Total revenue in FY20 was £76.1 million (FY19: £89.7 million)
The decrease is at least in part because Planet Zoo launched ½ way through the year
Cash balances increased by £10.4 million during the year to £45.8 million (FY19: £35.3 million)
Elite Dangerous continues to grow, with the success of the recent Fleet Carriers update helping to achieve its highest ever player numbers. Elite Dangerous: Odyssey, our major new paid-for update to launch in calendar Q1 2021 (in FY21), was revealed in June 2020 to positive reception
Your original ship with Goods A in it is still where you left it… therefor cargo storage for all
Ben’s (possible) objection
This makes unproven assumptions that we can get a taxi whilst we have goods in our ship it might just be that getting in a taxi is like getting into a ship with Zero Tons of cargo space and we’re not allowed to until we’ve sold our stuff (just like going from a 100T ship to a 10T ship, you need to lose 90T of goods)
Liz Ryder War – Following on from Admiral Patrous’s promised crack down;- A New CG has been created. Fight to save Liz Ryder from the Imperials, a special reward of a modified missile rack available to all those in the top 75% or Fight for the Imperials and they promise to take Liz Ryder into custody but keep the engineering base working as is.
Operation IDA – Has completed at least 2 of the damaged stations, with only *** remaining. For more information with helping to Haul, pop over to the Operation IDA Discord
Luke – Suits are essentially the ship of the odyssey game
Can have > 1 suit
NPC Dialogue options.. Like skyrim
Example Scavenger Mission flow
Can talk to ppl – they may have special knowledge that they care about
We can negotiate with the Mission giver… They offer 10k we can barter it up…
They may or may not accept this depending on Rep, Experience
Can get there via Apex or your ship
Find the wreck
Can use SRV or on Foot
Start rifling around, looking for boxes, containers, bigger containers that need more work, locked containers that need special tools
Head back and hand in the mission
BGS and Odyssey
Same as Current
Have real ppl as reps who we can talk to
No answer on what happens when we die.
NPCs have voice acting
Ody will work with Wings, Multicrew etc
Will all planet ports have the same hubs / modules?
there will be “nefarious” missions
We can walk around our Hanger
and it willl be seamless to get to the bases
Oscar Biggs – Assistant Producer
He describes himself as a Time Lord
Works with Character Team
Also works on the Social Spaces
It’s great to see “character” developing in our cmdrs – needed a bit of a culture change to get that
The Social Spaces add a new layer to Odyssey
Mocap in Elite – Yes it’s really interesting lets you really get the weight behind things… Didn’t manage to get Piers in to it!!!
What Mocap Set up
Oscar doesn’t know the suit name
BUT at the moment ppl go to the office and put the suit on
do the animation (keeping socially distant)
Oscar is a big fan of some of the weapon animations
No answer on Emotes
Will there be CQC on foot?
NPCs will respond to you differently based on faction status / rep
No comments on Cross Play
Suits WILL have Battery Powered Shields
NPCs do NOT stand on tables
Anti-Xeno-Initiative has started a new server called the Initiative. As there has been no real new Thargoid content since the witch head nebula interstellar initiative last year and the fact there still seems to be an issue with the Thargoid Heart bug; they’ve set up a new discord to keep the community together for other other gamers, such as NMS, SW:Squadrons, Star Citizen etc. Hopefully when there is new thargoid content (and maybe a working heart bug-fix), we’ll see a lot of folks returning.
SagI Issue 29 is coming out on Wednesday 7th October
As far as news from the community… TDW is now pending expansion and this is the one that will take us into Lave…
What Can we do to improve CGs?
Flossy – Have more of them
Paul Wortmeyer Multitask goals that enhance the universe. And or a community goal storyline . Mini story if you will. Aka you need this plant take it to Colonia and convert it to a medical treatment and race it to the station at sag a . Then do it again.
Krisztian Balogh Some type of srv community goal. Would be cool.
Matt Yallop Open only 😂😂
What’s got you excited about Dev Diary 2?
Any Other Business
It can’t be ignored but SW:Squadrons was released last Friday and has taken the Space Sim community by storm. Colin is having real problems with his x52-pro set up as there seems to be a game Hardcoded 20-50% deadzone for that stick, which makes the ships feel like flying through goo, however Ben reports no problems.
The Imperial Palace will host a memorial ceremony to honour Harold Duval, for which rare commodities have been requested before Thursday 1st October. Ngadandari Fire Opals, Esuseku Caviar, Lavian Brandy and Kamitra Cigars should be delivered to Oterma Station in the Baal system, where the White Templars will transport them to Capitol after security vetting.
