This week sees the release of the Imperial Clipper Asemic paint job scheme.
Main discussion
What do we think Frontier have yet to reveal that’s in odyssey? e.g new ships/srv etc?
What we do know :- The planetary tech is not finished in the alpha (which is why we have the weird green effect).
Foot Fall Graphics engine has improved with every release and patch.
On last Thursday’s Stream, Arf has confirmed they’re not telling us everything as they want us to find things.
Community Corner
Dark Wheel Update The Dark Wheel has arrived in 9 PUPPIS (the LFT 509 Test Site) and have won 3 out of 4 wars. They are also consolidating control of 86 MU HERCULIS
なんでやねん (Pronounced Nandeya nen and translates as Why according to google translate) has created a great video comparing Odyssey’s FPS Movement compared to modern FPS games. It has been hypothesised (perhaps wishfully) that the lack of apparent movement is actually to assist in enabling VR. The lack of animations currently, might be because Frontier are developing two sets of animations, and neither have yet been (fully) implemented.
There isn’t an ETA as such for Escape Velocity series 4 as all kinds of stuff is up in the air at the moment. Since the beginning of the pandemic I’ve been focusing entirely on audiobooks I read myself as my tiny, unventilated studio is not at all pandemic safe!
The other complication is that Escape Velocity was (and generally always has) been made with friends and acquaintances, rather than open casting. In the huge amount of time, life moves on, people move away, relationships change, so once the “end” of the pandemic seems more definite I’ll be sounding out my primary cast (May, Kurlek, Dallas, Matriarch, Patriarch, Sarque) to see who I’ve definitely got who’s up for a return. Then it’s a case of making sure the scripts fit that.
So the conclusion to the story is coming! There’s just a few practical issues keeping it from happening at the moment.
In 6 weeks, in aid of SpecialEffect, the big viking beard will be going…. I’ve had the first few (virtual) meetings about work and this 6 month long experiment has to come to an end. “Beard staying as it is” isn’t an option. Though – back to short face fluff, or chubby cheeked cheeky hamster lookalike is in everyone else’s hands now. https://www.justgiving.com/fundraising/21beardgonebye Mrs 21 will breathe a sigh of relief. The dastardly deed will happen on Sunday 30th May. Will be videoed and pictured and shared.
Cmdr Bapsta has done a low flying top gun video, involving people jumping over Cobras, which are flying at high speed! (Possibly a new sport). https://www.youtube.com/watch?v=e7cSmReEZgs
Lavecon Tickets – 3rd and 4th of July. “The first batch of Gold/Platinum tickets have sold out. There is likely to be a second batch of Gold/Platinum as well as Gold camping coming once I have sorted all the volunteer places. There is a waiting list for these also. The Bronze/Silver tickets won’t sell out, so don’t panic buy these if you want a different ticket. Do get in contact via email with any questions or to go on the waiting list for Gold/Platinum.”
Star Citizen 3.13 PTU has finally dropped bringing in their version of Ship Launched Fighters, Ship to Station Docking for very large ships, an improved Reputation System, improved shields (including fixing the holes in some shields!) and new Planetary Tech, including Cave based Bounty Hunting… Oh and Trolleys…
For those who want a literary discussion about Sci-fi and fantasy books. Please subscribe to the Dataslate podcast created by station commander Allen Stroud.
Following this we have the latest Galnet News Digest as provided by Cmdr Wotherspoon and Cmdr BeatleJude.
Special Thanks to Cmdr ToCoSo who created the music for the Introduction of the Show
Thanks to those who have chipped in on Twitch chat and in-game commanders (or the Who Buzzed Ben callout?!)
For those who want a literary discussion about Sci-fi and fantasy books. Please subscribe to the Dataslate podcast created by station commander Allen Stroud.
Following this we have the latest Galnet News Digest as provided by Cmdr Wotherspoon and Cmdr BeatleJude.
Thanks to those who have chipped in on Twitch chat and in-game commanders
Special Thanks to Cmdr ToCoSo who created the music for the Introduction of the Show
Cmdr Blackmaze is coming in briefly to explain this. Alec Turner’s involved
Questions
During Episode 336 we discussed the idea of a new rank grind where Shan was incredibly against the idea, but Ben was more “meh” about the whole thing, so we thought we’d get your opinion, do you want:
Ranks above Elite (i.e. Elite+ or Archangel)
The existing ranks to be spread out more? (i.e. Very Deadly etc)
A prestige mechanic
Recognition for a greater variety of game achievements (i.e. Mining, AX, Passenger, etc)
No changes to the current ranks
Change what you like about Trade and Exploration Ranks, but leave Combat alone
A new “Post Elite Rank” grind (i.e. The Banking Consortium has noticed your trade rank and we’d like you do do some jobs for us, etc)
For those who want a literary discussion about Sci-fi and fantasy books. Please subscribe to the Dataslate podcast created by station commander Allen Stroud.
