Crew Members Head of Health and safety : Ben Moss-Woodward : Cmdr Eid LeWeise Head of Entertainment : Chris Jarvis : Cmdr Thane Head of Station Archives : Colin Ford : Cmdr PheonixDFire Chief Bar Steward : Grant Woolcott : Cmdr Psykokow Test Pilot : Matthew Monson : Cmdr Paroxsym (Paladin Consortium)
On Saturday I was finally able to browse the show floor properly with some fellow commanders and we have a fun recording of them along with Barry from Special Effect, a gentleman who walked from Bristol to EGX for Special Effect and ‘Wonder Woman’. Along with that I also went to the Planet Coaster Developer session. Naturally I was also at Elite Meet though I will save my thoughts on that for the main show, although here’s a most disturbing video of the shenanigans that occurred there!
EGX 2016 Day 2 Once again I was working, so only had an hour on the Show Floor, but I was able to bump into Cmdr Slopey who made (the now deceased) Slopey’s Trade tool. He and I then went to the 65 Days of Static (who produced the Music for …
Today I only had an hour or so at EGX since I was working, but I was very fortunate in that I bumped into a fellow Commander almost as soon as I entered the show and he very kindly shared his experiences and highlights of EGX with us. Following that I had the opportunity for a hands on demo of Battlezone in Playstation VR. Finally I stumbled across what I feel could be a gem in the show with the WizDish ROVR who can be found next to the FIFA stand in Zone 3.
Please remember that all of the audio was recorded in a noisy environment so I will apologise in advance for any audio issues! Audio versions
Crew Members Head of Health and safety : Ben Moss-Woodward : Cmdr Eid LeWeise Head of Entertainment : Chris Jarvis : Cmdr Thane Head of Station Archives : Colin Ford : Cmdr PheonixDFire Test Pilot : Andre Marshall : Cmdr M.A.R.S.H.A.L.L. (Paladin Consortium)
Marko Yelich (Facebook) Just listened to Ep122 and Chris asked for feedback on the plot reveals in ED. I concur, that how they are being done are largely for the benefit for the 1% of players while the rest of us just hear about it afterwards and at best get to visit the wreckages after the fact. And the notion that Frontier have to so heavy-handely almost lead us by the nose to these sites is poor game design. Frontier could really do way better with allowing us to discover such things on our own accord, if we were given adequate discovery tools. The “Detailed Surface Scanner” is hardly that, if it can’t report that there are alien structures or signals on a planet! Surely Frontier have watched Star Trek and can recall Lt. Ohura telling Cpt. Kirk she is picking up a “strange signal” from below? Or Spock giving detailed account of what planetary civilisations he just scanned. Right now, I am in the black. I honk when I get into a new system, Scan the star (to get my name tagged on it), I go to the System Map and check for planets that kind of look “Earthy” to fly to and do a detailed scan. Why: because I get more money and get my name on them. Really? Money (ranking) is my primary driver? Shouldn’t it be discovering new civilisations or artefacts? But in reality, how would I do this? Well with current tools i would need to low fly the entire surface of every airless planet in the hope a blue circle comes up on my radar, land, drive around in my buggy and maybe discover something more than some abandoned tea canisters. Just ridiculous! Frontier needs to quickly improve the feedback one gets from both the discovery scanner and from the detailed surface scanner. The former should highlight any planets that have “items of interest” on them. The latter giving coordinates of any artificial/biological matter on the surface so we can fly directly to it. Because without those coordinates… I tell you even with them, the first time I went to a barnacle site it was TOUGH to spot the things from the air!! Anyway, enough ranting from me… Love your show and apart from the pretty poor sound quality of 122, well produced too. And please keep the GalNet News being read at the end of them.
Crew Members Head of Health and safety : Ben Moss-Woodward : Cmdr Eid LeWeise Head of Entertainment : Chris Jarvis : Cmdr Thane Head of Station Archives : Colin Ford : Cmdr PheonixDFire Chief Bar Steward : Grant Woolcott : Cmdr Psykokow Ambassador : Reinhard Auer : Cmdr Aidan Abacus (UGC) Bearded Test Subject : Andy Web : Cmdr Galactic Midden
Escape Velocity series 3 begins sunday. Tune in live to hear the episode at 9pm BST on laveradio.com/live. RSS and iTunes subscriptions should update shortly after – please see escapevelocity.laveradio.com for links.
Also EV merch from LaveCon available at radiotheatreworkshop.com, click on “RTW Store”
From Cmdr Dissington As the Exploration CG for Jacques finished 3 weeks early – leaving many cmdrs (I assume – certainly me 😉 ) partway there with a computer full of exploration scans, should Frontier we approaching CG Tiers better? Personally I spent 12-15 hours of game time on my own without a soul about jumping that way, time effectively wasted. They obviously got the tiers on this one completely wrong otherwise it’d still be running. In fact I have no idea why they finish when they reach the top tier, just leave them running and don’t increase any of the rewards surely? Especially on a CG 22,000 ly away
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