turrets confused less of the time, and emphasises the skill element a bit more – the better you match your target’s acceleration to keep them stationary in view, the better your turrets will track
All shields now regenerate at double rate when in supercruise
First UA found planetside…
Not actually the 1st found, but still… “This crash site was found as a result of a mission tip-off. According to a Cannon source, this is the first reported UA sighting planet-side. The mission’s goal was to scan the wreckage, and when scanned, a data packet with what looks like a log entry was uncovered. The contents spoke of the survivors of the crash dying slowly, while one crew member “didn’t have to watch” it. I assume this means a crew member died during the incident. A POI nearby had 12 escape pods, organized into six groups of two, with each group’s pods stacked perfectly on top of each other. May be a bug, took screenshots for tin-foil.”
“EDTracker is proud to be sponsoring Lavecon this year; Lavecon and the Elite Dangerous community have been a pivotal part in EDTracker’s success so it seems all the more fitting that we can put something back in for the people who’ve helped get the project off the ground. Toggle that headlook and fly dangerous, commanders!” – http://edtracker.org.uk/
Station Commander (Presenter): Allen Stroud : Cmdr Helaban Kel Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss Head of station Archives: Colin Ford : Cmdr PhoniexDFire Chief Barsteward : Grant Woolcott : Cmdr Psykokow
Planet Coaster Alpha launches today – Released today
Advertise Lave Radio special stream for PC? – Alt Lave New Ad Hoc Show from the crew of the Orange Sidewinder that will focus on Movies, Video Games, Tv Shows, and Fiction. Indeed anything really that members of the crew feel is worthy of discussion outside the ED Universe. The first of these shows will focus around Planet Coast from Frontier Developments.
Community Goals will be available on the galaxy map.
Tracks on planets – Are they limited to your client, instance or are they permanent (probably not). How long until someone does a big tyre track penis and shares it on facebook? Grant Woolcott I am looking at you after last night!!!
Where Ed and Michael Brookes took people through how to do exploring, the necessary and helpful equipment required with hints and tips on how to explore showing there is more to exploring than HSJ (Honk, Scoop and Jump).
This thursdays’ stream is all about trading tips.
In game news
Poor Ishmael Palin (the prominent Barnicle expert) so far has been attacked by pirates, kidnapped and finally rescued. However his bad luck has continued as he’s now contracted the Cerberus Plague. You’d think someone has it in for him, he’s having so much bad luck. 😉
The campaign from the Canonn Interstellar Research Group to establish a new research outpost in the Col 285 Sector IX-T d3-43 system has been successful. A new outpost will be constructed ‘soon’ which will help with more research into the UA.
A rogue Farragut Battle Cruiser somewhere? There were reports last week of a Federal Battle Cruiser with Pirate markings in the LHS 3447.
Speaking of Farragut Battle Cruisers, the construction of the Latest Cruiser in the Beti Hydri system has the Empire worried. If more cruisers are constructed, sources close to Admiral Denton Patreus say that the empire might have to respond in kind.
In response to the New Battle Cruiser and rhetoric coming from the Empire; the Alliance has held a diplomatic summit at the Alliance Capital looking at possible responses.
Main Discussion – DDF Lazerus
Default In-game choices to be made by the DDF
“It’s been a long time, but we are finally able to move towards some of the things we discussed during the Kickstarter with respect to the DDF and the ability of members to decide together on significant actions within the game. There are some big events coming to the game later this year (in relation to an alien species – trying to minimise spoilers here!), and members will decide where these events first take place, and how the process moves on down the line. This will be by voting on the DDF forum with a choice of possible locations. As the events unfold, there will be further such choices going forwards.”
Head of Entertainments : Chris Jarvis : Cmdr thane Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss Head of station Archives: Colin Ford : Cmdr PhoniexDFire VR Expert and all round ‘nice guy’ : Cmdr Snuffler
Wants to introduce effects to degrade Collusion Piracy (current options)
Creating a voting system to allow Commanders, by the act of majority will, to withdraw from poor control systems, ensuring mechanisms are in place to prevent profitable systems from being voted out.
Utilising an UP / DOWN vote feature, which would exist primarily to be a channel of communication within the game for pledged Commanders) to also provide veto functionality at the preparation stage, allowing, by the act of majority will, poor control system candidates from being purchased as expansion targets.
Introducing a combo mechanism for fortification allotments, limiting the purchase of rushed allotments based on successful deliveries – the more you deliver the more you can pay to rush – whilst adding temporary fortification disbarring for losing fortification commodities.
Sandro – “And since I’m in the mood for pulling hand grenades , here’s another thing to chew on: I’m currently rather taken by the concept of a success multiplier for Commanders in Open Play. this modifier would not improve personal gains from power play activities, but it would magnify the effectiveness of a power’s actions (expand, oppose, fortify, undermine). And the effect would probably be significant.
Power Play by design encourages player interaction and FD want to encourage that. “Powerplay will always be at its best when opposing Commanders interact directly”
consumers will be able to test out the HTC Vive within the next week at Currys PC World flagship stores in Leeds, Tottenham Court Road, and Reading.