Following this we have the latest Galnet News Digest as provided by Cmdr Wotherspoon and Cmdr BeatleJude.
Thanks to those who have chipped in on Twitch chat and in-game commanders
Special Thanks to Cmdr ToCoSo who created the music for the Introduction of the Show
According to the news from Jan the 13th. They’re planning a ‘Phased’ release, so we won’t be getting the whole of Odyssey in one go. It will probably like the original Alpha, with them unlocking section by section.
For those who want a literary discussion about Sci-fi and fantasy books. Please subscribe to the Dataslate podcast created by station commander Allen Stroud.
Following this we have the latest Galnet News Digest as provided by Cmdr Wotherspoon and Cmdr BeatleJude.
Thanks to those who have chipped in on Twitch chat and in-game commanders
Special Thanks to Cmdr ToCoSo who created the music for the Introduction of the Show
New Cosmetics and things for Holo-Me when we launch into Odyssey
Anyone else noticed that Odyssey Adverts are no longer using David Bowie as their soundtrack?
An investor report (which has now been removed from Reddit) is reporting 500K Active players who play the game once a month.
Although we don’t know how people are assigned, player’s apparently fall into 4 categories;-
Epic
Active
New
inactive/lapsed
The don’t count the Epic Freebies because they got the game for free
They’re estimating 1million copies of Odyssey to be sold in the first year
The Energy Link tool transfers energy between the user’s suit battery and a target socket. It also discharges powerful electrical pulses over a short distance!
Q: Can you talk about the different suits in Odyssey? – Yes, as you see in the video, players can take up different roles depending on the suit they use. The tactical suit for example, can carry two different weapons, which is unique to that suit, so you need to consider the best suit for the mission you’re about to engage in.
Q: There are different types of weapons in Odyssey, could you tell us why a player might use them? – Way back when we started prototyping combat, it became quite clear to us early on that the ship combat has some really interesting concepts behind it, so we basically stole them! The premise is that kinetic weapons are good against armour, lasers are good against shields, and plasma re decent against both but not quite as good as the other two. When it comes to choosing a loadout, you’ll want to choose your weapons to be the most efficient, so you may want lasers to take out shields and kinetic to finish them off. If you’re working as a team, you can specialise, one player can be ant-shield, and another can finish them off via kinetic.
Q: For the getaway, we landed to the side of the settlement for a quick escape, there’s been a small change in this, hasn’t there? – Yes, you can now automatically land on planet surfaces. It’s hard to encapsulate all the changes in a few minutes of video. When players get hold of the alpha, that’s when they’ll really understand what we’ve done.
Q: Can you talk about suit management? – There are different things that can pull on the suits’ power. There’s the life support machine, things like the shield (which is power hungry when turned on), and some of the tools can use your suit power. Survival actually starts to become something you need to become considerate of in certain situations. If you’re at a settlement, there are areas where you can recharge your suit, but if you’re out exploring, there’s certainly a risk factor involved. Environmental factors can also have an effect on how hard your suit has to work to keep you alive. If you’re in really extreme temperatures, you’ll be taking physical damage. You can disembark somewhere on the planet with safe temperatures, but you can quite quickly end up somewhere where the temperature is much hotter, and end up in danger.
Truckers claim to have saved 600,000 + people from Lave Station.
Even though Cmdr Phoenix_Dfire is missing. His latest Archives of the Sanctimonious Crew has been released. The Crew were involved in the fight for HIP 53530 system against Jupiner Rochester and the exploits can be found in under the events section in the forum or follow this link https://forums.frontier.co.uk/threads/sanctimonious-ongoing-3306.559152/post-9001293
PDC (to prevent pirates from stealing your bait cargo)
Stack Massacre Missions
Get yourself some cargo to act as Bait
Go to the appropriate Low Res Site
Questions
Would you use an exploit? Are there any things that you consider ok that others consider an exploit? What is “too much”? Does it make a difference that it’s a multiplayer game?
Vingetun from Hutton Orbital provided us with an excellent update on the ongoing voyages of the MPV Everest, the ‘best’ part is that the ship’s log now officially contains “We have fuel, you don’t. Any questions?”