Commanders of the Pilots Federation will be assigned an Achenar system permit alongside financial rewards. To further encourage participation, Gutamaya Corporation will apply a discount of up to 25% for all ship purchases according to the amount of rare items provided.
Mark Winstone has been number crunching. This is going to be one hell of a shindig… in fact it’d be worthy of something out of the Hitch-Hiker’s Guide to the Galaxy. If it completes, and just one fifth of the goods are Lavian Brandy, that will be roughly 9 gigalitres of brandy… Put that in a pool 2m deep, and it’s a pool with about the surface area of Coniston Water.
“According to the testimonies of three naval engineers, they installed replacement power regulator components to Starship One prior to its launch. Mr Webster verified this was routine maintenance during the initial investigation.” “Last year, one engineer reviewed data for the Highliner Antares incident and realised that pre-modified power regulators could have caused an identical Frame Shift Drive misjump on Starship One. She tried to trace the components’ source and found the records deleted.”
TDW’s Expansion from 5455 should land on 30th or 1st and they are already sitting at over 75% in Turdetani so the second the cooldown drops they will Expand (hopefully) to Lave.
If all goes well The Dark Wheel will actually test phase 3 in around two weeks. Seems appropriate that we will test Phase 3 first in this screwball endeavor.
Phase 1 would be tested 2 weeks after and Phase 2 we will have to drag migrate out to 509 so hopefully by/in Jan.
Phase 2: To expand TDW to the Lave System.
Reasoning: There are old lore tidbits about Raxxla being quite close to Lave. And Lave also has a permit-locked planet, with no definitive explanation. I am aware that there are statements on record that the permit lock was at the direction of Allen Stroud and was most likely tied to the Lave Revolution storyline, but that does not definitively mean that it could not still also be tied to the mystery of Raxxla.
Eylene Pirez is a physicist who worked on the imaging systems of the Cassini probe as well as on dark matter and particle accelerator technologies.
At the moment HCS Voice Packs have already recorded the ship responses and we’re working with Eylene to get a lot more going on (Plans to make constellations and the GalaXapedia) as she’s a physicist and wants to help add more relevant content to the space facts.
HCS have committed AGAIN to donating ALL proceeds from the “Cecil” Voicepack to SpecialEffect for the year as part of the One Special Day fundraising effort.
For those that have been around for a while – thanks to everyone that funded the pack in the first place. For newer commanders – if you’ve got VoiceAttack and want a companion on board your ship whilst flying to Hutton – yes, we’ve got our “own” one.
Chuck some pennies at it if you’ve got them – all of it ends up with Baz Floyd and the SpecialEffect team and what’s more, you get a drunken buffoon in the cockpit to keep you company.
Thanks to Paul Watson, Lee Barber, Fireytoad & Mzia Cruz for all their work and their generosity!
Any Other Business?
For anyone interested, on Thursday Night at 10pm, Colin will be streaming SW:Squadrons and seeing if it scratches the old X-Wing Vs Tie Fighter Itch. That is if his internet connection is holding up! People are welcome to try and shoot him down. 😉
“But what really matters is that the gameplay is working. That you can see the promise of the game. And I think as long as we have confidence that whoever we’re working with can make something beautiful, there’s no need to make everything beautiful as part of that submission process.
Because we’re a developer, we know the gameplay matters. And actually the best time to make something beautiful-looking is right at the end. But there can be pressure from publishing to make every milestone beautiful and that is ever so much makework. And eventually, it becomes quite demoralising for a team.”
“We were approaching capacity in the new building anyway,” he explains. “What it (working from home) will do is increase our runway before needing another building because we’ll have an element of work from home. Because I think what it’s done is it’s taught us lots, we’ve changed our processes quite a lot, in a good way. And hopefully it’s helped people with work-life balance.”
although Braben informs us that their “excellent canteen” is sadly yet to reopen.
StellarScreenshots – Win Unique Paint Jobs!
Therefore, we’re going to start showcasing five screenshots every week rather than four and each Commander whose image is featured will receive an exclusive Paint Job which cannot be obtained elsewhere!
Each month, one of these three unique Paint Jobs for the Asp Explorer will be awarded to featured Commanders – the Asp Explorer Shatter Lava, Ice and Acid:
To qualify, #StellarScreenshots entries must:
Include the exact Commander name of the account from which the screenshot was taken
Be posted on the current week’s #StellarScreenshots threads on either Twitter, Facebook, or the forums. If posted on Twitter separately, use the hashtag #StellarScreenshots
Be in a 16:9 aspect ratio with a minimum resolution of 1920×1080
In-Game Events – what’s happened this week?
