There is a lot of life in the Universe, from tiny micro-organisms to complex fusion and symbiosis of viable organisms. It is a wonder how all this exists in the universe around us.
To experience these phenomena first hand, the expedition “Space Adaptation – the Search for Life” will visit all manner of life forms out there in the dangerous void relatively close to the Bubble. Join a group of like-minded explorers and admire 11 different alien life forms, including objects created by them, and append these exciting new discoveries to your Codex. The expedition route has been optimized to enable more than 20 codex entries to be collected by visiting only 7 different systems within 15k ly from Sol.
For the enthusiast, there is also a modified route that includes some 20 further systems, containing an extra 20 variations of these life forms.
As a souvenir of your expedition, we aim to take group photographs at each of the phenomena, and collate these into a visual library of the trip.
This expedition presents a unique opportunity for you and your fellow explorers to study, with relative ease and speed, a significant section of life in our universe.
If you wish to join us on our adventure please follow these steps:
Sign up with the expedition on EDSM.
Congratulations to cmdr Thauma, who has managed to circumnavigate the galaxy with his fleet carrier, the FC Nanachi! Full details can be found here on Reddit.
Talking of Reddit. Chief head honcho Stuart GT over there is running a competition for Ship Skins here
Any Other Business?
According to steam charts, Star Wars Squadrons has now dropped under the Elite Dangerous player level. Now that people are getting used to the multiplayer modes, it seems that turretting (craft can turn quite fast at zero speed) has begun to ruin the multiplayer game.
Friend of the show, the twitch streamer HelloitsKolo has been nominated for a golden joystick award. So if you wish to support an Elite:Dangerous streamer (amongst other things), Vote Here, #voteginger!
In partnership with the British Science Fiction Association, Dataslate returns! We’re your book review podcast with an all new line up of participants. This week, BSFA Chair, Allen Stroud, author and BFS Horizons Editor, Shona Kinsella and author, Kevin Elliott talk awards ceremonies and books. Topics in this episode…
And we’re back. In partnership with the British Science Fiction Association, Dataslate returns! We’re your book review podcast with an all new line up of participants. This week, BSFA Chair Allen Stroud, and author, Kevin Elliott talk conventions, TV and books. Topics in this episode are: Coronavirus and Conventions. New…
Development News – what have the devs said this week?
Arf and Bruce go thargoid hunting and are quite successful (Unlike Stephen and Will).
Bruce and Stephen on the Tuesday Stream where they weren’t.
In-Game Events – what’s happened this week?
Imperials Declare Victory in the CG. They have declared martial law in Marlist systems, leading to several systems worth of Imperial Citizens fleeing to the Federation.
Systems in the Witch-head Nebula have come under thargoid attack. There is a CG in progress to defend the Systems against Thargoid Attack.
Colin discovered a new Thargoid encounter. Waves of thargoid scouts were defending a probe. Not just the standard scouts, the special variants were involved as well.
Support for President Hudson has had a crash in popularity rating due to his association with Admiral Lucas Vincent.
How does mission availability vary through the game?
The missions available from contacts and boards in the social hubs and settlements will depend on the BGS status, this means you will find different missions in different locations in the same way as you do in Elite Dangerous today.
Some missions given by vendors will ask Commanders to visit a certain location, retrieve a specific item, or even kill an NPC. However, you don’t need a mission to go to a settlement; you can go wherever you want, when you want – creating your own story. This includes the ability to, if you decide, perform nefarious acts like looting or killing NPCs. Just remember your actions could have a negative effect on the controlling faction, which will in turn affect your reputation with them and the BGS.
How will NPCs react to players and each other?
Odyssey’s NPCs will react to players and other NPCs based on a number of factors, from obvious status elements like having a weapon drawn right through to their current BGS affiliations. NPCs have a variety of professionally voice acted dialogue which really adds to the immersion of the galaxy. If you are on good terms with a faction they will be kind to you, if you are not in good terms… start ducking, as they might start firing on sight!
Can you give some examples of the suits that will be available?
Commanders will be able to purchase and switch between multiple suits to help them with different mission types. Outside of the Flight Suit (currently in-game) you will also be able to equip the Exploration Suit, the Combat Suit and the Scavenger Suit. You will also be able to purchase multiples of each suit and give them different loadouts, dependent on your particular playstyle/mission.
The suits we mention above will be geared towards different mission activities. You do not need to own that suit type to take on a specific activity, however doing so will certainly make life easier. Suits can be upgraded in a variety of ways to help improve their capabilities. We will be announcing more on the different suit types and upgrades in the future – stay tuned!
Will suits have shields? If so, how is this managed?
All suits will have shields installed, and they will use up your battery supply. You’ll have to make sure you manage your power outlet and distribution between your shields and oxygen (similar to managing the pips in your ship).
Will I have an on foot inventory?
Yes, players will have an on foot inventory and Odyssey will introduce some new materials, which you will be able to gather on foot. This includes organic samples you’ve collected using the Field Sampler tool for the new Exo-Biologist rank.
Does the Apex Interstellar service now mean that it is viable to travel between systems by way of taxi flights, whilst theoretically never flying your own ship?
Yes exactly, you can now choose to play Elite Dangerous without a ship! Commanders will be able to use their ships, or the Apex Interstellar service, or even both, to move about the galaxy. That being said, there will be areas Interstellar will not take you.