The Fleet Carrier, Khonsu XLF-5XY is now stationed in Varati ready for its departure to the 1st waypoint of the “Comfy Canonn Cruise” on the 14th of March at 15:00 UTC. For more information please visit http://bit.ly/ed3c on the Elite Dangerous Forums
For the discerning Commander who likes a bit of CQC action, check out the CQC Discord at “discord.me/elitedangerouscqc”.
For those who want a literary discussion about Sci-fi and fantasy books. Please subscribe to the Dataslate podcast created by station commander Allen Stroud.
Thanks to those who have chipped in on Twitch chat and in-game commanders
We’d like to revisit our approach to player memorials in-game.
In the past, we’ve accepted requests to add locations or change location names to give players a place to remember and celebrate their loved ones. Unfortunately, this gesture could not be scaled to meet the large number of requests we received as time went on.
We’re now ready with a solution that offers an equal and respectful way to honour all Commanders’ requests to memorialise friends and family that have passed. Our plan is to create memorial beacons in the following systems, each of which will feature an epitaph and a list of names:
Sol
Achenar
Alioth
Shinrarta Dezhra
Colonia
Asellus Primus
Dromi
The names will be updated periodically every few months at all locations. This will allow any visitor to see the full list at any beacon at any given time. The locations are expected to be added by the end of this month.
Twitter: Omni_Sensei: I hope there is some great fps content.
Twitter: John Jameson:
Oceans that one can submerse in on Water Planets.
City’s on inhabited worlds along with carriers and stations that orbit closer to planets so that you can watch features moving by quickly on the planet. 🙂
Twitter: Mistake Not: Making worlds with a full atmosphere, with weather, vegetation and ecosystems.
Twitter: Camel Number 1: Five aside football matches in the fleet carrier docking bays.
Twitter: Carrumba:
Functioning coffee maker.
A throwable rubiks cub.
Hang in there comedy kitten poster.
Subject
1st Choice
2nd Choice
3rd Choice
TotalPoints
Walking around ships
11
12
1
58
VR Walking around
9
2
3
34
More planet types landable
10
1
1
33
Powerplay
3
7
3
26
Colonisation Mechanics/base buildng
3
3
5
20
Galaxy Map improvements
5
1
1
18
New SRVs
3
3
2
17
Visible NPC Crew
4
1
0
14
Crime and Punishment
2
2
3
13
EVA
2
1
3
11
Stealing Ships
3
0
1
10
Salvage
2
1
1
9
Interactive Space Phonomna
2
0
3
9
Cockpit Cats (Pets?)
1
2
1
8
Foliage and Fauna
0
3
2
8
Caves
0
2
3
7
Panther Clipper
1
1
1
6
Increase group instanceing
1
0
3
6
Crossplay
1
1
1
6
Missions overhaul
1
1
0
5
Explore Gas Giants and water worlds
0
2
1
5
Asteroid Clusters
0
2
0
4
Multiple commanders
0
2
0
4
Comet
1
0
0
3
Reparing
0
1
1
3
Mech Suit
1
0
0
3
Offline Mode
1
0
0
3
Small seimic Chargets
1
0
0
3
Light Sources
1
0
0
3
More Combat Zones
1
0
0
3
Fleet Carriers Interroirs
0
1
0
2
Eject Passengers
0
1
0
2
Ship designer
0
1
0
2
Better AI
0
1
0
2
Moon Landings
0
0
1
1
Better Squadrons
0
0
1
1
Faction Fleet carriers
0
0
1
1
Community Corner
LAVECON – Karen to talk about the possibility of a ‘Proper’ Con this year.
Dark Wheel Initiative – We swept the war 4-0 in Ross154 and are climbing in influence in the system. This expansion to test Sol
For the discerning Commander who likes a bit of CQC action, check out the CQC Discord at “discord.me/elitedangerouscqc”.
For those who want a literary discussion about Sci-fi and fantasy books. Please subscribe to the Dataslate podcast created by station commander Allen Stroud.
We’re also giving a shout outs to the following Elite Dangerous podcasts which have appeared over the last year or are standard regular contributors;-
For the discerning Commander who likes a bit of CQC action, check out the CQC Discord at “discord.me/elitedangerouscqc”.
For those who want a literary discussion about Sci-fi and fantasy books. Please subscribe to the Dataslate podcast created by station commander Allen Stroud.
We’re also giving a shout outs to the following Elite Dangerous podcasts which have appeared over the last year or are standard regular contributors;-