With the Release of the new Elite: Dangerous novel Premonition, Chief Archivist Colin ‘PhoenixDfire’ Ford has a chat with Author Drew Wagar about how difficult it was to write, ‘THAT’ event and it’s aftermath and plans for the future.
‘It seems the fake news and rumors run amok before, during and after the event. Let me try to clear this up a bit. Believe it, or leave it. The people fighting for Salomé did not consist of a single group. PAC might have been the public face of it, but they were not directly responsible for Salomé’s flight. That was in the hands of CoR and a few of our trusted allies. PAC was tasked to organise defense fleets for Raan and Tsu and somewhat help with Salomé too independently from this more private defense force. PAC may or may not have considered SDC an ally, but they were certainly not considered an ally by Salomé’s personal guards. SDC was never tasked in defending Salomé, nor were they allowed to get close to her. Harry Potter and other Commanders who interdicted Salomé simply played the game well, got lucky with instancing and did their part. Salomé was going to give a speech at the end of the event if she survived, but as far as we know, the listening posts at Teorge are the main answers that needed to be broadcasted. I think it’s important to understand that there is no ‘losing’ situation for this event. Whether Salomé delivered her speech or not is not relevant to the grand scheme of things. What matters is whether we have played out an interesting narrative using in-game means. With the current results, there may not be a speech, but there may be a funeral. The story still moves forward, just in a different direction.’
PAC’s behaviour in the run up to the event was horrendous, Complaint’s of (Irony Alert) PVP Eliteism, denying people access to the event, Kill on sight order (even on their own side, who didn’t follow the rules). Drew on a couple of occasions, asked for PAC to be more inclsive which the response was ‘Don’t go running to Drew, if you don’t like our Rules’.
Colin was a victim to those rules, even though the event hadn’t started. In addition, Innocent cmdrs who had nothing to do with the event were targeted (According to reddit). Group I was associated with [Forge] did a sterling job.
Remote Outpost Games is a podcast celebrating the best video games in history, stranding industry figures on a remote getaway and asking them to justify which 5 games they would take with them to await rescue.
In this episode, hosts John Stabler and Christopher Jarvis talk to Industry Veteran and Indie Newcomer James Buckle of Engage Pixel about his latest game – Captain Kaon – and his decade-long history working on the Total War series.
Captain Kaon is a new gravity shooter inspired by Thrust and created in a homage style to the Amiga era. As part of this show we have THREE Steam keys to give away for Captain Kaon, so listen in for the rules and send us your entries!
Download the episode directly from here.
Elite Dangerous RPG is a traditional pen and paper roleplay game based upon the video game, currently in its Kickstart Campaign phase. In this show Obsidian Ant Interviews the creators behind the game, and pose them questions sent in by the community.
Recorded 30th November 2016 Download the episode directly from here It’s been a long 3 years since Drew graced the Orange Sidewinder with his Imperial presence. In that time 2nd Tech still hasn’t managed to fix that annoying squeak in the guest chair! Senator Drew and Fozza talk …
On Saturday I was finally able to browse the show floor properly with some fellow commanders and we have a fun recording of them along with Barry from Special Effect, a gentleman who walked from Bristol to EGX for Special Effect and ‘Wonder Woman’. Along with that I also went to the Planet Coaster Developer session. Naturally I was also at Elite Meet though I will save my thoughts on that for the main show, although here’s a most disturbing video of the shenanigans that occurred there!
EGX 2016 Day 2 Once again I was working, so only had an hour on the Show Floor, but I was able to bump into Cmdr Slopey who made (the now deceased) Slopey’s Trade tool. He and I then went to the 65 Days of Static (who produced the Music for …
Need a podcast while you wait/travel for LaveCon? We have a prototype new show for your listening pleasure and in the absence of a main Lave Radio show this week, we though it was a good time to let you hear it!
Remote Outpost Games is a new Lave Radio interview show. Our guests are stranded on a remote outpost with only five games salvaged from the wreck of their ship. All Lave Radio escape pods automatically get Elite Dangerous and Tetris but the rest is up to the survivor. Which games would they choose and why?
In this pilot episode, John Stabler interviews one of our own – Christopher Jarvis – about his choice of five games, what he looks for in a game, howhe feels about current trends in gaming and – of course – Escape Velocity.