According to the news from Jan the 13th. They’re planning a ‘Phased’ release, so we won’t be getting the whole of Odyssey in one go. It will probably like the original Alpha, with them unlocking section by section.
Q: Can you talk about the different suits in Odyssey? – Yes, as you see in the video, players can take up different roles depending on the suit they use. The tactical suit for example, can carry two different weapons, which is unique to that suit, so you need to consider the best suit for the mission you’re about to engage in.
Q: There are different types of weapons in Odyssey, could you tell us why a player might use them? – Way back when we started prototyping combat, it became quite clear to us early on that the ship combat has some really interesting concepts behind it, so we basically stole them! The premise is that kinetic weapons are good against armour, lasers are good against shields, and plasma re decent against both but not quite as good as the other two. When it comes to choosing a loadout, you’ll want to choose your weapons to be the most efficient, so you may want lasers to take out shields and kinetic to finish them off. If you’re working as a team, you can specialise, one player can be ant-shield, and another can finish them off via kinetic.
Q: For the getaway, we landed to the side of the settlement for a quick escape, there’s been a small change in this, hasn’t there? – Yes, you can now automatically land on planet surfaces. It’s hard to encapsulate all the changes in a few minutes of video. When players get hold of the alpha, that’s when they’ll really understand what we’ve done.
Q: Can you talk about suit management? – There are different things that can pull on the suits’ power. There’s the life support machine, things like the shield (which is power hungry when turned on), and some of the tools can use your suit power. Survival actually starts to become something you need to become considerate of in certain situations. If you’re at a settlement, there are areas where you can recharge your suit, but if you’re out exploring, there’s certainly a risk factor involved. Environmental factors can also have an effect on how hard your suit has to work to keep you alive. If you’re in really extreme temperatures, you’ll be taking physical damage. You can disembark somewhere on the planet with safe temperatures, but you can quite quickly end up somewhere where the temperature is much hotter, and end up in danger.
Lave Radio Breaks Elite Dangerous.. A new error code cursed players on Wednesday and it’s all Lave Radio’s fault
“Public reaction” to patch:
Alec Turner 1) giving a uniform model for cosmetic purchasing across all three platforms 2) allowing the store to be more easily integrated into the heart of the game by taking technical/legal coding complexities around actual financial transactions out of the equation 3) alleviating the not insignificant overhead of individual fees for numerous small financial transactions which make paying small amounts for things with credit cards not cost effective for Frontier (which thereby enables the purchase of individual paintjobs rather than whole packs a viable option)