Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise Chief Archivist : Colin Ford – Cmdr phoenix_dfire Chief Bar Steward : Grant Woolcott – Cmdr Psykokow Snake Charmer : Ashley Devine – DrToxic NPC Taskmaster : Shan – Cmdr Shanaeri
On Friday I went to a Panel on the Past, Present and Future of XCOM with Julian Gollop, the original creator of X-COM: UFO Defense , and Jake Solomon, creative director of the current XCOM. At the panel I bumped into Cmdr Wishblend and spoke to her about the highlight’s of her day.
On Saturday and Sunday I spoke to a lot of the Smaller Developers including a lot of Masters students from the NFTS. These students have had roughtly 5 months to develop and build their ideas before their presentations at EGX, although they have until Chrismas to finish their project
Not every project has a website up and running for their work, especially those of the National Film and Television School, but where websites are available I’ll like them in the show notes.
Please remember that all of the audio was recorded live at the convention in a noisy environment, so I’ll apologise in advance for any audio issues.
I had the chance to explore so many great games at EGX this year. Falling Sky, even though it’s a student project has a really great feel to it and I’m really interested in where Jonathan Nielssen takes it. I absolutely adored Jo Paterson’s music in May. Sunless Skies, 2000 to 1 and The Town Of Light I found myself getting immediately immersed in and I could have so easily played them for hours, which of course you can’t have at a convention, but I’ll definately be picking these up and playing some more of them when I have some free time!
Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise Chief Archivist : Colin Ford – Cmdr phoenix_dfire Chief Bar Steward : Grant Woolcott – Cmdr Psykokow Intrepid Explorer : Cmdr Shanaeri Snake Charmer : Ashley Devine – (CMDR) Dr Toxic
People have speculated guardian tech forms the basis of anti-thargoid weapons. Noticed similarity of blue glow. Shape of object inside the warhead and also shape of Thargoid Anti shutdown device.
Are FD going reduce engineering RNG?
Can’t say, but look at FD Expo
What is the T10?
Not the panther clipper
But that’s all Sandy’s saying
Extra Seat for Keelback
Sandy doesn’t know if he can say yes
Are Thargoids gonna be in PP
No PP is human only
Thargoids in all play modes?
More Dev Interaction?
Maybe after expo, usual no eta no guarantee. Blandro No Remarko
Powerplay Unpledge Notice – Due to the changes coming in with Powerplay and consensual PvP, Any cmdr with 0 merits assigned against them on the 26th will be unpledged from their power. This is to stop people who haven’t ‘Powerplayed’ for a time not to be seen as fair game by PvP’s. There is nothing stopping you re-pledging after the 26th but if you have a single merit, you will remain pledged and therefore seen as fair game for any PvP players in Open and the Private Groups. So, if you want to PvP, go Powerplay!
Good thread and some good posts re the future of exploring along with a lot of “that ship has sailed”
ED-RPG – Backers can collect their books (and dice) from the expo on 7th Oct.
Anyone who is interested should email email@example.com with the email address they used to back us with and the name they opted to go for in the credits.
Mobius PVE group – There appears to be a little confusion about PvP rules within Combat Zones in the PVE group raised by the present CG. At the moment, you can fire on other players in a CZ if they are on the other side. However constant player killing in the CZs is frowned upon and if you keep on killing Cmdrs, you will get banned. Due to the number of incidents of ‘Not so Friendly Fire’, they are thinking about a blanket PvP Ban, even in CZs. We’ll let you know what they decide.
Remote Outpost Games is a podcast celebrating the best video games in history, stranding industry figures on a remote getaway and asking them to justify which 5 games they would take with them to await rescue.
In this episode, hosts Christopher Jarvis and John Stabler talk to Neil Rennison, Creative Director and founder of Tin Man Games, to talk through his favourite games as well as his history of bringing Choose Your Own Adventure games to mobile/PM, their official license with Fighting Fantasy and their epic PC adapation of The Warlock of Firetop Mountain, which recently gained its first premium DLC “Goblin Scourge.” Listen now and enjoy.
Download the episode directly from here.