EPISODE 270 “Hands off Colin’s Chopper” – 26/11/2019

Image by Reddit User LucarioNinja88
Image by Reddit User LucarioNinja88
PositionCrew MemberCMDR Name
Head of Health and SafetyBen Moss-WoodwardEid LeWeise
Chief ArchivistColin FordPhoenix_Dfire
(in)Human Resources DirectorShanShan
Operation Eye Duh! Zayn Till
Operation Ida Jagged Mallard
Tech MonkeyNorman MacArthurVentura_


Download the episode directly from here.

Development News – what have the devs said this week?

  1. January Update and Beta Announcement
  2. January Update Beta Patch Notes

Community Corner

  1. Elite Streamer Cmdr Plater (That’s Joe Plater for all those that), has been made a patron of the Thyriod Cancer Charity who has managed to raise so much money for using a 24 hour Elite Stream.
  2. Operation Ida is holding it’s 2nd Annual HAULiday Haul which commemorates the 2 year of the initial attacks by Thargoids in 3303 & the 2nd Thargoid/Human War as well as our origin as a group. We’ll be fundraising for the cancer Research Institute and holding events during the 4 weeks of the Hauliday Haul including a one day station repair, convoys, races etc. last years Haul was a lot of fun and we were able to get the word out regarding what we do to the community, engage people in various activities and even raised over $1100 as well.
  3. The Christmas Carriers Convoy is having it’s 4th Christmas Convoy with the goal to create comfort for the colonists of Colonia by bringing gifts from the bubble, and some drugs. Actually, mainly drugs. Well, my ship anyway. Actually, my ship is full of nothing other than drugs, the finest onionhead (of both varieties) that money can buy.

    We launch on the 1st of December, which has become the tradition, and arrive on the 24th in Centralis. Right now we’ve got about 100 signups on EDSM. Waypoints have been chosen to kind of describe a 4 on the galaxy map, and take in some attractive sights along the way. There’s racing events and SRV-ball (I’m not entirely sure what SRV-ball is, but no doubt some SRVs will be harmed in the process) planned on the way.

    It’s organised by the SOTP  (Shadow of the Phoenix) in association with the CCN (Colonia Citizens Network). Launch system is Karbon (with a K)
    1. https://ccced.ga
    2. Register on EDSM
  4. Ghost Giraffe – Star within a Star
    1. i.e. HIP 24020 which is within HIP 24019 is a bug in ED
    2. BUT is also a REAL LIFE Feature called a Thorne-Żytkow Object https://cdn.discordapp.com/attachments/416173943519576064/648958706754519051/Thorne-Zytkow_Object.mp3
    3. It is when a Red Super Giant essentially swallows a Neutron Star, so that the Neutron Star resides within the Red Super Giant
      1. This is possible because the Red Super Giant is REALLLLY BIG i.e. if we had one in Sol, it would expand out past Jupiter!!! Neutron Stars are tiny (The size of a city) and really rather dense. So the Neutron just ‘plops’ into the Star and doesn’t really give a damn 🙂
    4. HIP 108876 may be one in the game, but so much is speculative!

Questions

  1. What is the one thing you would have designed differently in Elite Dangerous? – Send an email to us at info@laveradio.com

Shoutouts

  1. Our sister station, Hutton Orbital Radio, Broadcasts on Thursdays from 20:30. You can tune in at tv.forthemug.com/ or, for just the audio, at radio.forthemug.com/.
  2. For the discerning Commander who likes a bit of CQC action, check out the CQC Discord at “discord.me/elitedangerouscqc”.
  3. Thanks to those who have chipped in on Twitch chat and in-game commanders

Lave Radio Episode 218: Betta the Beta you know


Betta the Beta you know

Aired 30 October 2018
Audio versions

Download the episode directly from here.


Crew Members
Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise
Chief Archivist : Colin Ford – Cmdr phoenix_dfire
Chief Bar Steward : Grant Woolcott – Cmdr Psykokow
(In)Human Resources Director : Shan – Cmdr Shanaeri
Lavian Space Program Director : Andy Barnes – Cmdr Kurgol
Intrepid Journalist : Cmdr Souvarine

Show Notes

Lave Radio Episode 128

starmap

Why are all the planets black? I’ll never find an earth like.

