For piracy flag targets, if the target is not a mission target, check if it has a leader and whether that leader is a mission target
Add a faction government test so the pesky democracies don’t make my greedy corporation shout “For Democracy!”
Fix the method that determines whether we can see planetary missions
Added popup explaining where pinned recipes can be found
Recipes should now be referred to as blueprints
Stop hitmen being sent after the player for no reason
Rebalance the tutorials to be reasonable with the new AI
Adjusted the shield-down flee behaviour to be less frustrating
Everybody docked at Jaques Station has retreated to a safer distance
– Fixed issues with recalled ships boosting when trying to land
Everybody docked at Jaques Station has retreated to a safer distance
– Feedback tweaks to torpedos:
– Torpedos now have a 2.5 second arming time rather than their previous 0.5 second. When hitting a target before arming they will deal no damage and self destruct in a small puff
– Torpedos now inherit the speed of their launching ship for the first few seconds of flight, before dropping to a 250m/s cruising speed. These two changes give them an effective minimum range of about 700m+ depending on ship speeds, and also means that you won’t be running into the back of your own torpedos!
Halve firing heat from missiles
Could this mean stealth missile boats?
– Added ship voice notification when a mission specific USS has spawned
“From the desk of lead designer Sandro Sammarco”: is very interesting
Rise To Power: Dangerous Games, WILDCARD vote is over
URGENT CORRECTION TO SHOW (from the desk of Zac Antonaci)
EG pilots aren’t straight through to the final. The top 5 from the votes will have a mini CG tournament and the winner of that will go through to the final.
For the past week player factions have been campaigning for your votes in the first stage of the Dangerous Games to decide which five groups will battle it out in a mini-series of CGs in their bid to become an official Power in the game.
The results have been counted and checked and they are as follows:
– EG Pilots – 25.5
– Wolves of Jonai – 15.5%
– Adle’s Armada Coalition – 15.3%
– Black Birds Squadron – 10.7%
– United German Commanders Coalition – 9%
– The Imperial Inquisition – 8.5%
– Achenar Immortals Coalition – 7.3%
– Planet Express – 3.6%
– Black Omega – 2.3%
– Pileus Libertas – 1.6%
– Battle Vortex – 0.7%
We would like to take this opportunity to thank everyone for voting, and all of the groups for their amazing effort! We will have more news on the next phase of the games shortly where the qualified groups will be looking for your help to complete the Community Goals and help their campaign.
2 Team Name: Redliners Player Group: Elite: Racers (ERF) Team member 1: [CMDR Deftin] Team member 2: [CMDR BlackMaze] Team member 3: [CMDR FierceFalcon] Team member 4: [CMDR Terrorsidic] Team member 5: [CMDR AlexRusich] Team member 6: [CMDR Rafi Long]
3 Team Name: Cross Court Team member 1: Arsen Cross Team member 2: Jay See
4 Team name: The Buckyball Racing Club Team member 1: Alec Turner Team member 2: Seneh Team member 3: Kliggish Team member 4: Ozric Team member 5: Furrycat
Station Commander (Presenter): Allen Stroud : Cmdr Helaban Kel Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss Head of station Archives: Colin Ford : Cmdr PhoniexDFire Chief Barsteward : Grant Woolcott : Cmdr Psykokow
Planet Coaster Alpha launches today – Released today
Advertise Lave Radio special stream for PC? – Alt Lave New Ad Hoc Show from the crew of the Orange Sidewinder that will focus on Movies, Video Games, Tv Shows, and Fiction. Indeed anything really that members of the crew feel is worthy of discussion outside the ED Universe. The first of these shows will focus around Planet Coast from Frontier Developments.
Community Goals will be available on the galaxy map.
Tracks on planets – Are they limited to your client, instance or are they permanent (probably not). How long until someone does a big tyre track penis and shares it on facebook? Grant Woolcott I am looking at you after last night!!!
Where Ed and Michael Brookes took people through how to do exploring, the necessary and helpful equipment required with hints and tips on how to explore showing there is more to exploring than HSJ (Honk, Scoop and Jump).
This thursdays’ stream is all about trading tips.
