Chris Jarvis is an audio drama producer and writer. He resides at The Radio Theatre Workshop, producing five of the official Elite: Dangerous books as audio fiction, as well as the unofficial series Escape Velocity.
He is one of the hosts of the Lave Radio podcast, the best Elite: Dangerous unofficial podcast. In the past he has written for gaming websites and other publications as a freelance journalist.
We’ve been playing the Elite Dangerous Roleplaying Game (EDRPG) and we’ve produced it as a podcast series, of which is this part number THREE! At LaveCon there will be a live RPG game which will be episode four of THIS ADVENTURE, so make sure you listen to the whole thing before this weekend, if you want to know what’s going on!
This podcast is a RPG game enhanced with music, sound effects and an all-round fiction treatment, plus some great rolepaying from the Lave Radio crew and excellent content planning by Oliver Hulme, our Game Master and Lead Writer of the Elite Dangerous RPG.
In episode three of INCIDENT AT BAIJANGU, Cmdrs Psykokow, Eid LeWeise, Thane and 2nd Tech Fozza have ascended to station control on a mining base overrun with enemies. They have the element of surprise, but a carelessly thrown grenade threatens the team!
Download the episode here and it’s available in all the usual RSS/iTunes-y places as well.
Out now for your listening pleasure, part two of our adventure within EDRPG, a new tabletop roleplaying system based on Elite Dangerous. This is the second part of a story which plays over three episodes and will end with a special finale episode at Lavecon 2017. You can hear the first part here.
In episode two of INCIDENT AT BAIJANGU, Cmdrs Psykokow, Eid LeWeise, Elias Thane and 2nd Tech Fozza have been sent to a mining facility overrun by mercenaries and strange creatures. When we left them, the team had been ambushed by a pair of shooters. Will they survive? What else awaits?
We’re very pleased that our upcoming convention, LaveCon 2017, is sponsored by the EDRPG, a new tabletop roleplaying system based on Elite Dangerous. We though it would be fun to play an adventure and present it to you as a podcast. This particular story plays over three episodes and will end with a special finale episode at Lavecon 2017.
In episode one of INCIDENT AT BAIJANGU, Oliver Hulme – Lead Writer for EDRPG – is our Games Master in an adventure that takes us from an Imperial Business office in Leesti to a Mining Outpost in Baijangu. Cmdrs Psykokow, Eid LeWeise, Elias Thane and 2nd Tech Fozza have been hired for a very specific task. What will they find?
Remote Outpost Games is a podcast celebrating the best video games in history, stranding industry figures on a remote getaway and asking them to justify which 5 games they would take with them to await rescue.
In this episode, hosts John Stabler and Christopher Jarvis talk to Industry Veteran and Indie Newcomer James Buckle of Engage Pixel about his latest game – Captain Kaon – and his decade-long history working on the Total War series.
Captain Kaon is a new gravity shooter inspired by Thrust and created in a homage style to the Amiga era. As part of this show we have THREE Steam keys to give away for Captain Kaon, so listen in for the rules and send us your entries!
Download the episode directly from here.
Need a podcast while you wait/travel for LaveCon? We have a prototype new show for your listening pleasure and in the absence of a main Lave Radio show this week, we though it was a good time to let you hear it!
Remote Outpost Games is a new Lave Radio interview show. Our guests are stranded on a remote outpost with only five games salvaged from the wreck of their ship. All Lave Radio escape pods automatically get Elite Dangerous and Tetris but the rest is up to the survivor. Which games would they choose and why?
In this pilot episode, John Stabler interviews one of our own – Christopher Jarvis – about his choice of five games, what he looks for in a game, howhe feels about current trends in gaming and – of course – Escape Velocity.
As a little experiment, we’ve recorded the latest GalNet in-game news as an audio news broadcast – we’d love to hear what you think about this and if it’s something you’d like to hear on a regular basis as the plot of Elite: Dangerous gradually unfolds…