Writers Interview 21 – Drew Wagar – Elite Dangerous, Premonition

  Recorded 30th November 2016 Download the episode directly from here     It’s been a long 3 years since Drew graced the Orange Sidewinder with his Imperial presence. In that time 2nd Tech still hasn’t managed to fix that annoying squeak in the guest chair! Senator Drew and Fozza talk …

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Lave Radio Episode 105

Starting Line 2

 

Chris is back with Zac Antonaci to go through the amazing amount of information regarding the upcoming updates and reveals from the last week.

Aired 20th April 2016
Audio versions


Download the episode directly from here.


Crew Members

2nd Technician : Chris Forrester : Cmdr Fozza
Head of Health and safety : Ben Moss Woodwood : Cmdr Eid LeWeise
Head of operations Lave Station : John Stabler : Cmd Glyndwrr
Chief Barsteward : Grant Woolcott : Cmdr Psykokow
Station Guest : Zac Antonaci


Show Notes:

  • Development News
    • I am delighted to announce The Engineers (Elite Dangerous 2.1) will be available to players with beta access in the week ending 8th May.”
    • Is this a hint at an engineer’s location? – In the Galnet Press Release on the well renown Unknown Artifact researcher Ishmael Palin??
      (Play clip)
    • “I fully intend to continue researching the Unknown Artefacts and meta-alloys, albeit in a more inconspicuous fashion, at my personal research centre on Maia A 3 a. Those who wish to visit me there are very welcome to do so. There is nothing I enjoy more than spending time with those who share my interests!”
    • THE ENGINEERS BETA RELEASE DATE AND ELITE DANGEROUS 1.6
    • Elite Dangerous Xbox One News
      • Localisation (French, German and Russian)
      • Private Groups using your Gamer Tag.
        • I have to ‘follow’ Ed and once I am following him I can ask to join his group.
        • Both open and closed PGs
      • Extras i.e. skins etc.
        • You purchase Frontier Points and then spend them.
      • XB1 Stream with Gary Richards Summary by ‘The Sisko’
        • XB1 planet textures have been improved for 1.6
          • GR: “A great summary, but to be clear I said that XB1 planet textures have been improved for 1.6, and we have improved the PC quality as well. “
        • XB1 Dev. build shown had new ED logo on game start-up AND Horizons background on menu screen!
        • CQC Arena (standalone) is coming to Xbox
        • Major announcement on the Horizon(s) incoming for XB1 version.
        • Players who purchased ED on XB1 as part of the Game Preview Program will have free access to a free GPP Decal.
        • Paint jobs, Private Groups and Custom Controls coming in XB1 in 1.6
        • Paint jobs are purchased using Frontier points and purchased from the Frontier store (via Microsoft Edge browser in dev. build).
        • For private groups to work on XB1, you have to follow/be-friend someone (like Twitter).
        • FD monitor the custom controls thread on the ED XB1 forum and have already made enhancements based on suggestions in that thread.
        • From 1.6 onwards, the plan is that PC and XB1 code builds will be in-sync -easier for FD to build and deploy, and results in potentially quicker feature deployment for XB1 players.
        • Balancing huge weapons was straightforward.
          • All weapon balances were worked out months ago. ‘All’ that needed to be done was have the larger weapons implemented.
        • One of the reasons for the delay for 1.6 was that the game was restructured, in part due to bringing Horizons on XB1.
        • Changes to the bulletin board in 1.6 will make finding wide variety of missions easier.
        • Cross play – FD want everyone to play together in same galaxy, some of that is in the same now (CG goals, First Discovered).
        • XB1 Elite Controller – paddles will be partially re-mappable. Ditto chatpad buttons – but there are default MS binding restrictions to consider.
        • New achievements on the way for XB1.
        • Bulletin board avatars on the way for XB1/1.6, as per PC.
        • Debug Camera in super-cruise is one of the features on the to-do list.
        • Community factions might be able to become a power (look for Rise to Power threads on the ED Forums). This is open to XB1 players as well as PC.
        • FD wants players to think of ED as one game, not “PC version” and “XB1 version”.
        • Gary says that you guys are a nice bunch of people.
      • The Dangerous Games: The Rise to Power!
        • Player Factions Becoming POWERS