In game news
Poor Ishmael Palin (the prominent Barnicle expert) so far has been attacked by pirates, kidnapped and finally rescued. However his bad luck has continued as he’s now contracted the Cerberus Plague. You’d think someone has it in for him, he’s having so much bad luck. 😉
The campaign from the Canonn Interstellar Research Group to establish a new research outpost in the Col 285 Sector IX-T d3-43 system has been successful. A new outpost will be constructed ‘soon’ which will help with more research into the UA.
A rogue Farragut Battle Cruiser somewhere? There were reports last week of a Federal Battle Cruiser with Pirate markings in the LHS 3447.
Speaking of Farragut Battle Cruisers, the construction of the Latest Cruiser in the Beti Hydri system has the Empire worried. If more cruisers are constructed, sources close to Admiral Denton Patreus say that the empire might have to respond in kind.
In response to the New Battle Cruiser and rhetoric coming from the Empire; the Alliance has held a diplomatic summit at the Alliance Capital looking at possible responses.
Main Discussion – DDF Lazerus
Default In-game choices to be made by the DDF
“It’s been a long time, but we are finally able to move towards some of the things we discussed during the Kickstarter with respect to the DDF and the ability of members to decide together on significant actions within the game. There are some big events coming to the game later this year (in relation to an alien species – trying to minimise spoilers here!), and members will decide where these events first take place, and how the process moves on down the line. This will be by voting on the DDF forum with a choice of possible locations. As the events unfold, there will be further such choices going forwards.”
Host & 2nd Technician : Chris Forrester : Cmdr Fozza Head of Entertainments : Chris Jarvis : Cmdr thane Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss Head of station Archives: Colin Ford : Cmdr PhoniexDFire Chief Bar steward : Grant Woolcott : Cmdr Psykokow
Galaxy Map Bookmarks We can rename them, plot routes to them
ED 2.1 Delayed (see main topic)
Elite Dangerous 3D Printed Models
Eucl3D have created full-colour, 3D-printed sandstone models of some of your favourite Elite Dangerous ships. Prices for the models start at $29.99 – head over to Eucl3D’s website to get a glimpse of the Viper, the Anaconda and the Cobra. Eucl3D are going to be taking part in an AMA on the Elite Dangerous subreddit on Friday 11 March at 7PM GMT. So get your 3D printing-related questions ready!
“With minor faction states we’re intending making their effects more noticeable on available missions, ship traffic and composition, and markets. At the moment these can be quite subtle, so beefing them up with add more drama to a star system.”
“authority response if they are attacked will be sharper.”
Wider range of rewards than just credits
Hard to find commodities / salvage items
Some may be mission rewards only and could tie into story events
Rewards will be more appropriate to the risk.
Rewards will also increase the more a faction likes you.
Cockpit gets a clock!
New paint job packs for the Imperial Courier and the Type 6
This week we want to share with you something we’ve been thinking about for some time, in response to the many requests we’ve had since the Kickstarter. Naming NPCs, renaming planets and even having a named surface marker to commemorate a special person, thing or event, are all things you’ve been asking for. We are considering adding these items and more to the Frontier Store, including star system naming and creation and naming of new surface starports. We would love to know your opinion on this, and gauge interest. In order to keep these items special we would limit the availability of each, and if it works well, we would have a batch in each future expansion too.
Arubeto – “Really? This is open to discussion? Guess we won’t be visiting “Sagittarius A*” anymore…”
Zac – “Allow me to clarify. Everyone is very conscious about making sure that the naming of things are done in a way that does not ruin existing names. What I mean to say is that we want your feedback here to make sure that we consider everything, so even if things seem obvious, let us know your thoughts on what you would like or wouldn’t like as part of this process. We’ve seen some really great feedback already”
Trailer Competition – The winner has been announced for the trailer competition. Commander NOTONLYHERE came up with a blinder including timed delay shots of cities, coordinated ship launches, SRV races etc. The trailer can be found at :- https://www.youtube.com/watch?v=cF4qln6-qUw
Main story “The furor surrounding FD’s delay of 2.1 and recent stock exchange news”
Accounting-wise, Horizons will now “leave early access” and be considered “released” after 31st May.
Accounting-wise, revenue from the sales of Horizons will be deferred to FY2016-2017’s financials (starting June 1st), instead of being included in FY2015-2016’s financials (which ends May 31st).
FDev will pay less tax in FY2015-2016, choosing instead to pay more the following year.
Comment from DB “What it means is that 2.1 is pushed out by around 6 weeks. This is to push the quality up, which is a good thing for the game. It’s ready when it’s ready. It does mean you’ll have to wait a bit longer, but it will be worth the wait.”
