Remote Outpost Games Episode 2 – James Buckle (Engage Pixel)

ROG Episode 2 Cover

Remote Outpost Games is a podcast celebrating the best video games in history, stranding industry figures on a remote getaway and asking them to justify which 5 games they would take with them to await rescue.

In this episode, hosts John Stabler and Christopher Jarvis talk to Industry Veteran and Indie Newcomer James Buckle of Engage Pixel about his latest game – Captain Kaon – and his decade-long history working on the Total War series.

Captain Kaon is a new gravity shooter inspired by Thrust and created in a homage style to the Amiga era. As part of this show we have THREE Steam keys to give away for Captain Kaon, so listen in for the rules and send us your entries!

Audio versions
Download the episode directly from here.

 

Related Links

Lave Radio Episode 151

Omega Nebula
Salty Melons

Aired 18th April 2017
Audio versions


Download the episode directly from here.


Crew Members
Head of Entertainment : Chris Jarvis – Cmdr Thane
Chief Archivist : Colin Ford – Cmdr phoenix_dfire
Chief Bar Steward : Grant Woolcott – Cmdr Psykokow

Show Notes

  • Development News
    • Major Bugs which have been reported.
      • Mouse going mental :- workaround is to go to options graphics menu and change the mouse settings to Panel.
      • Too Many Friends :- This is an issue for only the more popular members of the community, turns out if your friends list is too long, it takes too long to render and causes issues. This needs a patch but as long as you avoid the friends tab it should be fine. (?)
      • Servers seem to be ‘Flakey’ over the Easter Weekend.Response from Dav (Warning The posts in that thread a bit ‘salty’)
      • The Galaxy Map :- This is an issue with the UI for people not using the standard resolution and needs an urgent path
  • Game Events
  • News letter 170
  • Main Discussion – Has the goodwill for Frontier run out?
  • Community Corner
  • Questions
  • Shoutouts

Lave Radio Episode 150


Air Quoting Seasons it’s just a switch

Aired 11 April 2017
Audio versions


Download the episode directly from here.


Crew Members
Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise
2nd Technician : Chris Forrester – Cmdr Fozza
Head of Entertainment : Chris Jarvis – Cmdr Thane
Chief Archivist : Colin Ford – Cmdr phoenix_dfire
Chief Bar Steward : Grant Woolcott – Cmdr Psykokow

Show Notes

  • Development News
    • Patch 2.3
    • David Braben AMA
      • David’s responses: https://www.reddit.com/user/DavidBraben
      • Subscription model changing
      • ‘Space legs’ being worked on
      • PS4 was playable at Pax East
      • New SRVs in later season
      • Mining improvements in later season
      • CQC take-up bad so not working on it (my paraphrase)
      • DBOBE would love to see mission which require use of smaller ships
      • DBOBE generally flies an AspX
  • In game events
  • Newsletter 169
  • Community Corner
    • Update regarding the events of 29.04.3303
      • If Salomé is captured by hostile players, and they offer her a chance to surrender, she may be receptive to it. Her acceptance of surrender obviously depends on her captors being open to negotiating a bounty with those groups or individuals who have placed them. Her captors may simply decide to kill her there and then and be done with it. But at least there is now a middle-ground option on the table that gives roleplayers an avenue to make an impact in the end game narrative.
      • Nice article in ESO’s “paper”

Lave Radio Episode 149


The Ballad of Elite Meet

Aired 28 March 2017
Audio versions


Download the episode directly from here.


Crew Members
Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise
Head of Entertainment : Chris Jarvis – Cmdr Thane
Chief Archivist : Colin Ford – Cmdr phoenix_dfire

Show Notes

Lave Radio Episode 148


What’s in a name?

Aired 28 March 2017
Audio versions


Download the episode directly from here.


Crew Members
Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise
Head of Entertainment : Chris Jarvis – Cmdr Thane
Chief Archivist : Colin Ford – Cmdr phoenix_dfire

Show Notes

Lave Radio Episode 147


Isn’t it just a simple switch?

Aired 21 March 2017
Audio versions


Download the episode directly from here.


Crew Members
Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise
2nd Technician : Chris Forrester – Cmdr Fozza
Head of Entertainment : Chris Jarvis – Cmdr Thane
Chief Bar Steward : Grant Woolcott – Cmdr Psykokow
Guest Commander : Cmdr Paine

Show Notes

Frontier 2.3 Beta Q&A Live Stream 21st March 2017 Notes

Ed Lewis and Sandro Sammarco (Blandro No Remmarco) talk to us about the 2.3 Beta!

 

Side note: Ed wants to re-affirm to us that FD love being as transparent as possible, but can we PLEASE understand that anything can change as development progresses.

