Lave Radio – Role Play

Join the Lave Radio Crew as they embark on a dangerous adventure with Olive Hume of Spidermind Games, as he as our chief guide and games master runs us through an experience powered by his amazing Tabletop Role Play Game.


Download the episode directly from here.

Recently they crossed the line on Kickstarter but currently are working towards their multiple and spectacular stretch goals.

They also have provided a sample play along document to try before you back, but maybe this podcast will make your mind up for you.

Lave Radio Episode 130

Wordpress Cover

If you’re not getting on, GET OFF!! And NO I’m not stopping for beer…..

Aired 1st November 2016
Audio versions


Download the episode directly from here.


Crew Members

Host & 2nd Technician : Chris Forrester : Cmdr Fozza
Head of Station Archives : Colin Ford : Cmdr PheonixDFire
Chief Bar Steward : Grant Woolcott : Cmdr Psykokow

Lave Radio Episode 129

Wordpress Cover

Taxi for any passengers?  Oh Come on 2.2 is here…  my trip advisor link?? erm…

Aired 25th October 2016
Audio versions


Download the episode directly from here.


Crew Members

Host & 2nd Technician : Chris Forrester : Cmdr Fozza
Head of Station Archives : Colin Ford : Cmdr PheonixDFire
Chief Bar Steward : Grant Woolcott : Cmdr Psykokow
Head of Entertainments : Chris Jarvis : Cmdr Elias Thane

Lave Radio Episode 128

starmap

Why are all the planets black? I’ll never find an earth like.

Aired 18th October 2016
Audio versions


Download the episode directly from here.


Crew Members
Head of Station Archives : Colin Ford : Cmdr PheonixDFire
Chief Bar Steward : Grant Woolcott : Cmdr Psykokow
Head of Entertainments : Chris Jarvis : Cmdr Elias Thane
Head of Security : Lisa Voo : Cmdr Vooness
Test Pilot : John Virgo : Cmdr Kerrashlanding

Show Notes

Lave Radio Episode 114

Lave Spoilers

Two weeks of updates, more speculation on the future and WAR in Lave! To the War Machines..

Aired 28th June 2016
Audio versions


Download the episode directly from here.


Crew Members
2nd Technician : Chris Forrester : Cmdr Fozza
Chief Bar Steward : Grant Woolcott : Cmdr Psykokow
Head of Health and safety : Ben Moss-Woodwood : Cmdr Eid LeWeiss
Head of Station Archives : Colin Ford : Cmdr PheonixDFire

Show Notes:

Lave Radio Episode 113

Lave Spoilers

Sssshhhhh Spoilers!

Aired 14th June 2016
Audio versions


Download the episode directly from here.


Crew Members
Station Commander : Allen Stroud : Cmdr Heldaban Kel
Chief Bar Steward : Grant Woolcott : Cmdr Psykokow
Head of Health and safety : Ben Moss-Woodwood : Cmdr Eid LeWeiss
Head of Station Archives : Colin Ford : Cmdr PheonixDFire

Show Notes:

  • Development News
  • Community Corner
    • Vingtetun: @everyone Ladies and gentlemen, the Hutton Truckers are delighted to announce that after 5 months of battling the BGS, of blocking states and bugs and uneccesary wars we are the proud owners of a space station with a large pad.  With CB gaining 8 percent a day it has taken a superhuman effort to keep them down.  Some of those superhumans are Paladins. You have our thanks.
      https://www.youtube.com/watch?v=yS-rbMo9Qds Some audio we can maybe play?
    • HCS Voicepacks and Hutton Truckers are hopeful to bring a passenger pack for your voice attack (ask Grant)
    • Lave Radio AMA – this Friday at 19:00 BST at http://reddit.com/r/EliteDangerous
    • Radio Sidewinder AMA
    • GalaxyAsWeKnowItJames Beaumont on Facebook
      This folks, is our known Galaxy. Every white dot is a system that has been found. The purple dot at the bottom is Sol, Sag A* in the middle. The yellow dot to the left is my current position, 15000Ly from Sol. That same dot on the seond picture, taken from the horizontal centre shows the height/depth of the ‘known’ systems. My dot is a mere 900Ly above the horizontal.
      So for all those that say there is nothing to do in ED, I’d say there is plenty to be done!
      Generated using EDDiscovery
    • Colin will be doing the usual X-Box Horizons Stream on a friday at 11:00 pm.
  • Questions
    • Snuffler: with the recent recanting of Elite lore, does this mean the Krait Never existed?
    • Steph: The Betel Free, based at Amphipolis in the Betel system, have largely been a “one commander band”.  Recently it looks as though there may be new recruits to the cause.  If you are one such CMDR, please can you get in touch with CMDR Xena via the Lave Radio Discord Channel because the faction may become “player run” and it would be good to include everyone who has an interest.
  • Shoutouts
    • In Game Cmdrs
    • IRC Chat
    • Twitch Chat
    • Lavecon 2016
      • Lavecon 2016 – 16/17th July, Sedgebrook Hall Hotel, Northamptonshire, UK
    • Lavecon Sponsors
    • “EDTracker is proud to be sponsoring Lavecon this year; Lavecon and the Elite Dangerous community have been a pivotal part in EDTracker’s success so it seems all the more fitting that we can put something back in for the people who’ve helped get the project off the ground. Toggle that headlook and fly dangerous, commanders!” – http://edtracker.org.uk/
    • Quality art prints, t-shirts, and chess sets for horror and sci-fi fans https://oldonesproductions.com/
      • ED Tracker
      • Old One Productions by Michael Brookes