Post by Zac Hey guys,
This morning we released a trading update that we wanted to share with you.
The update explains that our next instalment of the Horizons season of expansions (2.1 – The Engineers) which was previously planned for April will now move into the beginning of our next financial year. We’re aiming for to release the beta in May.
We’re sorry to keep you waiting, but the Engineers is a truly colossal update and this additional time is being used to ensure that the new content is of the highest quality possible. We take great pride in all of the content we produce and we firmly believe that giving this additional development time is the right thing to do for the game, the studio and the fantastic community of players.
You can read the update here: http://www.frontier.co.uk/investor_r…l=edit&blk=275 Thanks,
Join us on an amazing celebration of 100 episodes of the Lave Radio podcast, tonight we are going to recall our favourite moments from the last 3 years, take a look at all the things that have happened and also recall some of the features that have yet to make it to the game. Then we turn our gaze forward to bring you the very best in speculation on what the future holds.
It’s a bumper episode so make sure you have your kettle handy, or that you have indeed been to the loo before hand.
Host & 2nd Technician : Chris Forrester : Cmdr Fozza Station Commander : Allen Stroud : Cmdr Heldaban Kel Head of Security: Lisa Trott : Cmdr Voo Head of Entertainments : Chris Jarvis : Cmdr thane Head of Health and safety : Ben Moss Woodwood : Cmdr EidLeWeiss Head of station Archives: Colin Ford : Cmdr PhoniexDFire Chief Bar steward : Grant Woolcott : Cmdr Psykokow Head of operations Lave Station: John Stabler : Cmd Glyndwrr) Head of Station Security : Lisa Voo : Cmdr Voo
Announce Minor Faction, big thank you to Frontier
Lave Radio Network is now an in game faction in the Lave System
Each crew member’s stand out moment from the history of Lave Radio
First David Braben Interview segment (15 mins)
Discussion 1 – The Present Horizons so far and current community Buzz
Current state of ED/LR.
CG (starts Thursday!)
Favourite stuff to do in-game
Play Runes of Anarchy in the LAN competition
All attendees get a link to John’s latest game to play. Help stress test it over the weekend.
Second David Braben Interview segment (18 mins)
Discussion 2 –The Past Kickstarter, Alpha, Beta, Launch Party, Season 1
What did ED get right, straight off the bat?
What is still a Work in progress?
Ideas we had that didn’t work for us?
Favourite memories from LaveCon?
Past of ED/LR? Some nostalgia and looking back
Play Runes of Anarchy in the LAN competition at Lavecon 2016
Final David Braben Interview segment (10 mins)
Discussion 3 – The Future – Wild Speculation and wrap up
The future of ED/Lave Radio/Lavecon?
The Real Orange Sidewinder! – An in game asset that spams local chat with quotes from the podcast.
Major shoutouts for those who have helped us:
Thank all those that took the time to record and send in a message
Thank everybody that has supported the show from behind the scenes Karen for all the extra work she does with Lavecon but also all our better halfs, Hannah, Suzi , Mel, Amy, Claire and Alison and James !
CQC Mayhem will run for four weeks, beginning on Tuesday February 16 and ending on Tuesday March 15 . Take part in intense PVP action in custom-built arenas set within the Elite Dangerous galaxy. Equip a unique loadout on your craft and earn XP to unlock new weapons, modules and abilities. Simply select Start and then CQC from the main menu in Elite Dangerous or Elite Dangerous: Horizons to get started.
Fly agile fighters and go head-to-head against the galaxy’s greatest pilots in PVP dogfights – easy to pick up controls reward your skills with more to master for the ultimate combat edge. Choose your ship, customise your loadout and prepare for instant Arena-based action to earn the right to be called Elite.
Please note: All customers who buy Elite Dangerous: Arena from the Frontier Store will receive a discount equal to their original purchase price, when upgrading to either Elite Dangerous or the Elite Dangerous: Deluxe Edition.
David Braben talks to PC Gamer about Elite : Arena
5 Levels of rep with minor faction Hated, Disliked, Neutral, Liked, Allied with a new one being added between Neutral and Liked
Rewarded with in game rewards but also within the narrative, Maybe your contact saying well done your rep has increased with us.
Mission givers change as you progress up or down the ranks.