I’d rather not go into a lot of details. I tried to record something but just didn’t have it in me. I decided to post something here so people would know what’s happening.
I’m going to be taking a break from Elite to handle some personal issues. A longer break. Because I’m not going to be in Elite I don’t think it’s responsible that I podcast about Elite until I’m playing again. I’m not sure how long it will be but once I get my head on straight I will be back.
I want to thank jnTracks, Chig, nlHate, Dubbs, Nergal, and everyone else that’s been doing the podcast and supporting things while I’ve been out.
Top Shift Short – Brian Blessed Motivational Speaker.
Any Other Business
SW:Squadrons updated to v1.2. Myself and Ben suffered our first encounter of Squadron Rage where a pick up player will not play as part of the team. I.E. IF YOU ARE IN AN A-WING DO NOT FUCKING ATTACK THE STAR DESTROYER, YOUR JOB IS TO PROTECT YOUR Y-WINGS WHICH ARE!! Not that it’s got to me!
Total revenue in FY20 was £76.1 million (FY19: £89.7 million)
The decrease is at least in part because Planet Zoo launched ½ way through the year
Cash balances increased by £10.4 million during the year to £45.8 million (FY19: £35.3 million)
Elite Dangerous continues to grow, with the success of the recent Fleet Carriers update helping to achieve its highest ever player numbers. Elite Dangerous: Odyssey, our major new paid-for update to launch in calendar Q1 2021 (in FY21), was revealed in June 2020 to positive reception
Your original ship with Goods A in it is still where you left it… therefor cargo storage for all
Ben’s (possible) objection
This makes unproven assumptions that we can get a taxi whilst we have goods in our ship it might just be that getting in a taxi is like getting into a ship with Zero Tons of cargo space and we’re not allowed to until we’ve sold our stuff (just like going from a 100T ship to a 10T ship, you need to lose 90T of goods)
Due to unfortunate circumstances (his PC melted) one of our Tech Monkeys is out of the game for a while, on the bright side this has opened up a space or two in our monkey enclosure and maybe you can fill it Key Responsibilities Streaming the live show in a…
Liz Ryder War – Following on from Admiral Patrous’s promised crack down;- A New CG has been created. Fight to save Liz Ryder from the Imperials, a special reward of a modified missile rack available to all those in the top 75% or Fight for the Imperials and they promise to take Liz Ryder into custody but keep the engineering base working as is.
Operation IDA – Has completed at least 2 of the damaged stations, with only *** remaining. For more information with helping to Haul, pop over to the Operation IDA Discord
Luke – Suits are essentially the ship of the odyssey game
Can have > 1 suit
NPC Dialogue options.. Like skyrim
Example Scavenger Mission flow
Can talk to ppl – they may have special knowledge that they care about
We can negotiate with the Mission giver… They offer 10k we can barter it up…
They may or may not accept this depending on Rep, Experience
Can get there via Apex or your ship
Find the wreck
Can use SRV or on Foot
Start rifling around, looking for boxes, containers, bigger containers that need more work, locked containers that need special tools
Head back and hand in the mission
BGS and Odyssey
Same as Current
Have real ppl as reps who we can talk to
No answer on what happens when we die.
NPCs have voice acting
Ody will work with Wings, Multicrew etc
Will all planet ports have the same hubs / modules?
there will be “nefarious” missions
We can walk around our Hanger
and it willl be seamless to get to the bases
Oscar Biggs – Assistant Producer
He describes himself as a Time Lord
Works with Character Team
Also works on the Social Spaces
It’s great to see “character” developing in our cmdrs – needed a bit of a culture change to get that
The Social Spaces add a new layer to Odyssey
Mocap in Elite – Yes it’s really interesting lets you really get the weight behind things… Didn’t manage to get Piers in to it!!!
What Mocap Set up
Oscar doesn’t know the suit name
BUT at the moment ppl go to the office and put the suit on
do the animation (keeping socially distant)
Oscar is a big fan of some of the weapon animations
No answer on Emotes
Will there be CQC on foot?
NPCs will respond to you differently based on faction status / rep
No comments on Cross Play
Suits WILL have Battery Powered Shields
NPCs do NOT stand on tables
Anti-Xeno-Initiative has started a new server called the Initiative. As there has been no real new Thargoid content since the witch head nebula interstellar initiative last year and the fact there still seems to be an issue with the Thargoid Heart bug; they’ve set up a new discord to keep the community together for other other gamers, such as NMS, SW:Squadrons, Star Citizen etc. Hopefully when there is new thargoid content (and maybe a working heart bug-fix), we’ll see a lot of folks returning.
SagI Issue 29 is coming out on Wednesday 7th October
As far as news from the community… TDW is now pending expansion and this is the one that will take us into Lave…
What Can we do to improve CGs?
Flossy – Have more of them
Paul Wortmeyer Multitask goals that enhance the universe. And or a community goal storyline . Mini story if you will. Aka you need this plant take it to Colonia and convert it to a medical treatment and race it to the station at sag a . Then do it again.
Krisztian Balogh Some type of srv community goal. Would be cool.
Matt Yallop Open only 😂😂
What’s got you excited about Dev Diary 2?
Any Other Business
It can’t be ignored but SW:Squadrons was released last Friday and has taken the Space Sim community by storm. Colin is having real problems with his x52-pro set up as there seems to be a game Hardcoded 20-50% deadzone for that stick, which makes the ships feel like flying through goo, however Ben reports no problems.