Lave Radio Episode 110

squeezingAtLave

More Engineers Chat, and announcement on Xbox Horizons release date!

Aired 24th May 2016
Audio versions


Download the episode directly from here.


Crew Members

Station Commander : Allen Stroud : Cmdr Heldaban Kel
Head of Entertainments : Chris Jarvis : Cmdr thane
Chief Bar Steward : Grant Woolcott : Cmdr Psykokow
Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss


Show Notes:

        • On June 3, Elite Dangerous: Horizons comes to Xbox One featuring both Planetary Landings and The Engineers at launch.
          • £19.99 ($29.99, €24.99, 1,489 RUB) for the expansion
          • £39.99 ($59.99, €49.99, 2,999 RUB). Deluxe edition
        • We’re very pleased to announce that we’re planning to release The Engineers 2.1 update on Thursday May 26th for all those who own the Elite Dangerous: Horizons expansion pass on PC.
          • With the launch of The Engineers on Tuesday, we wanted to celebrate with a launch livestream. We’ll be inviting a number of Elite Dangerous developers to come and chat on the stream during the expected server down time on the day. Join us from 1PM BST on May 26 on our official YouTube channel.
        • Get specific mods by ‘Calling in Favours’ with Engineers – Quote from Sandy

 

  • “Hello Commanders!
    For the clarity!
    When you call in a favour – YOU GUARANTEE THE EXPERIMENTAL EFFECT YOU WANT *and* YOU GUARANTEE THAT THIS EFFECT IS GENERATED FOR THE UPGRADE . Nothing in this procedure is random .

    This is regardless of what the crafting process initially resulted in.

    For example, if you did not get an experimental effect – calling in a favour gives you the one you want.

    On the other hand, if you generated an experimental effect that you did not want – calling in a favour gives you the one you want.

    Also, this option is available AFTER you have generated an upgrade, so you can decide whether you want to call in a favour after you have seen what the primary and side effect results were.”

 

  • Main Discussion
    • Rise To Power: Dangerous Games, WILDCARD CORRECTION
    • From ZAC
      • Basically EG pilots aren’t through to the final. The top 5 from the votes will have a mini CG tournament and the winner will go through to the final.
      • – EG Pilots – 25.5
      • – Wolves of Jonai – 15.5%
      • – Adle’s Armada Coalition – 15.3%
      • – Black Birds Squadron – 10.7%
      • – United German Commanders Coalition – 9%
      • – The Imperial Inquisition – 8.5%
      • – Achenar Immortals Coalition – 7.3%
      • – Planet Express – 3.6%
      • – Black Omega – 2.3%
      • – Pileus Libertas – 1.6%
      • – Battle Vortex – 0.7%
    • Truckers and Pirates beta CG Snafu
    • Elite Dangerous due this week RPS Article
  • Community Corner

McLave Radio McEpisode 109

Engineers Base

Beta 2.1 updates continue and McColin Ford leads a McScottish episode with McPsykokow and McDave McHughes for chat about beta and the RPG Elite Encounters…

Aired 17th May 2016
Audio versions


Download the episode directly from here.


Crew Members

Chief Archivist : Colin Ford : Cmdr PheonixDFire
Chief Bar Steward : Grant Woolcott : Cmdr Psykokow
Special Guest: Dave Hughes


Show Notes:

  • Development News
    • Beta 2.1.4 Patch Notes
    • Beta 2.1.5 Patch Notes
      • LOTS OF BUG FIXES
        • Grants picks
        • Comms chat history no longer disappears
        • For piracy flag targets, if the target is not a mission target, check if it has a leader and whether that leader is a mission target
        • Add a faction government test so the pesky democracies don’t make my greedy corporation shout “For Democracy!”
        • Fix the method that determines whether we can see planetary missions
        • Added popup explaining where pinned recipes can be found
        • Recipes should now be referred to as blueprints
        • Stop hitmen being sent after the player for no reason
        • Rebalance the tutorials to be reasonable with the new AI
        • Adjusted the shield-down flee behaviour to be less frustrating
        • Everybody docked at Jaques Station has retreated to a safer distance
        • – Fixed issues with recalled ships boosting when trying to land
        • Everybody docked at Jaques Station has retreated to a safer distance
  • – Feedback tweaks to torpedos:
    • – Torpedos now have a 2.5 second arming time rather than their previous 0.5 second. When hitting a target before arming they will deal no damage and self destruct in a small puff
    • – Torpedos now inherit the speed of their launching ship for the first few seconds of flight, before dropping to a 250m/s cruising speed. These two changes give them an effective minimum range of about 700m+ depending on ship speeds, and also means that you won’t be running into the back of your own torpedos!
    • Halve firing heat from missiles
      • Could this mean stealth missile boats?
    • – Added ship voice notification when a mission specific USS has spawned
      • Nice to get an audio cue for it
  • Newsletter 124
    • “From the desk of lead designer Sandro Sammarco”:  is very interesting
  • Main Discussion
    • Rise To Power: Dangerous Games, WILDCARD vote is over
  • URGENT CORRECTION TO SHOW (from the desk of Zac Antonaci)
    • EG pilots aren’t straight through to the final. The top 5 from the votes will have a mini CG tournament and the winner of that will go through to the final.

For the past week player factions have been campaigning for your votes in the first stage of the Dangerous Games to decide which five groups will battle it out in a mini-series of CGs in their bid to become an official Power in the game.

      • The results have been counted and checked and they are as follows:
      • – EG Pilots – 25.5
      • – Wolves of Jonai – 15.5%
      • – Adle’s Armada Coalition – 15.3%
      • – Black Birds Squadron – 10.7%
      • – United German Commanders Coalition – 9%
      • – The Imperial Inquisition – 8.5%
      • – Achenar Immortals Coalition – 7.3%
      • – Planet Express – 3.6%
      • – Black Omega – 2.3%
      • – Pileus Libertas – 1.6%
      • – Battle Vortex – 0.7%

We would like to take this opportunity to thank everyone for voting, and all of the groups for their amazing effort! We will have more news on the next phase of the games shortly where the qualified groups will be looking for your help to complete the Community Goals and help their campaign.

Lave Radio Episode 105

Starting Line 2

 

Chris is back with Zac Antonaci to go through the amazing amount of information regarding the upcoming updates and reveals from the last week.

Aired 20th April 2016
Audio versions


Download the episode directly from here.


Crew Members

2nd Technician : Chris Forrester : Cmdr Fozza
Head of Health and safety : Ben Moss Woodwood : Cmdr Eid LeWeise
Head of operations Lave Station : John Stabler : Cmd Glyndwrr
Chief Barsteward : Grant Woolcott : Cmdr Psykokow
Station Guest : Zac Antonaci


Show Notes:

  • Development News
    • I am delighted to announce The Engineers (Elite Dangerous 2.1) will be available to players with beta access in the week ending 8th May.”
    • Is this a hint at an engineer’s location? – In the Galnet Press Release on the well renown Unknown Artifact researcher Ishmael Palin??
      (Play clip)
    • “I fully intend to continue researching the Unknown Artefacts and meta-alloys, albeit in a more inconspicuous fashion, at my personal research centre on Maia A 3 a. Those who wish to visit me there are very welcome to do so. There is nothing I enjoy more than spending time with those who share my interests!”
    • THE ENGINEERS BETA RELEASE DATE AND ELITE DANGEROUS 1.6
    • Elite Dangerous Xbox One News
      • Localisation (French, German and Russian)
      • Private Groups using your Gamer Tag.
        • I have to ‘follow’ Ed and once I am following him I can ask to join his group.
        • Both open and closed PGs
      • Extras i.e. skins etc.
        • You purchase Frontier Points and then spend them.
      • XB1 Stream with Gary Richards Summary by ‘The Sisko’
        • XB1 planet textures have been improved for 1.6
          • GR: “A great summary, but to be clear I said that XB1 planet textures have been improved for 1.6, and we have improved the PC quality as well. “
        • XB1 Dev. build shown had new ED logo on game start-up AND Horizons background on menu screen!
        • CQC Arena (standalone) is coming to Xbox
        • Major announcement on the Horizon(s) incoming for XB1 version.
        • Players who purchased ED on XB1 as part of the Game Preview Program will have free access to a free GPP Decal.
        • Paint jobs, Private Groups and Custom Controls coming in XB1 in 1.6
        • Paint jobs are purchased using Frontier points and purchased from the Frontier store (via Microsoft Edge browser in dev. build).
        • For private groups to work on XB1, you have to follow/be-friend someone (like Twitter).
        • FD monitor the custom controls thread on the ED XB1 forum and have already made enhancements based on suggestions in that thread.
        • From 1.6 onwards, the plan is that PC and XB1 code builds will be in-sync -easier for FD to build and deploy, and results in potentially quicker feature deployment for XB1 players.
        • Balancing huge weapons was straightforward.
          • All weapon balances were worked out months ago. ‘All’ that needed to be done was have the larger weapons implemented.
        • One of the reasons for the delay for 1.6 was that the game was restructured, in part due to bringing Horizons on XB1.
        • Changes to the bulletin board in 1.6 will make finding wide variety of missions easier.
        • Cross play – FD want everyone to play together in same galaxy, some of that is in the same now (CG goals, First Discovered).
        • XB1 Elite Controller – paddles will be partially re-mappable. Ditto chatpad buttons – but there are default MS binding restrictions to consider.
        • New achievements on the way for XB1.
        • Bulletin board avatars on the way for XB1/1.6, as per PC.
        • Debug Camera in super-cruise is one of the features on the to-do list.
        • Community factions might be able to become a power (look for Rise to Power threads on the ED Forums). This is open to XB1 players as well as PC.
        • FD wants players to think of ED as one game, not “PC version” and “XB1 version”.
        • Gary says that you guys are a nice bunch of people.
      • The Dangerous Games: The Rise to Power!
        • Player Factions Becoming POWERS
        • The top five factions based on a mix of factors such as their expansion and influence will be competing against each other for the incredible honour of becoming the first ever player-created power in game! We’ve taken the top five player factions as they currently stand and these groups have already qualified for the event.
        • The five factions who have qualified for this event are as follows (In no perticular order)
          • Border Coalition [BC] (qualified faction – Dukes of Mikunn)
          • Social Eleu Progressive Party [SEPP]
          • Interstellar Communist Union [ICU]
          • Alliance Elite Diplomatic Corp [AEDC]
          • GalCop (qualified faction – Diamond Frogs)
        • Also included a Wildcard entry – People’s Choice
          • this faction will have earned their place in The Dangerous Games through their ability to rally Commanders to their cause.
          • Wildcard games to take place before the main Dangerous Games
          • There will be a CG for each competing group and their task is to ensure that the CG is completed or at a high tier than their competitors. Groups will be ranked each week and given points based on where they were placed for each CG. At the end of the four weeks one group will emerge victorious.
          • Everyone can get involved by either supporting or competing against any individual group or CG they wish. This means that every faction should be looking to gain support and favour with other Elite Dangerous Commanders and forge alliances to support their Rise to Power.
          • The Rise to Power four-week-long event is due to start on the 30th June 2016
      • Screenshot Competition
        • To submit your screenshots simply send them to community@frontier.co.uk with the subject title ‘Galaxy In Frame Screenshot Competition’.
        • The competition closes on May 26th, with the initial 10 images being put to a community vote the following w/c May 30th.
    • Newsletter 120
      • Enhanced Starport Outfitting
        • New Weapons and Drives
          • Huge Beam Laser
          • Huge Pulse Laser
          • Huge Multi-Cannon
          • Large Multi-Cannon
          • Faulcon de Lacey have introduced performance enhanced size 2 and 3 drives
        • Enhanced System States Feed on Galaxy Map
        • More Surface Encounters
        • Enhanced NPCs
        • Engineer Archive – Experimental Modifications 2
          • Overheating ships? Good anti stealth measure?
          • Could this by a nudge a ship out of a supercruise set up? Is it just a little nudge or does the pilot loose complete control?
          • This one could be the start of implementing the Holy trinity of Tank, DPS and Healer to Elite
    • Community Corner
      • Update on the Barnacles giving noises
      • Retraction – Cmdr Salome actually made it to Beagle Point under her own steam with no ‘rifts’ or ‘wormholes’ assisting her. (though Drew’s kids might have done some of the flying :D)
      • Final RPG/Miniatures playtest being Broadcast on Wednesday 20th April. This will be the last one until the RPG is published in July.
      • Sneak Peak Surface Navigation
        • Surface Racing overlay with checkpoints and navigation
    • Questions
      • Peter Wotherspoon asks I’d be interested to hear whether Sarah Jane Avory’s tweets about unleashing upgraded minions mean we’re going to need to treat solid squares on the radar with a bit more respect.
        • @SarahJaneAvory
          @LaveRadio My advice: if you see an Elite AI… I’d run… and run fast…
        • @SarahJaneAvory
          @ericlundgren5 @LaveRadio The new combat AI is better at everything… at the high ranks. Low ranks are much easier.
    • Shoutouts
      • On the Horizon – Countdown to The Engineers Beta Livestream: Part 1
      • UNCLE ART – THE FILM  currently needing £1,742  with 9 days to go
      • Shout out to Colin and Selezen Lake (aka Dave Hughes) who are play testing the ship to ship Combat Rules. https://www.twitch.tv/selezen for his live stream and they will be available on https://www.youtube.com/user/Hughesd73 after the show.