Ian Honcharenko — “Question for the team: With the rise in popularity of 24hr charity streams and the advertising in the newsletter last week of a race requiring approximately 38 hours commuted flight time in a 2 day period, I put the question to you should frontier be promoting such events despite the inherent health risks and chance of negative press (such as the numerous game addiction articles in both professional medical journals and less professional tabloid newspapers).I’d just add that last year’s Voyager winner did it in 40 hours with a 2 hr nap.”
From the newsletter— Probably one of the craziest endurance challenges in the galaxy, the 2nd Annual Voyager Challenge kicks off on March 24, 2016. Head over to the original forum post to find out how you can get involved. Can you make 60,000 light years in under 40 hours? According to event organisers, last year’s record was an incredible 38 hours, 44 minutes! It’ll take some doing, but we know that there must be some Commanders out there with the tenacity to get this done! Remember, fly safe Commanders! Make sure you take regular breaks, look after yourselves and be sensible with any long play sessions.
Also worth working in the Hutton Orbital Gimp run with the race to Sag A
Also arguably FD’s original race to Elite and what the guy to get the Triple did to win that
First, in addition to natively supporting cross-platform play between Xbox One and Windows 10 games that use Xbox Live, we’re enabling developers to support cross-network play as well. This means players on Xbox One and Windows 10 using Xbox Live will be able to play with players on different online multiplayer networks – including other console and PC networks. Of course, it’s up to game developers to support this feature, and Xbox Live players will always have the option of choosing to play only with other Xbox Live players.
You can also join us on INARA The Council of Trid signed the following declaration: http://imgur.com/jRzAKVr That’s right, we use old timey paper.
Join us and be a part of real change in our systems! The Tridicate Collective is a group of factions, CMDRS, and more people just like you! Striving for a higher order in the galaxy. To achieve prosperity we must have order. Order will set us free in the chaos of the black.
The Tridicate Collective shall be henceforth dedicated to the goal of establishing a coalition with the intent of bringing peace, prosperity, and order to the Milky Way.
Dave Hughes and the Elite: Encounters has confirmed that the RPG release is scheduled for July (Just in time for Lavecon!)
AMA with Allen Stroud this Friday on eliteOne and Elite Dangerous this Friday.
On the X-Box One :- The Tridicate Collective is now at war with the Church of the Space Cat. It’s time we rid these systems of this felinemenace which chooses to terrorize us.To those who wish to join the fight, please sign up at elite.tridicate.com
MonkeyBones asks – Which is a more valuable asset, an A5+ fuel scoop or a REALLY BIG GAS TANK? (For the record, after a year or so with a RBGT I have finally switched to a B6 Fuel Scoop. It is SO fast, but it still makes me nervous that I will get stuck out of fuel in a brown dwarf desert.) Shameless Plug for the REALLY BIG GAS TANK Methinks
CMDR Smugallo – Id love to hear the cast each try an impression of someone not a discussion i know hahaj.
Host & 2nd Technician : Chris Forrester : Cmdr Fozza Head of Entertainments : Chris Jarvis : Cmdr thane Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss Head of station Archives: Colin Ford : Cmdr PhoniexDFire Chief Bar steward : Grant Woolcott : Cmdr Psykokow
Galaxy Map Bookmarks We can rename them, plot routes to them
ED 2.1 Delayed (see main topic)
Elite Dangerous 3D Printed Models
Eucl3D have created full-colour, 3D-printed sandstone models of some of your favourite Elite Dangerous ships. Prices for the models start at $29.99 – head over to Eucl3D’s website to get a glimpse of the Viper, the Anaconda and the Cobra. Eucl3D are going to be taking part in an AMA on the Elite Dangerous subreddit on Friday 11 March at 7PM GMT. So get your 3D printing-related questions ready!
“With minor faction states we’re intending making their effects more noticeable on available missions, ship traffic and composition, and markets. At the moment these can be quite subtle, so beefing them up with add more drama to a star system.”
“authority response if they are attacked will be sharper.”
Wider range of rewards than just credits
Hard to find commodities / salvage items
Some may be mission rewards only and could tie into story events
Rewards will be more appropriate to the risk.
Rewards will also increase the more a faction likes you.
Cockpit gets a clock!
New paint job packs for the Imperial Courier and the Type 6
This week we want to share with you something we’ve been thinking about for some time, in response to the many requests we’ve had since the Kickstarter. Naming NPCs, renaming planets and even having a named surface marker to commemorate a special person, thing or event, are all things you’ve been asking for. We are considering adding these items and more to the Frontier Store, including star system naming and creation and naming of new surface starports. We would love to know your opinion on this, and gauge interest. In order to keep these items special we would limit the availability of each, and if it works well, we would have a batch in each future expansion too.
