なんでやねん (Pronounced Nandeya nen and translates as Why according to google translate) has created a great video comparing Odyssey’s FPS Movement compared to modern FPS games. It has been hypothesised (perhaps wishfully) that the lack of apparent movement is actually to assist in enabling VR. The lack of animations currently, might be because Frontier are developing two sets of animations, and neither have yet been (fully) implemented.
There isn’t an ETA as such for Escape Velocity series 4 as all kinds of stuff is up in the air at the moment. Since the beginning of the pandemic I’ve been focusing entirely on audiobooks I read myself as my tiny, unventilated studio is not at all pandemic safe!
The other complication is that Escape Velocity was (and generally always has) been made with friends and acquaintances, rather than open casting. In the huge amount of time, life moves on, people move away, relationships change, so once the “end” of the pandemic seems more definite I’ll be sounding out my primary cast (May, Kurlek, Dallas, Matriarch, Patriarch, Sarque) to see who I’ve definitely got who’s up for a return. Then it’s a case of making sure the scripts fit that.
So the conclusion to the story is coming! There’s just a few practical issues keeping it from happening at the moment.
In 6 weeks, in aid of SpecialEffect, the big viking beard will be going…. I’ve had the first few (virtual) meetings about work and this 6 month long experiment has to come to an end. “Beard staying as it is” isn’t an option. Though – back to short face fluff, or chubby cheeked cheeky hamster lookalike is in everyone else’s hands now. https://www.justgiving.com/fundraising/21beardgonebye Mrs 21 will breathe a sigh of relief. The dastardly deed will happen on Sunday 30th May. Will be videoed and pictured and shared.