Crew Members Head of Health and safety : Ben Moss-Woodward : Cmdr Eid LeWeise Head of Entertainment : Chris Jarvis : Cmdr Thane Head of Station Archives : Colin Ford : Cmdr PheonixDFire Chief Bar Steward : Grant Woolcott : Cmdr Psykokow
The author of Coriolis.io has taken a break from active development, however the development has been picked up by the Elite: Dangerous Community Developers and has been updated to cover 2.2 changes (Ships, Modules and Engineering Mods)
New Alien Crash Site: @ HIP 17403 A 4 A(-34.9831, -141.4127)
Qohen Leth from the CCN for the EXCELLENT Colonia Patch he sent me
Pixel Bandits
After one of our usually outstanding crew members misheard the target location of our last 24 hour charity stream, we’re plotting a trip from Hudson Orbital to Hutton Orbital for our Winter event.
Bring party supplies! Beer, Liquor, Wine, Performance Enhancers, Personal Weapons… whatever you like!
EGX 2016 Day 2 Once again I was working, so only had an hour on the Show Floor, but I was able to bump into Cmdr Slopey who made (the now deceased) Slopey’s Trade tool. He and I then went to the 65 Days of Static (who produced the Music for…
Today I only had an hour or so at EGX since I was working, but I was very fortunate in that I bumped into a fellow Commander almost as soon as I entered the show and he very kindly shared his experiences and highlights of EGX with us. Following that I had the opportunity for a hands on demo of Battlezone in Playstation VR. Finally I stumbled across what I feel could be a gem in the show with the WizDish ROVR who can be found next to the FIFA stand in Zone 3.
Please remember that all of the audio was recorded in a noisy environment so I will apologise in advance for any audio issues! Audio versions
Crew Members Station Commander : Allen Stroud Head of Health and safety : Ben Moss-Woodward : Cmdr Eid LeWeise 2nd Technician : Chris Forrester : Cmdr Fozza Head of Entertainment : Chris Jarvis : Cmdr Thane Head of Station Archives : Colin Ford : Cmdr PheonixDFire Chief Bar Steward : Grant Woolcott : Cmdr Psykokow Chief of Operations : John Stabler Unwashed Masses : You (well some of you)
Lavecon Sponsors
ED Tracker
“EDTracker is proud to be sponsoring Lavecon this year; Lavecon and the Elite Dangerous community have been a pivotal part in EDTracker’s success so it seems all the more fitting that we can put something back in for the people who’ve helped get the project off the ground. Toggle that headlook and fly dangerous, commanders!” – http://edtracker.org.uk/
Greetings Commanders, Unfortunately, what would be Episode 114, will not be broadcast today due to some schedule conflict and real-life commitments. We’re sorry to our listeners and promise we’ll be back to normal next week. In the meantime, fly safe and if you can’t do that, fly dangerous! – CMDR…
Crew Members 2nd Technician : Chris Forrester : Cmdr Fozza Head of Entertainments : Chris Jarvis : Cmdr Thane Chief Bar Steward : Grant Woolcott : Cmdr Psykokow Head of Health and safety : Ben Moss-Woodwood : Cmdr Eid LeWeiss Head of Station Archives : Colin Ford : Cmdr PheonixDFire
And with Engineers patch X-Box One Players can get bobbleheads and skins too!
ED-H Came out on XB1
Also If you Buy ED-H on XB1 before June 30th you get access to the Cobra Mk IV.
Due to the Weapons bug FD are reimbursing insurance costs of getting killed…between 2.1 and the fix
“Due to the recent surge of unsanctioned and illegally modified weapons from the NPC AI over the recent days. The Pilots Federation have agreed to reimburse all insurance payouts made over that period”
Dangerous Games Wildcard Event has started – This week Mining…
Main Discussion
Combat Training with M.A.R.S.H.A.L.L.