CGs started on Thursday and Finished on Saturday night
Incoming message from the Children of Raxxla… “The tragedy of Starflight One’s destruction set events in motion that still haunt us today. It’s prudent to continue this investigation rather later than shut it down completely – as was the case in early 3302. However, the final inquiry report needs to be made public. Every decent pilot is taught to make his pre-flight checks and when transporting a Federation President it must be assumed they double- and triple check everything. It is hard to believe the pilots would oversee an illegal FSD modification, unless told to look elsewhere. Finding a mid level culprit thrown under the bus by colleagues is too much of a cliché really. We encourage our friends to put pressure on those institutions. This case must be made public. Force their hands!”
The New Pilots Initiative Are pleased to announce the second round trip to Colonia aboard The Petronas Fleet Carrier
Due to the Tritum buff in effectiveness we don’t need as much
However we are planning on stockpiling as much as possible in order to help out FCs stranded in Colonia
Donations of Tritum and Painite will of course be accepted with myself hopefully fingers crossed paying a decent price to CMDRs
And of course
The Colonia Express will be leaving from Meliae on the 13th of November and arriving in Colonia on the 15th of November. She will be returning back to the bubble on the 18th of December and getting back on the 20th of December.
There’s no exact way of knowing how many ppl were on the 1st trip, but cmdr Louis Fredlaw guestimates that hundreds of people used the Fleet Carrier going by direct communication from commanders and messages of thanks.
In Odyssey, players will be able to fly down to planets, fly through atmospheres and drive along planet surfaces in their SRVs – all while remaining in VR.
When disembarking your ship or SRV, players will be presented with a projected flat game screen in their VR headset in order to continue on foot. Players will of course be able to remove headsets if they so choose, but this will not be a requirement to continue your adventure.
There will be no requirement to boot between Horizons and Odyssey in order to continue your journey.
While Odyssey will see players explore a wide range of on and off world locations including station interiors,ship interiors will not be included at launch.
Operation IDA is preparing to mobilise in an effort to repair the damaged imperial stations. All Operation IDA commanders should be notified that they are staging preparations at Carson Terminal in Kehperangwe
AXI were all excited when the reports of the first Station explosions came in. However, it was soon realised that it was a terrorist attack using thargoid based weapons, so they disappointedly stood down.
Station Interiors – What do you want to see?
PrimtimeCasual Needs You! – On Saturday 19th, 15:00 UTC on HR 6164 ABC
I will be filming the trailer for Speedbowl IV – New Grounds. For this, I still need PC pilots willing to sacrifice an hour or two, hurl their ships towards a planet, and make it look good! Think you got what it takes? Want your ship to be in the official video for the most anticipated, high-adrenaline event of the year? Secure your spot in Speedbowl history! The fleetcarrier MZH-B3Z Lithobrake is available as a shuttle.
It will be departing 61 Virginis at 14:20 UTC on the day of filming, and then returning there as soon as shooting is over.
How to join: -> Send me a PM and I will get you set up. What you need: -> Any ship. Any paintjob. Any level of skill – no prior Speedbowl experience required! What you get: -> An hour of fun and showing off your ship. Your name in the credits.
What you need to be aware of: -> Please note that you will be flying low and fast in a high-g environment and most probably will need a rebuy or two – on purpose.
The New Crusoe Voice Pack has been made available for those who use voice attack. Voiced by Eylene Pire, an renowned physicist (and photographer) who has worked on NASA’s Cassini mission to Saturn, dark matter research, and particle accelerator technologies at UCLA. She hopes to bring a lot more scientific accurate information than your average Voice Pack AI. Crusoe – Perfomed by Eylene Pirez and http://www.eylenepirez.com/
Fixed an issue when reading inbox messages in Supercruise caused the game to crash
Fixed a bug causing delays and disconnections when entering a location with Fleet Carriers present
Fixed a UI focus issue which allowed players to sell ships in the background while using Carrier Management
Stopped depleted motherlode asteroids from respawning when a player flies a Ship-Launched Fighter beyond its maximum limit
One of the things that we missed for the Discussion last week was that New Commanders will have a choice to start planet side (on foot) or in space. Does this mean if you start on foot, you have to run (or rather walk) missions in order to earn your sidewinder?