  • Ed will be forcing Sandy to have water and Custard Cream Breaks
  • Usual Caveats and apologies if Sandy says don’t know / can’t comment etc
  • Any chance for text only name plate
    • Yes but there are no free ones
    • Also the only way you can see someone else’s ship name
  • Store only name plates
    • Store Only at the moment
  • Will call signs change
    • No ETA / No Guarentee
  • Can we block from main menu?
    • Nothing has chaged as far as Sandy knows
  • Any discussions about comms panel colours?
    • Yes colours are changing – it’s in 2.4
  • Will there be an option to hide the hud automatically in debug cam
    • Maybe as an option
  • Will the planets cam be increased > 250 m
    • Sadly not it’s technical
  • Can we remove the Bounding box and have a normal mesh
    • Sadly not at the moment
  • Can we store cam positions
    • Not impossible but not yet
  • Why was hyperspace debug cam removed
    • It wasn’t meant to be in the 1st pace and it’s easy to mess things up 🙁
  • Why Dockable Megaships
    • Markets, Mission, Population, stepping stones to a brighter future!
  • Can we dock on Capital Ships?
    • Might not happen because of scale, but might have Future idea
  • Can mega ships be atacked
    • atm they are invulnerable but “more in the future”
  • How important are mega ships?
    • very
  • Will there be ice asteroid bases?
    • Nothign to announce at the moment
  • Different kind of asteroid bases
    • Nothign to announce at the moment
  • What is for 1.8
    • Ships names
    • missions
    • mega ships
    • asteroid bases
    • ship balancing
    • cam suite
  • Helm control in multicrew?
    • At the moment no. there are tech issues regarding ship ownership and at the moment mc is focussed on Drop in Drop out. Maybe more things for crew to do at a later date.
  • Will there by improvemnts to disconnects
    • Yes it’s an ongoing process and FD are working away hard on it.
  • More GFX downgrades as part of 2.3?
    • REALLY????
  • What BGS changes in 2.3?
    • it’s being looked at balancing pass
    • They are serverside so can be done ad-hoc
  • How will mining work without a gunner? Can we link to scanners
    • Can be locked to forward
  • Was the spoiler distress call MEANT to be in beta
    • “no comment”
  • why are new cqc assets in 2.3 withotu gameplay
    • there is gameplay but just represent a building block
  • Better outfitting / Shipyard to Colonia
    • it is being investigated
  • Why is nav data not being retroactivly applied
    • Tech reasons – sorry 🙁
  • Will we get space whales? (IJ Reilly)
    • Sandy would love them but no comment at the moment!
  • Where is the dredger?
    • Not going to tell you
  • PS4 will be in lockstep with PC version
  • More hairstyles?
    • Maybe but no comment
  • PS4 release date?
    • Q2 this year but that’s it
  • Are FD angry that the location’s been found
    • Does sandy look angry?
  • Faster SRVs?
    • Do we want to hit things and do more dmg when hitting a pebble 😀
  • Harder SLF?
    • They are meant to be glass cannons
  • Cannisters spawn further from USS to avoid crunching into them on drop down
    • Maybe
  • Can NPCs be made harder?
    • FD are looking at ideas
  • Full share of Bounties vs lone wolf?
    • FD are aiming for more group play this is one way to encourage it (sorry)
  • Why does the Python have a higher masslock factor than a t9?
    • Bug needs rebalanced
  • Can we reduce hull repair costs?
    • no. large ships can make money much easier. this is one way they balance it at the moment
  • Will collonia have crash sites in game
    • Soon tm
  • Fix for keyboard / mouse flight not movign hand
    • it’s in the list but low priority
  • Can we add Caseopia A
    • Sandy doesn’t know sry
  • Will Ram Tah’s scanner tech be extended for more features?
    • Mayyyybe nothign to announce
  • Will star colours be updated for more data?
    • FD DO take temp in to account and try to balance between asthetics and science (listen to stream technical)
  • Can scan visited be written to journal
    • Maybe later nice idea
  • Summary about organic structure types?
    • Noooo
  • Are fungal trees and other things tied to guardians
    • Steve says “no comment”
  • FSD range tweaking?
    • Not at the moment fd are happy
  • More complex routes? I.E. waypoints?
    • Nothing at the moment and good idea but hard
  • Auto update of route after fsd boost
    • Maybe but nothing at tge moment
  • Faster SC travel?
    • Nothing at the moment
  • Future galaxies i.e. Andromeda?
    • Let’s stick the milky way for now
  • Combined Surface / Detail scanner?
    • Maybe in future
  • Comets / Acretion disks / Meteors
    • Love it no comment
  • Orary Map
    • No comment
  • Jumping between stars in system
    • FD haven’t come to a decision
  • Multiple lightsources?
    • No comment at the moment
  • FD don’t like the idea of downranking players
  • will there be a trailer competion?
    • Sandy would love to see one?
    • Ed confirms that they WILL BE DOING A COMPETION FOR CAMERSUITE!
  • Can more things be moved to frontend shader?
    • maybe
  • Can we get > ultra?
    • Not sure
  • motion controller tech?
    • No comment
  • Virtual Keyboard
    • non trivial
  • Does Cobra take advantage of multicore
    • yes it does
  • improvments for vive
    • dunno
  • console / pc crossplay?
    • cool concept and fd would love it but political and hard
  • VR updates?
    • Sandy doesn’t know
  • GPU Tessalation for planet gfx?
    • Sandy hasn’t got a clue!
  • Mouse options and updates
    • Don’t know
  • Will min specs increase with 3
    • Dunno but might but dont want to
  • PS4 shareplay?
    • Dunno too early
  • Differences between PS4 and PS4 Pro
    • Sandy is wrong person to ask 🙁
  • C0bra 4 for PS4?
    • Don’t know sorry
  • book mark tourest beacons?
    • good idea
  • Dropable beacons?
    • Want it but later
  • Improvement to bookmark organisation
    • Wants to say yes but can’t @ the moment
  • Links between BGS and powers
    • Dont know
  • NPC will be improved
  • Voice to Text NPC messages?
    • it’s extensive and awesome but no plans
  • Would life adapt over a planet
    • Maybe but please rem this is a game?!
  • T1 NPCs?
    • No comment at the moment
  • Can groups attract mega ships
    • It’s being discussed
  • Will there be a tutorial to the BGS?
    • FD will be sending emails out to new players sayign welcome and providing resources to folks but want to work on accessibility
  • Missions can now branch
  • Juicy missions that require maybe a smaller ship?
    • Nothing at the moment
  • Can Colonia have a CG slot?
    • As Colonia is expanding more things will come out.
    • Something coming in April according to Steve Kirby
  • Any plans for FMV in missions?
    • No
  • Do fines affect missions?
    • No
  • Plans to do quick outfits?
    • No at the moment?
  • Extend docking comp?
    • No
  • We may get more ‘specialist’ slots but no ETA no Guarentee
  • Heat Sync and Limpets etc synthasys
    • Sandy wants it
  • Plasma Accell balanced?
    • It all depends on everything, sandy goes into a  lot of details. Large shields are still effective but 6 boosters will not be ‘god mode’. Please test and game test!
  • Why no small Plasma Accel?
    • FD don’t want them everywhere
  • Have cap weapons been balanced
    • no need to be
  • Can we have roles for wings?
    • Maybe, cool idea
  • Can we land on atmspher / lave b4 s3
    • no comment
  • Engineer to reduce RNG?
    • Doesn’t want to rule it out
    • thinks rng is in for a reason
    • maybe changes later
  • Mining laser engineer?
    • maybe later
  • Balance Cascade Rail
    • Want to look at it but later watch this space
  • Panther Clipper?
    • ??? 🙂
  • No comments on future updates
  • Patches between 2.3 and 2.4
    • maybe no comment
  • Why can’t we view blueprints remotely?
    • Sadly tech reasons Sandy wants to though
  • 2.4 non combat related
    • Can’t comfirm or deny nothing
  • Ship Transfer times / cost changes?
    • No fd are happy for now
  • Radio in ED
    • Cool but no
  • MultiCrew a ship when we can walk?
    • ???
  • Areas for heavily engineered ships?
    • Yes fd want to make harder places
  • Will we get a ‘hard mode’
    • FD want to make cool challenges for ppl
  • Ironman mode?
    • no plans at the moment.
  • More char names?
    • Sandy would like it
  • More Cerylic chars
    • Sandy would like that too
  • Gold conda back for sale? (and for all other limited things)
    • If FD say it was one off it will be one off. FD are trying to now say things are NOT a one off but have said in the past
  • Windscreen smudges?
    • It’s to make things feel cinematic apparntly but will ask Chris Gregory
  • New ship interiors?
    • It’s a lot of work?
  • Pack for One Colour for all ships?
    • FD know ppl want it
  • Sandy wants repair limpets
  • What is Sandy’s favourite colour?
    • Yellow!!! NO Blue 🙂