Topics covered
Interdictions – Pips/targeting
High Waking
Mass lock
Benefits of 4 pips to shields
Pips to Eng and turning speed
Loadouts
Weapons kinetic vs thermal and Wep requirements
Shield Boosters
Shield Cell Banks + Heatsinks
Gimballed vs Fixed
Point defence
Combat techniques
Having an exit strategy
Situational awareness
Picking your targets and modules (powerplant crippling/thrusters)
For the next few weeks Cmdr PhoenixDfire will be doing a Top Shift Live stream from 11:00 pm on Fridays playing ED Horizons on the X-Box. Please come along if you are interested in Laughing at my Pathetic efforts with an X-Box Controller. www.twitch.tv\Phoenix_Dfire
Lavecon 2016 – 16/17th July, Sedgebrook Hall Hotel, Northamptonshire, UK
Lavecon Sponsors
ED Tracker
“EDTracker is proud to be sponsoring Lavecon this year; Lavecon and the Elite Dangerous community have been a pivotal part in EDTracker’s success so it seems all the more fitting that we can put something back in for the people who’ve helped get the project off the ground. Toggle that headlook and fly dangerous, commanders!” – http://edtracker.org.uk/
Station Commander Stroud takes us through a busy weeks worth of updates and even more exciting reveals, we also have answers from Zac Antonaci from last weeks show to go through.. a real bumper episode.
Characters are persistent and interact with you differently depending on your status with them (I.E. Pilots Fed Ranking, Ranking within the local authority etc)
Failing a mission can decrease ranking (so be warned Fozza!)
As well as credits we can get hidden data caches, commodities, and materials.
Improved showing you the impact of your mission
Community Goals
Can now have lists of items to get
Marker visible in the galaxy map
Missiles get an overall improvement
Now do area effect damage to external modules
Ice Mining
New commodities like methanol monohydrate crystals and low temperature diamonds can be found and mined within the ice rings.
Better navigation, layout just quality of life goodness
Questions
Q: CMDR Heisenberg B. Damned The newsletter said: “human-created POIs will also not be encountered as far out from human space as they are at the moment” I think that’s pretty welcome but are there going to be no POI’s when far away from the bubble or are we going to be getting different POI’s if out exploring? If different do you have any hints on what non human-created POI’s will contain?
A: Finding ‘tea’ is maybe excessive whilst out in the black and shouldn’t find human rubbish so far out.
Lost diamondback is part of “the missing”
Natural POIs
‘Other stuff’ that MB isn’t allowed to talk about!
Q: Imeraxes Any news about POI in space like Antares wreckship, whith may be, CQC asset ? Cheers, CMDR Iméraxes
A: Still looking at using CQC structures in the main game but NOT part of 2.1
Q: Alec Turner “Scanning a nav beacon will give Commanders the exploration data for the system (if you don’t already have it).” – does that mean we no longer need to carry a discovery scanner in order to get data for systems with nav beacons?
A: Yes
FD Always wanted to do more with Nav Beacons
Doesn’t supplant Exploration Data
Only within populated space
MB Always has a scanner because you never know…
Ed too
If you’re on a mission the nav beacon can point you in the right direction. You can find the body the mission can be fulfilled at then need to search that planet / moon.
Q: Barking_Mad As well as the graphical improvements to the ring systems, has any further work been done on planetary surfaces?
A: Rings improved distance as well as up close
Updated surface terrain system (higher res AND better performance)
Lessons learned from the past
Q: sensai25 Are enemy ships limited around bases to attack ?
A: No but you’re more likely to encounter them around existing ‘stuff’
Got ways to deal with ‘rocket spam’
Can encounter ships flying from one base to another
Looking to increase security response where appropriate
Q: M4rt1n In the beta before the release of ED there were cool weapon variants, like overcharged, low-heat, focused, high-impact etc. which somehow disappeared upon release. Will the engineers’ crafting options somehow re-introduce these variants, or will there be totally different?
A: These variants are no longer compatible with Engineers and will no longer be in game at all BUT you can do much better cool cool stuff with Engineers
Q: Bliss Will the new Ship AI be able to handle canyon flight on a planet’s surface?