As a Side Note:- Dom from the Mission Development team has been on the Forums helping commanders who have been getting stuck with missions. So if you’ve been struggling with Bounty Missions or Unidentified weakage missions, we’ve included the links in the show notes
In-Game Events – what’s happened this week?
Peace in Leesti
TX will respect (i.e. not intentionally work against) the Alliance BGS in Leesti, Diso, Reorte and any system that has been entered first by an active Alliance player minor faction. Special arrangements regarding particular systems may be made between each respective player group.
The Alioth Council and its member groups will respect (i.e. not intentionally work against) the TerraEx BGS in any system that has been entered first by the TerraEx player minor faction.
Both sides will inform their members and supporters about this agreement and ask to cease all hostility with immediate effect.
This will assist in bringing a solution to the work TX and other Alliance factions involved in OWTO are doing.
TX will retreat from Leesti after a successful expansion into Riedquat (or Orerve, in case the BGS mechanics don’t work) where they’re free to take control.
A. TX will stop all BGS in Leesti and allow the Alliance to drop TX to about 10%
B. TX will remain in Leesti until TX has expanded into the chosen and agreed system
C. As soon as TX arrives in that system the Alliance is free to start the process of retreating TX out of Leesti
D. From here TX will take care of the chosen system and the Alliance take care of Leesti with no opposition from either side
E. The Alliance offers to assist in repairing the following TX systems that have suffered during the conflict:
1. Baris – bring TX to control again
2. Agatavun – bring TX to control again
3. Baijio – bring TX to control again.
Turning the Wheel
Gains in LTT 5455 today were significant. There is a strong chance they will trigger a conflict for control of the system with the next tick.
TDW’s expansion from HR 4979 should complete at the tick and the Rabid Hamsters, and Hamster-Lite forum commanders have prepared everything pretty much perfectly. There is little that can go wrong from here.
With what looked like Galnet Logos on the Mugs of two certain community managers, does this hint for the return of Galnet ?
If so, what stories do you think they will cover?
As, they’ve said that the old galnet will only cover items you can get involved with, does this mean the return of community goals?
Or even better interstellar initiatives?
I.e When is the Federal Election due?
Reports on an increase of thargoid activity?
Is this what the ‘B’ team have been up to since the fleet carrier’s have settled down.
Congrats to down earth astronomy getting Married.
Cmdr Exigious has done an incredibly detailed deep dive video into the Graphical settings in Elite Dangerous, showing all the settings and the performance hits they cause. Link
In the last two shows, guys have brought up the hope of high gravity worlds greatly affecting personal movement upto the point of not being able to move at all. The conversations make it seem like realistic gravity is a big deal. As it stands now, pun intended, all gravity does is make thrusters less effective. I’m not sure if gravity effects lateral movement or drive speed at all. If Fdev were to do more realistic gravity, wouldn’t we black out in our ships and SRVs before we had a chance to walk?
Thanks for your time and efforts in the show and thanks for your consideration.
Cmdr Jules Vern who works for the Charity “Everyone Can” is taking part in a 24 hour Charity Stream, Game Together.
Everyone Can believes in a society that encourages every disabled person to realise their potential, so they are able to dictate the course of their own lives and play an active role in society. They believe in a society that includes disabled people and not exclude them.
Game Together will be held from 10am on Saturday 26th September – 10am on Sunday 27th
The Dark Wheel have expanded out of Anyanwu into LTT5455.
Immediately upon that expansion cool down dropping HR 4979 expanded as well as it had been above 75% the whole time. TDW landed in 5455 and immediately won Our invasion in a sweep 4 to nothing.
The Dark Wheel has a game plan in place to take control of 5455 within a week (with the obvious four day delay for the war) and will look to expand one more time which should take us to our target system to test capital Sol!!! Kai Zen keeps coming back to the fact that there’s only six factions in that Sol and who the hell is supposed to fill the seventh slot if not TDW.
They are currently shaping the 4979 expansion to make sure that it’s in the direction of Lave. IIRC the NEXT jump after this puts us in the neighborhood so to speak.
Development News – what have the devs said this week?
All Interviews were released 18th Aug with Gareth Hughes, Principal Designer of Elite Dangerous: Odyssey: and Jonathan Bottone, Art Director of Elite Dangerous: Odyssey:
“Planet ports are ports, as you see in the game already, they are a big sort of draw for a lot of players.
A lot of commerce happens there… trading. This is where you buy your new gear, it’s where you’ll upgrade that gear. It creates a social space where for the first time players will be able to get out on foot and socialize”
Sc𝐵𝑒𝓃: So ON PLANETS We can get out and walk about, interact etc? What about Star Ports?