Lave Radio Episode 146


Arrrrrrr PAX ye be scary matey!

Aired 14 March 2017
Audio versions


Download the episode directly from here.


Crew Members
Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise
Chief Archivist : Colin Ford – Cmdr phoenix_dfire
Chief Bar Steward : Grant Woolcott – Cmdr Psykokow

Show Notes

Lave Radio Episode 145


The Holo-Chains that Mission you

Aired 7 March 2017
Audio versions


Download the episode directly from here.


Crew Members
Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise
Head of Entertainment : Chris Jarvis – Cmdr Thane
Chief Archivist : Colin Ford – Cmdr phoenix_dfire
Chief Bar Steward : Grant Woolcott – Cmdr Psykokow

Show Notes

Lave Radio Episode 144


During the show we thought of a really cool name, but we’ve forgotten it now!

Aired 28 February 2017
Audio versions


Download the episode directly from here.


Crew Members
Warrant Officer : Andre Marshall – Cmdr M.A.R.S.H.A.L.L.
Head of health and safety : Ben Moss-Woodward – Cmdr Eid LeWeise
Head of Entertainment : Chris Jarvis – Cmdr Thane
Chief Archivist : Colin Ford – Cmdr phoenix_dfire
Chief Bar Steward : Grant Woolcott – Cmdr Psykokow

Show Notes