Fleet Carriers will now have Universal Cartographics available as an optional service.
Decommissioning a Fleet Carrier will now refund the full cost of a Carrier, with the only reductions either being unpaid debt when automated or a static fee for voluntary decommissioning.
Module and ship storage will now always be available for the Fleet Carrier owner. Shipyard and outfitting services will still need to be purchased to enable visitors to use them and to buy stock for the owner.
Tritium consumption per lightyear has been reduced by approximately half.
Upkeep cost for all additional services has been reduced by 80-90%.
The core running costs have been reduced by 50%.
The Debt Threshold has been updated in line with the upkeep changes (This means with all services installed, a carrier can go 10 weeks (up from 4) without paying upkeep before being issued a final warning).
The total upfront activation costs of some of the more expensive services have been reduced by 35-45%.
The time between jumps has been decreased to 15 minutes for jump preparation and 5 minutes to cool-down.
Added Universal Cartographics as an optional service on Fleet Carriers.
Fleet Carrier owners can now store their ships and modules aboard their Fleet Carrier by default.
When decommissioning a carrier you will now receive a full refund.
Voluntary decommissioning will incur a fee equivalent to 50% of the Debt Threshold.
When cancelling the decommissioning of your Fleet Carrier, you will now receive an inbox message to confirm the cancellation.
Reduced the amount of Tritium consumed with each jump by around half.
Added a better indication of arriving and decommissioned states for Fleet Carriers on the Cockpit Navigation Panel.
Fleet Carrier Services menu now displays the name of the owner.
The trade screen in Fleet Carrier Management, now reports the number of imported and exported commodity types separately rather than in a total for both.
CQC Menu fix – CQC matchmaking from in-game will now require the usual delay before exiting the game if you are in danger.
Space Legs around player base building
MSG From Kai Zen – PLEASE BE ADVISED: After talking extensively with Ty @ Loose Screws Podcasts we have different goals for future projects and different abilities to commit time and resources to achieving those goals as well as a difference of opinion on a few key factors of the partnership going forward. Therefore from this point forward I am stepping down as a cohost of Loose Screws Podcast and will be transitioning Elite Week into a solo project that will have its own podcast feed in addition to the existing YouTube channel. I am still an on-air guest at Loose Screws and will remain active in that discord community but all of my content generations will take place from the official Elite Week discord. I truly wish @Ty and @jnTracks [PC] all the best and am sure that they will make great content for you to enjoy in the coming days!
(From the shareholder article below) We had originally planned for the Elite Dangerous major update to release in December 2020, but, in the context of the current Covid-19 environment, we have now set a Q1 2021 release date.
no new activity on the thargoid front, just the Pleiades and the witch-head nebula.
Cmdr MGRAM did show off how to kill a thargoid in a Keelback. Although there are reports of a civil war between two of the Anti Thargoid organizations.
Tensions between the HIVE and Hank’s Alliance of Anti-Xeno are apparent at the moment.
BBC radio documentary #ThisGameChangedMyLife which revisits Commander Michael Holyland’s story. Heartbreaking of course but sensitively put together by Nathan Jones and hosted by Aoife Lockhart & Julia Hardy really worth a listen. https://www.bbc.co.uk/programmes/p08bq9sz
CMDR Cynnrain (a.k.a. Baz Floyd from SpecialEffect) is launching his daily Banter Bus at 9pm each and every day from the 26th April until the 21st May.
The Banter Bus will be visiting 26 known “interesting places” in the Bubble (or near it) each evening, and inviting every commander in the galaxy to pop in and join him for a little banter and company.
Whether you want to make a rendez-vous with the bus, and join in that evening’s shenanigans, or pop in to multicrew and take in the sights, or maybe just pop into Teamspeak and have a chat, Baz is available each evening from 9pm and we’ll be publishing the stops on the bus route soon….
Want to see an asteroid base, or a black hole, or the racing station at Cortes? Want to visit a megaship, or see a barnacle forest? A station in low orbit around a planet, or one circling a ringed earthlike? Want to see if we can get one of each ship type in a single selfie? Want to go to Mitterand Hollow? The bus is stopping at all these and more.
Teamspeak 3 server address is ts.forthemug.com – just look for the “Baz Big Bubble Banter Bus” room and hop in there to say hi and tag along. It will be chaos, but if you’re coming, bring an SRV, bring a fighter.
Psykokow and the replacement Eurovision on the 16th May
Millstonebarn comes with a request from Ed’s 38 to help them get their home out in Colonia back!
Diplomats. Earlier this year a player minor faction ruthlessly stole Dunker’s Rest from the owners, Ed’s 38, in their home system, Dubbuennel, whilst we were supporting other (much needed) player-driven activities in the bubble (the Hutton Truckers’ HOT-MESS), thereby breaching the terms of the Jaques Accord. Biscuit production has been halted. We appealed to their conscience… seemingly without success, so a small number of Dunkers, together with the Lyttle Massive and other allies have been working to rectify this situation and we have made great progress. However the rogues, Nu Simbad, have today responded and we face a challenge righting their wrongdoings. This is a call for your support. Please, come to Colonia. Ask your friends to rally behind our cause. Spread the word. Bring your ships. Put Dunker’s Rest back in the hands of the responsible owners so that we can restart biscuit production it would be for the good of everyone in Colonia, including you Nu Simbad. Including you.
Congrats to ChrisMasterSki who posted in Reddit that after 3,500 hours in game he just hit 1,000,000 light years traveled Reddit Link