A: Yes, I’ve seen them do just that, but sometimes they’re better than we are!
Q: Arubeto Newsletter 120: “For Commanders who prefer to roam the galaxy looking for wars, the Pilots Federation has upgraded the GalNet system, so Commanders using 2.1 AND 1.6 will have a ‘state’ filter in the galaxy map which will highlight if a system is at war, or suffering a famine, or some other situation Commanders want information about.” I think this has lead to some misunderstandings. Can you confirm that the exploration data acquired this way can’t be sold, but only gives you the information about the system (therefore imitating the process of buying exploration data about a system from Universal Cartographics instead of imitating exploring as system manually?
A: Yes it does, it can not be sold.
Q: ape808 About the new Galaxy map filters: Since we will be able to filter for system states (boom/famine/war etc), will these be having more effect on gameplay? I think it may have been mentioned during the Trading livestream that the devs were considering giving states more of an impact on markets and the missions available. Is this the case for 2.1 and can you give a bit more detail if so?
A: Yes, we’re pushing the effects that states will have. Will drive missions, affect traffic, affect commodity prices (this is exaggerated)
Q: DarkMatterGenerator “Scanning a nav beacon will give Commanders the exploration data for the system (if you don’t already have it).” How did this decision arise- what is the gameplay and design thought behind it since it really changes a basic function in game from 1.5 years of play?
A: Always been a need to do something with nav beacons, it’s just ‘filling in those blanks’
Q: CMDR Dana Jessica Booth Which ships exactly will be getting the ‘drives’ upgrade. Does this mean FSD or Thrusters? Just the sidewinder? All ships that equip class 1-3 thrusters? If its thrusters will any of these changes come over into the cqc flight model? Also regarding 2.1 will someone take another pass at the Cobra mk4 and give it the massive speed buff it needs? (it’s currently slower than a T-7…)
A: Sizes 2 and 3 (MB thinks!) very much enhanced performance – still needs some tweaking
Makes smaller ships a lot of fun to play in
Racing with more speed is more fun!
Prices will be not tremendously expensive but gotta rem this is the ultimate upgrade for that slot, so…
Q: ape808 (again) Will the AI ships near the surface apply to the full range of low to high-G bodies? If so, were there any special considerations the AI devs had to take to get the ships to behave well in high-G conditions?
A: they are very wary and won’t even attempt some of the high g worlds. Some ships can handle High G worlds better than others
Q: Dave G Within the new mission system, will there also be changes to support “Navy” missions for the players who are focussed on naval progression? Also, will mission successes result in the introduction to other missions or mission givers?
A: Will go into more detail in the news letter. MB REALLY wants to see a career in the military but will live with this for now. You develop a relationship with mission givers who give you better and better missions. Also your Pilots Fed Ranking counts on how they talk to you.
Twitch Questions
AI Improvements – Yes they can fly in atmosphere – be careful!
SRV types not for 2.1
Hopefully better performance on lower end machines
NPC WILL use these modified weapons
Ctrl options screen gets a good revamp too
X-Box players hugely extended options (as covered last week)
Cmdr Spike wants to know if he can have pink lasers come 2.1.
No nothing in pink but mining laser is close. No rainbows!
Will there be improved In game Player Group support? (basically guilds!!!)
No specific functionality in 2.1. Longer term things they’d like to do.
Will there be ‘wing missions’?
Not in 2.1 but nothing to talk about just now
Will player actions lead to procedurally generated missions? I.E. player A discovers something ‘interesting’ and reports that to Station B. Station B and radiating out starts generating missions related to said found thing.
Not in the way that this covers but see the comments from Thursday 21st + see this Thursday’s stream
PLEASE can we have a reason to go to Ice Rings?
Yes
Conflict zones at interesting locations!
Not in 2.1. On going process maybe in the future
Can we fly through asteroids? Also REALLY big Asteroids 🙂
See the wish list!
More life in the universe! I.E. Ships preparing at stations etc?