Aired 18th October 2016
Audio versions


Download the episode directly from here.


Crew Members
Head of Station Archives : Colin Ford : Cmdr PheonixDFire
Chief Bar Steward : Grant Woolcott : Cmdr Psykokow
Head of Entertainments : Chris Jarvis : Cmdr Elias Thane
Head of Security : Lisa Voo : Cmdr Vooness
Test Pilot : John Virgo : Cmdr Kerrashlanding

Show Notes

Lave Radio Episode 108

Engineers Base

Beta 2.1 is Live and Cmdr Fozza Bangs his wrench against the new features. Thankfully our Special Guest Obsidian Ant is able to help him hit the appropriate things!

Aired 10th May 2016
Audio versions


Download the episode directly from here.


Crew Members

2nd Technician : Chris Forrester : Cmdr Fozza
Head of Health and safety : Ben Moss Woodwood : Cmdr Eid LeWeise
Chief Archivist : Colin Ford : Cmdr PheonixDFire
Special Guest: Obsidian Ant


Show Notes:

  • Squadron Paint Packs added then pulled and then re-added 🙂

  • 2.1 Patch Notes

    • Loot
    • Engineers
    • Overhaul Feedback Cascade: Now rather than breaking the shields, will inhibit the shield cell to only heal 10% of what it otherwise would do, and will deal direct damage to the shield cell bank equal to half the weapon damage
    • Hyperspace is now much bigger to accommodate large ships —- WTF?!
    • What about moving to an already owned ship in the shipyard?
    • Need to look for this….
    • Makes scooping the stuff that drops ‘interesting’ since of course it’s falling to the ground!
    • New features in 2.1
      • Is loot the ‘materials’ that drop when you kill someone?
      • Data Materials and ‘Physical’ Materials
    • New Mission Board
      • “If there are no missions, give text which tells players what other things they could do to help”
    • New Outfitting Screen
    • Stuff to do in Ice Rings
      • Various Resource Zones
      • Bounty Hunting
    • Updates to the Galaxy Map
      • Bookmarks
      • (Known?) Engineer bases
      • Community Goals
      • Faction States
    • New Weapons
      • Huge Beam Laser
      • Huge Pulse Laser
      • Huge Multi Cannon
      • Large Mult Cannon
      • New art for our guns
    • Improved AI
      • So far Elite ships seem to want to run away when their shields go down, then come back in when they are back up. — Ben
      • Lots of complaints on the Forums that the AI has become too hard. I got a shock when my A rated FDL got owned by a Expert Python. Going to make the grind getting to Combat Elite a lot more difficult because only pilots above your rank and one below count towards your Pilot rating. – C.
    • XBox 1
      • Can now get skins from the store
      • Private Groups
    • Misc
      • “NPC encounters can occur near planet surfaces”
      • “Shipping lanes are created between the primary star, stations, and planets with settlements.”
      • Can scan nav beacons now – (Already done this – Very useful – C)
      • “Allow cargo to be transferred to a newly bought ship, if it has adequate cargo space”
    • Bug Fixes
      • What is “Fix Goliath crime component crash”?
      • “Change the default number of items per page in Exploration selling from 20 to 50 following from server-side optimisations that make this plausible”
      • “Added suspension travel prediction to SRV physics” — No idea what this means but it sounds awesome!
    • New (very valuable) stuff can be mined
  • 2.1.3 Patch Notes

  • 2.1 ‘Known Issues’

  • Beta Phases

  • Newsletter 123

    • “If you don’t already have beta access, Horizons owners can upgrade by visiting the Frontier store for only $9.99, €9.49, £6.99 or 562 Rubles.”
  • Beta Feedback Livestream