Arubeto – “Really? This is open to discussion? Guess we won’t be visiting “Sagittarius A*” anymore…”
Zac – “Allow me to clarify. Everyone is very conscious about making sure that the naming of things are done in a way that does not ruin existing names. What I mean to say is that we want your feedback here to make sure that we consider everything, so even if things seem obvious, let us know your thoughts on what you would like or wouldn’t like as part of this process. We’ve seen some really great feedback already”
Trailer Competition – The winner has been announced for the trailer competition. Commander NOTONLYHERE came up with a blinder including timed delay shots of cities, coordinated ship launches, SRV races etc. The trailer can be found at :- https://www.youtube.com/watch?v=cF4qln6-qUw
Main story “The furor surrounding FD’s delay of 2.1 and recent stock exchange news”
Accounting-wise, Horizons will now “leave early access” and be considered “released” after 31st May.
Accounting-wise, revenue from the sales of Horizons will be deferred to FY2016-2017’s financials (starting June 1st), instead of being included in FY2015-2016’s financials (which ends May 31st).
FDev will pay less tax in FY2015-2016, choosing instead to pay more the following year.
Comment from DB “What it means is that 2.1 is pushed out by around 6 weeks. This is to push the quality up, which is a good thing for the game. It’s ready when it’s ready. It does mean you’ll have to wait a bit longer, but it will be worth the wait.”
Post by Zac Hey guys,
This morning we released a trading update that we wanted to share with you.
The update explains that our next instalment of the Horizons season of expansions (2.1 – The Engineers) which was previously planned for April will now move into the beginning of our next financial year. We’re aiming for to release the beta in May.
We’re sorry to keep you waiting, but the Engineers is a truly colossal update and this additional time is being used to ensure that the new content is of the highest quality possible. We take great pride in all of the content we produce and we firmly believe that giving this additional development time is the right thing to do for the game, the studio and the fantastic community of players.
You can read the update here: http://www.frontier.co.uk/investor_r…l=edit&blk=275 Thanks,
The Blood is in the air tonight as we play host to both the Mobius Group and The Smiling Dog Crew. We try to get the facts about the recent storm in a teacup between the two groups and hear about if you’re going to be the bad guy, then BE the bad guy.
Remove the rank requirement, Rank now implies the difficulty of the mission
State of the minor faction
Type(s) of market for that port
Better feedback for what that mission will do to the BGS
Galactic Academy “It’s a frontier thing, but not possible without the incredible community. We have a group of mentors that have signed up (volunteers) and they are on Teamspeak and Discord and we will be emailing all our players with low play time and then all new players every week with details about the academy. It’s a landing page with user guides, videos and most importantly ways to connect straight up with our volunteer mentors. They consist of ambassadors, mods, group representatives and other specialists. It’s about teaching players and hand holding them where needs into basic things like the galaxy map, making a credit or two, etc”
Reduce the barrier for entry for ‘alternative mission flows’ I.E. you won’t have to drop out of supercruise to get an alternative.
USS for missions will generally be at a specific body in a system rather than random
Nav Beacons can be scanned to give system information!
Systems will now have traffic lanes and hubs and these affect the creation of USS. Also USS are created spatially not temporally, so you can’t just sit there and wait for them,
USS can be scanned to reveal information about them.
“This week’s dev update is the penultimate update “ Hmmm so 25/2 for last 2.1 update. Can we speculate Alpha early March?
New Sets of Anaconda skins. The empire people are very happy with the white one. 😉
Announcement via Zac:
“It’s a frontier thing, but not possible without the incredible community. We have a group of mentors that have signed up (volunteers) and they are on Teamspeak and Discord and we will be emailing all our players with low play time and then all new players every week with details about the academy. It’s a landing page with user guides, videos and most importantly ways to connect straight up with our volunteer mentors. They consist of ambassadors, mods, group representatives and other specialists. It’s about teaching players and hand holding them where needs into basic things like the galaxy map, making a credit or two, etc”
We are a small player faction, known as NULL, here to help others with donations for lost ships due to lack of insurance as well as new players getting their footing, and an escort service for traders and returning explorers. And we are now under threat of being steam rollered by Winters PP faction. We need help, as our currently limited resources are running low. Any Alliance commanders listening in please ship prep agreements to DR Crucis. Any NON-Winters aligned players, please undermine them to assist us staying independent, and here to help others. NULL needs your help, to ensure our BANK deposits here for others remains available and open for business. Thank you CMDR NULL
Massive thank you to those people that have already sent us message of congratulations to play out on next week’s 100th episode. If you would like to send us a message to play out on the show please record a short mp3 and send it to firstname.lastname@example.org with the subject 100th.
Everybody that does gets a little thank you in the post from the crew.Hi guys, any chance of a shoutout on tomorrow nights show for the Wasat Cup, a
50km, point-to-point SRV race from Elwood Camp to Ferguson Prospect on Wasat A2
E organised by the Buckyball Racing Club. You can run it any time you like (and
as many times as you like) from 23rd-25th February using screenshots to capture
your start and end times.Takes around 30mins … if you’re fast. Well? Are you fast?? Come along and
prove it then!