Would love to have more life in certain ways. Some stuff Zac can’t talk about. Also stuff in 2.1 i.e. traffic lanes etc. On going process
More tools to interact with the environment? I.E. with the Barnacles all we can really do is shoot them!!!
Watch this space for more things to do with Barnacles
Communicate with NPCs (I.E. demand them to stand down)
Definitely somewhere on the list and being considered
Will we ever get a ‘call for help’ implement feature?
The chat view and the auto responses from systems (and this will be updated in 2.1) A lot of thought a lot of balance
What does retreat mean for the BGS?
MB will be talking about this ‘quite shortly’
More specific examples of changes to crime and punishment. I.E. stations refusing to let you dock.
Something the dev team have looked at and engaged quite deeply with the community for. However this all takes time.
Will the AI ‘cheat’ less? I.E. No more firing 6 beam lasers at you from an Eagle whilst next to a sun!
The AI doesn’t cheat very much even now.Only a very few instances of ‘cheating’ all done for gameplay but for the most part the AI’s equipment functions the same as a player characters. AI Can overheat and does regulate itself.
Will there be improvements to the the High Level AI? I.E. make Reidquat SCARY
We’ll see some love in 2.1. The mistress has done a lot of work
Will we see more A or B CGs? I.E. Faction A wants to build a ship. Faction B wants to stop that.
Look at the Dangerous Games for good examples tug of war CGs 🙂
CMDR Daddy baddy – I have a discussion point for 106. How long do we think the horizons season will be? If say 2.1 and 1.6 are released after beta in June. And we assume that season 3 starts Xmas 2016 … That means 2.2, 2.3 and perhaps the unconfirmed 2.4 being squashed into 6 months!
Glenn Frank – when season three rolls out… will people get all that is in horizons too with purchase of season three? does not matter to me cause I bought the lifetime but… wondering”
Ben’s Ideas – Elite Dangerous: Walkies for 24.99 Elite Dangerous: Horizons for 9.99 Elite Dangerous: For 9.99 or maybe just Elite Dangerous: Walkies for 24.99 Elite Dangerous: Other Stuff for 19.99 Naturally we will also get Elite Dangerous Mongo Pack for 39.99 which has everything in it
Shoutouts
On the Horizon – Countdown to The Engineers Beta Livestream: Part 2
Stretch Goal! OK, so I have to be careful how I word this as I can’t give too much away without spoiling it… We want to do an extra segment in the film that will involve a part of a certain person’s history. (No prizes for guessing who.) The segment is about a part of his career that has been captured on film. And it’s a corker! But we need to buy the rights to the footage. This is going to cost us an extra £2,500 for commercial use, so if we reach £10,500 by Thursday night we can buy this and it will be truly awesome. Also, if we can raise the extra cash, we have secured a location to film in which is almost just as exciting (it involves somewhere Charlie Chaplin used to live). I know this seems a bit cloak and dagger but when you see the segment in the finished film you’ll immediately understand the reason for the secrecy – and know that you made it possible! If we can do this, it’s going to add extra footage to the film, which had previously been thought lost! It will also raise the film’s exposure even more, and push it out to an even wider audience – and that could be a really, really good thing. Once again I just want to say a massive thanks to everyone for your support! Still 2 days to go so let’s see where that can take us 🙂
TINYURL.COM/uncleartfilm pleasure
Shout out to Cmdr Yan and his mam (Allen for actual wording!)
Can we have a shout out to Cmd Sansemin for helping Fozza do a stealing mission for LRN 😀
Episode 104 which we tried to record last night experienced technical melt down, however Chris Jarvis and Allen Stroud manage talk about their experiences with Elite Meet
The Premier Episode of our new Ad Hoc show “Alt.Lave” The crew of the Orange Sidewinder love Elite Dangerous, but we love other things too! Alt.Lave (Play.Watch.Read.Hear) The show will cover Video games, Movies, TV Shows, Fiction and indeed anything else the crew deem to be worthy of an Episode. For…