    • Mike Brookes has (MORE) info in newsletter
    • What is mayhem?
      • Unlock ‘all upgrades for modules’
      • All we need is fish to get them
      • Needed because lots of experimental effects that do crazy stuff… FD just can’t test EVERY combination. Need us to game the system and try to break things 🙂
    • Questions
      • How Does this benefit exploration
        • Better armor, hull so less damage etc
      • Can we see the Stats of a crafted upgrade
        • It’s in the list
      • Should Pirates be so interested in Limpets
        • NO
      • Pin > 1 recipe / engineer
        • Not for now
      • Reputer (spelling!) Laser (Heat through shields laser)
        • It should be working now!
        • Seem some ships going to 8000% heat which is a ‘bit op’ 🙂 Adding in Diminishing Returns from heat by multiple weapons but they don’t want to instantly boil you up if you avoid heat / use heat syncs etc.
      • AI Running away
        • Been fixed but not in yet
      • Why no enhanced thrusters in space
        • Engineers for Horizons only – 😛
      • Bookmarks
        • Sorting? Better sorting and filtering in the future…
      • Are all mods 1-5
        • Not ALL modules have ALL grades
        • Will be added to
        • Get off the fence and make a decision to buy or not buy!
      • In general higher ranks better modules
      • What works to improve your rep with engineers?
        • FD are looking into it, maybe using combat / bounty vouchers etc….
      • What does major fac rep have?
        • It acts as a modifier to all associated factions
      • Why no class 4 lasers
        • Coming ‘soon’ – hopefully!!!
      • Can we get large / huge missile racks?
        • Not at the moment – FD don’t want to give missiles LOADS more ammo
        • Please test missiles
      • Point Defence vs ECM
        • Point defence is where they want it
        • ECM needs work but they’re working on it no eta etc…
      • Will we give cannons a look?
        • YES Cannons will be getting a buff
          • Increased speed
          • Increased damage at distance
          • Increase ‘hardness’ i.e better vs large ships
          • Increase penetration – i.e. more dps to modules
      • More info on planet scans and stuff
        • Really cool ideas will be revisited later but Sandy can’t say 🙂
      • Why does the System map take so long to open?
        • Because it’s having to work out all the stars and planets
        • It’s a bug bear of Sandy’s too
      • Increase the speeds of mission boards? (I.E. pre load when you land)
        • Sandy will try to find out
      • Please give Single Skin for all types rather than multiple skins / ship
        • Not Sandy’s remit but valid question
      • Bookmarks infinite plotting bug
        • Sandy isn’t sure but will look into
      • Why can we enter any hanger in our SRV and then teleport to OUR hanger?
        • Because finding the right hanger is hard and NOT fun.
      • Sandy is a cat person 🙂
      • Will materials be added to commodity markets?
        • Some are
        • You can also get them from missions
      • Why is it called Recipes?
        • They will be renamed with something more appropriate!
      • Has the heat gen from firing weapons made it into CQC too?
        • Yes – but FD are watching it
      • Less Heat Sync makes it harder to use SCBs
        • Yes that’s deliberate
      • There is some method as to where you can find materials.
        • FD will add the ability to ‘interrogate’ materials to HELP find out where you can find them.
      • FD will ‘munge’ some of the lower resources to there’s not so many of them makes lower recipes easier
      • SRV Mods?
        • Not at the moment
      • NPCs using SRVs
        • Big work but not at the moment
      • AI Changes
        • Hope ppl think it’s better
        • Lower should be about same as b4
        • Higher should be harder
        • Should stop running away so much
        • FD are adding alternative behaviour to make it more fun
      • Drop out distance is based on how far from a grav well you are
      • Can we get smart collector limpets to discard some stuff
        • NO but it’s a good idea
      • Engineers further out
        • No comment
      • More syntheses recipes
        • Yes – chaff, heat sync etc
      • Collapse Mechanic in PP?
        • Sandy doesn’t know but it’s being looked at.
      • Engineer Qualifications are retroactive so we’ll have a bunch to look at when 2.1 hits. But rem some engineers invite you to others.
      • Engineer mod to increase limpets?
        • Not yet
      • Storage for modules?
        • Hopefully in season 2
      • Plasma Accelerator mods?
        • More coming

Community Corner