Mission givers express what affects the success or failure of that mission has on their minor faction.
Last week I mentioned that we had some more huge weapons coming, but without providing any details, so we have huge beam and pulse laser and multi-cannons being added. There will also be a new large multi-cannon.
Topic of the week – Wild Speculation – What is 2.4 Update ?
Jason Carthes (facebook) this is what 2.4 gonna be about (walking fpv) but just in our ships as a teaser for the new season 3.0. My guess
OOgie Boogie PvP League Advert – In Episode 98 Folder
Emperors Disgrace? Chased out of home system, challenged with 1 month to regain control.
“SAY IT AINT SO! Was reading an article that really disturbed me. http://www.mmorpg.com/gamelist.cfm/g…After-All.html We’ll be collecting rocks on planets etc to be able to upgrade your ship“These won’t be vertical upgrades – you won’t get better lasers, for instance – but rather cosmetic upgrades, like different colors for your lasers. Can I get mine in plaid?”
You have to be joking. So we are going to continue with the trend of “lack of substance” and “all flash no meat”??? So crafting won’t allow us to increase damage on our weapons? It won’t allow us to boost our shields? Add different effects to our missiles?I thought they finally “got it” and were going to start putting effort back into substance and the core mechanics of the game? More cosmetics?Please tell me this guy is not fully informed..”
“Just to let you folk know: Loot and crafting is not cosmetic – modules will obtain real benefits (and potentially drawbacks).”
2.0 – Planetary Landings
A whole new angle on the galaxy. Journey from the stars to the surfaces of strange worlds, and hit the ground running in the new Scarab Surface Recon Vehicle.2.1 – The Engineers
Coming Spring 2016
Everything changes. Introducing an expanded mission system and game-changing loot. Craft exotic weapons and modules for your spacecraft and build a ship unlike any other.2.2 – Guardians
Coming Summer 2016
Take what comes and strike back with double. Bring a second ship to every combat encounter with Ship-Launched Fighters and defend your passengers against the deadliest threats in the galaxy.2.3 – The Commanders
Coming Fall 2016
Team up and stand together. Forge your own identity with the new Commander Creator, then share your bridge with Multi-Crew and fly with friends.
2.4 – ????
A secret revealed in Elite Dangerous: Horizons’ final expansion.
Federal President Zachary Hudson has announced his intention to resume the search for Starship One, which disappeared en route to the Azaleach system in May 3301. A previous investigation into the ship’s disappearance was conducted, but the fate of the vessel and her crew, which included then-president Jasmina Halsey, could not be conclusively determined. The president made the following statement during a fundraising event held by Sirius Corp:“Like many others, I was heartened by the Sirius Corporation’s success, and I found myself thinking that if the remains of a ship lost fifty years ago could be found, surely a ship lost less than a year ago could also be recovered. I am therefore offering generous reimbursements to pilots who deliver wreckage components to the Federal research outpost at Leoniceno Orbital in the Azaleach system. Once we have gathered enough material, we will analyse the debris to determine if any of it is from Starship One.”But it appears President Hudson is not the only person eager to find the ship. In a strange turn of events, an organisation by the name of Daurtu Jet Comms PLC has also announced its intention to search for the missing presidential vessel. Virtually nothing is known about the organisation, but the fact that it is offering even larger rewards than the Federation may convince pilots to lend the company their support.
Lavecon – Hotel sold out. Any ideas on what we can expect this year?
Allen to come in for this bit around 21:45 — Ben
Pixels Bandits, XBox One Player group
Jon here from PBSF. We’re a well sized Xbox One group (~180 members currently) playing Elite, as well as other games,and have our own minor faction etc. in game.
For example we have an engineer who is closely aligned with the Federal Navy and so your rank with the navy is his key consideration, so the higher your naval rank the better blueprints he will be able to offer. As well as naval ranks, the Pilots Federation ranks (including combat, trade, exploration and CQC) will influence some engineers. Do you think its right that certain elements within the main game could be out of people’s reach unless they involve themselves in CQC – im sure there are plenty of commanders out there who dont play CQC . Regards Richard (Cmdr Zimrich)
The Christmas special became a bit of a report card for the last year of Elite, some of the program was affected due to some technical issues.. so we appologise if your enjoyment of the podcast is adversly affected. Aired 22nd December 2015 Audio versions Download the episode directly from…