        • The top five factions based on a mix of factors such as their expansion and influence will be competing against each other for the incredible honour of becoming the first ever player-created power in game! We’ve taken the top five player factions as they currently stand and these groups have already qualified for the event.
        • The five factions who have qualified for this event are as follows (In no perticular order)
          • Border Coalition [BC] (qualified faction – Dukes of Mikunn)
          • Social Eleu Progressive Party [SEPP]
          • Interstellar Communist Union [ICU]
          • Alliance Elite Diplomatic Corp [AEDC]
          • GalCop (qualified faction – Diamond Frogs)
        • Also included a Wildcard entry – People’s Choice
          • this faction will have earned their place in The Dangerous Games through their ability to rally Commanders to their cause.
          • Wildcard games to take place before the main Dangerous Games
          • There will be a CG for each competing group and their task is to ensure that the CG is completed or at a high tier than their competitors. Groups will be ranked each week and given points based on where they were placed for each CG. At the end of the four weeks one group will emerge victorious.
          • Everyone can get involved by either supporting or competing against any individual group or CG they wish. This means that every faction should be looking to gain support and favour with other Elite Dangerous Commanders and forge alliances to support their Rise to Power.
          • The Rise to Power four-week-long event is due to start on the 30th June 2016
      • Screenshot Competition
        • To submit your screenshots simply send them to community@frontier.co.uk with the subject title ‘Galaxy In Frame Screenshot Competition’.
        • The competition closes on May 26th, with the initial 10 images being put to a community vote the following w/c May 30th.
    • Newsletter 120
      • Enhanced Starport Outfitting
        • New Weapons and Drives
          • Huge Beam Laser
          • Huge Pulse Laser
          • Huge Multi-Cannon
          • Large Multi-Cannon
          • Faulcon de Lacey have introduced performance enhanced size 2 and 3 drives
        • Enhanced System States Feed on Galaxy Map
        • More Surface Encounters
        • Enhanced NPCs
        • Engineer Archive – Experimental Modifications 2
          • Overheating ships? Good anti stealth measure?
          • Could this by a nudge a ship out of a supercruise set up? Is it just a little nudge or does the pilot loose complete control?
          • This one could be the start of implementing the Holy trinity of Tank, DPS and Healer to Elite
    • Community Corner
      • Update on the Barnacles giving noises
      • Retraction – Cmdr Salome actually made it to Beagle Point under her own steam with no ‘rifts’ or ‘wormholes’ assisting her. (though Drew’s kids might have done some of the flying :D)
      • Final RPG/Miniatures playtest being Broadcast on Wednesday 20th April. This will be the last one until the RPG is published in July.
      • Sneak Peak Surface Navigation
        • Surface Racing overlay with checkpoints and navigation
    • Questions
      • Peter Wotherspoon asks I’d be interested to hear whether Sarah Jane Avory’s tweets about unleashing upgraded minions mean we’re going to need to treat solid squares on the radar with a bit more respect.
        • @SarahJaneAvory
          @LaveRadio My advice: if you see an Elite AI… I’d run… and run fast…
        • @SarahJaneAvory
          @ericlundgren5 @LaveRadio The new combat AI is better at everything… at the high ranks. Low ranks are much easier.
    • Shoutouts
      • On the Horizon – Countdown to The Engineers Beta Livestream: Part 1
      • UNCLE ART – THE FILM  currently needing £1,742  with 9 days to go
      • Shout out to Colin and Selezen Lake (aka Dave Hughes) who are play testing the ship to ship Combat Rules. https://www.twitch.tv/selezen for his live stream and they will be available on https://www.youtube.com/user/Hughesd73 after the show.

 

 

The Conclave Episode 7 – Clash of Clans Part 2

Conclave CoverThe second in our three part series on the current state of groups and meta gaming in the Elite: Dangerous Universe.

In this episode Fozza is joined by: Liam Rafferty founder of the Mobius PvE group, Smitty Jagerman representing the Elite Dangerous Community (EDC) on Facebook, Alison Goodman joins us for The First Great Expedition and finally flying the flag for the numerous Twitch TV groups out there we have Chris Meyers from Ctrl Alt Elite.

Thanks to everybody that took the time to join us on the show.

We hope you enjoy it, feel free to post your comments below.

CoCpt2 Album Art

Download the episode directly from here.