“Then, on the slightly smaller scale, we have what we call settlements but actually these are quite big. They range from fairly large industrial kind of endeavors, down to military bases, and to small outposts, almost like little villages right on the frontiers of space.
Within those settlements, there will obviously be a human population that you will be able to engage with and do missions for. There’s also additional emergent gameplay that is supported there. If you want to raid these settlements as a pirate you can do that. If you want to take stuff that they need and trade with them you can do that.”
𝐵𝑒𝓃: Settlements give missions and can be killed??? Reminds me of Raids in WoW where we’d go off and kill all the quest givers 🙂
Survival Features “We have navigation…but you might go too far and the journey back can be really intense! Am I going to make it? Or am I going to suffocate in my suit a hundred meters away? So there are some really cool, intimate, and intense moments that come from the foot gameplay”
𝐵𝑒𝓃: YAY! So long as you have enough time to do what’s needed and replenishing is easy! I.E. I get back to my ship / Enclosed SRV and my O2 quickly replenish… On the other hand if we get set a speeder bike, maybe it doesn’t? Or maybe the suit has connectors in it and the bike can make O2…
Developers are also considering allowing them to walk around inside starships, exploring the vessels they’ve owned for years for the first time. The feature won’t be available at launch when Elite Dangerous: Odyssey comes to PlayStation 4, Windows PC, and Xbox One sometime in early 2021.
Also undecided is how players will transition from ships or wheeled vehicles to walking on foot. The team wants players to have their own “Neil Armstrong moment” Hughes said, of being the first person to step on a distant world. Trouble is that they’re just not settled on what that moment will actually feel like.
Clarification from polygon. They got the bit about animals wrong but the lack of walking around ships they’re standing by.
Well worth a listen, and Al makes some interesting comments on his take on Lore and Story in Elite Dangerous. Community Setting the Narrative. And FD are “working on (story) things behind closed doors” — “Excite the community very very soon”
Due to an issue found during testing, the date of this patch has been moved to Monday 3 August. It can still be expected at 11:00 UTC with an estimated 15 minutes downtime.
Fixed issues related to diminishing returns for commodities in overlapping hotspots
In-Game Events – what’s happened this week?
AXI – Thargoid hearts total stand at 9368.
Turning the Wheel
TDW has expanded into the Anyanwu system, and is trying to solidify its position. To improve TDW’s influence, they need to do a variety of work out of Delbruck Outpost in Anyanwu. Profitable trade is probably the most beneficial, but they also need Bounty Hunting, missions for TDW and cartography drops where possible.
Unknown parties are actively working against TDW so they are calling all friends to come help the cause!
Letter from Last week from Cmdr Cliff? Hi Guys,
I’ve been playing since beta, I am an infrequent player, I don’t do multi-player stuff, I don’t have many credits.
Having spent most of my in-game time exploring, I have recently decided to try to up my combat rank (and thoroughly enjoying it). What credits I have made from exploration make kitting out a ship for basic combat nice and easy, and makes getting blown up less of a concern.
I think the progression problem is not a problem with the game, but a problem with the players, and probably with how the game is sold to new players.
What many “new” players, coming from games with well defined goals, don’t seem to understand is;
1. ED is not a game you win 2. Progression is entirely subjective; • Ships • Credits • Ranks • Tags • Distance • Permits • Kills (players, npcs or Thargiods) • Something you make up yourself
This can be mitigated with better advertising, more “realistic” trailers, etc, but may not meet with FDev’s need to sell many copies of the game.
What do I think the real problem is? FDev are chasing the players who loudly complain about the lack of traditional progression mechanics and with how long it takes to progress in their chosen manner (usually ships and credits). In doing this, actual gameplay gets less attention than it needs.
Cambridge’s Centre for Computing History harbours the largest documented collection of video games in the UK – real, physical copies along with the computers, consoles, and peripherals needed to experience them…Frontier Developments, the games maker led by Elite creator and Raspberry Pi co-founder David Braben, has stepped in to sponsor the project
Development News – what have the devs said this week?
Free tritium for all carriers.
Patch has been delayed until the 3rd of August. Does this mean another free tritium refill in the meantime?
I’ve been playing Elite for 6 months now. I love the game, but after about 3 months I started getting bored with it. Then I started flying FAOFF, and fell in love with it all over again, having been reminded that Elite is, first and foremost, a piloting game. That said, I would like to hear you guys talk more about the ships you have and what you like about piloting them.